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June 19, 2024 -- The new Anashti Sul server on the 2006 "Origins" EQ2 ruleset is now live. Sadly, there are no plans for it to support Census.
Adventure Report (on some pages called Kunark Ascending Report) has been updated to cover 16 of the 21 expansions AND now has tooltips you can hover over each expansion's quest count like 11 / 17 and it will show you which quests are done or not!
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Unyielding Benediction III (Journeyman)
An augmentation that grants an ally the chance to absorb a physical damage attack whenever they are struck in combat. This spell does not require any concentration, but can only be maintained on a single ally.
HANDCRAFTED
Target
Group Friend
Range
Up to 35.0 meters
Power
825
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
111

Templar
Effects:
  Wards target against 157 points of physical damage
  When damaged with a melee weapon this spell has a 8.5% chance to cast Divine Shield on caster. Lasts for 10.0 seconds.
  Will absorb physical damage. This spell will absorb a total of 1 attack.
  Will trigger off of crush, pierce or slash abilities.

Healing Arrow XII (Journeyman)
Inflicts damage to the target from range and heals allies near the enemy's target. Up to six allies within 15 meters can be healed. This ability bypasses most avoidance checks.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
6734
Casting
3 seconds
Recovery
0.5 seconds
Recast
8 seconds
Level
111

Channeler
Effects:
  Applies Healing Arrow. Lasts for 8.0 seconds.
  Heals targets in Area of Effect for 1,887 - 2,307.
  Applies to the enemy's target if they are in the same group or raid as the channeler and within 50 meters of them. Otherwise, applies to the channeler.
  Inflicts 569 ranged damage on target
  Requires bow or aim

Vengeful Arrow XIII (Journeyman)
Inflicts damage to the target from range. This combat art has no reuse time.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
2537
Casting
2 seconds
Recovery
0.5 seconds
Recast
0 seconds
Level
112

Channeler
Effects:
  Inflicts 677 - 1,128 ranged damage on target
  Requires bow or aim

Symbol of Marzin IX (Journeyman)
A group augmentation that increases the arcane resistance and stamina of the templar's group.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
112

Templar
Effects:
  Increases Max Health of group members (AE) by 8.8%.
  Increases Mitigation of group members (AE) vs arcane damage by 4,235.

Divine Smite XI (Journeyman)
Deals instant divine damage to target enemy.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
653
Casting
2 seconds
Recovery
0.5 seconds
Recast
2.5 seconds
Resistability
25.2% Easier
Level
112

Templar
Effects:
  Inflicts 2,061 - 2,519 divine damage on target.

Shield of Blackwood XI (Journeyman)
Reduces the threat of nearby enemies towards the channeler. The enemies are interrupted while the channeler gains increased dodge chance and becomes immune to indirect area of effect abilities for a short duration.
HANDCRAFTED
Target
Caster
Power
1561
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Level
113

Channeler
Effects:
  Applies Blackwood Shroud. Lasts for 3.0 seconds.
  Group members (AE) will Dodge 100.0% of incoming attacks.
  Prevents AOE (except when direct)
  Interrupts targets in Area of Effect
  Decreases threat priority of targets in Area of Effect by 1 position
  Decreases Threat to targets in Area of Effect by 23,193

Mark of Divinity IX (Journeyman)
Impairment that is cast on an opponent that decreases their Arcane resistance and has a chance to heal over time an ally that successfully attacks this opponent in melee.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
769
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
113

Templar
Effects:
  Decreases Combat Mitigation of target by 16.9.
  When damaged with a melee weapon this spell has a 20% chance to cast Mark of Nobility on target's attacker. Lasts for 8.0 seconds.
  Heals target for 82 instantly and every 2 seconds.

Salubrious Invocation XI (Journeyman)
Heals group members near the channeler.
HANDCRAFTED
Target
Group (AE)
Power
3571
Casting
2.6 seconds
Recovery
0.5 seconds
Recast
9 seconds
Level
114

Channeler
Effects:
  Heals group members (AE) for 1,610 - 1,968.

Holy Armor X (Journeyman)
A group augmentation which increases max health of the fighters in the templar's group and physical mitigation of the non-fighters in the templar's group.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
114

Templar
Effects:
  Increases Mitigation of group members (AE) vs physical damage by 10,575.
  If not fighter
  Increases the health of fighters in the group by 3.96 for each point of stamina.

Blaze of Faith VIII (Journeyman)
Deals instant divine damage to the target and nearby encounter members.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
1436
Casting
3 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
114

Templar
Effects:
  Inflicts 1,605 divine damage on target encounter.

Vector of Life VI (Journeyman)
Heals allies in front of the channeler. This spell can be cast while moving.
HANDCRAFTED
Target
Caster
Power
3906
Casting
2.4 seconds
Recovery
0.5 seconds
Recast
24 seconds
Level
115

Channeler
Effects:
  Heals targets in Area of Effect for 1,844 - 2,254.

Marisha Kur's Blessing XII (Journeyman)
Increases the health of grouped fighters, the physical mitigation of grouped non-fighters and noxious and elemental mitigation for everyone.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
115

Channeler
Effects:
  Increases Mitigation of group members (AE) vs physical damage by 8,776.
  If not fighter
  Increases Mitigation of group members (AE) vs elemental and noxious damage by 32,179.
  Increases Max Health of group members (AE) by 27.3%.
  If fighter
  Increases Flurry of Group members (AE) by 17.0.
  Increases Flurry Multiplier of group members (AE) by 0.4.

Involuntary Gift VIII (Journeyman)
An impairment that causes the enemy to sometimes replenish the health of the target and nearby allies that they are attacking. When this effect triggers, it also cures trauma impairments of the target they are attacking.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
929
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
115

Templar
Effects:
  On any combat or spell hit this spell may cast Involuntary Cure on target of attack. Triggers about 4.0 times per minute.
  Dispels 138 levels of physical hostile effects on target
  Heals targets in Area of Effect for 369 - 451.
  You cannot cast this spell while under the effects of something that suppresses the use of group cures!

Glory VII (Journeyman)
Augmentation that grants the templar's ally a chance of healing the entire group on each successful attack.
HANDCRAFTED
Target
Group Friend
Range
Up to 35.0 meters
Power
929
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
115

Templar
Effects:
  On a hostile ability cast this spell will cast Combat Glory on target. Lasts for 2.0 seconds. This effect normalizes based off of a three second triggering event.
  Wards group members (AE) against 6 points of all damage
  Heals group members (AE) for 897.
  This effect can only trigger once every 0.5 - 3.5 seconds.

Sign of Pacification VIII (Journeyman)
Places an impairment on the target that dazes them, preventing them from making auto attacks.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
1364
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
13.5 seconds
Resistability
12.0% Easier
Level
116

Templar
Effects:
  Decreases Combat Mitigation of target by 41.5.
  Dazes target
  Epic targets gain an immunity to Daze effects of 40.5 seconds and duration is reduced to 4.5 seconds.
  Resistibility increases against targets higher than level 135.

Healing Fate IX (Journeyman)
An impairment placed on an opponent that will grant Health to the Templar and allies when the opponent takes a certain amount of damage.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
1008
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
216 seconds
Resistability
12.0% Easier
Level
116

Templar
Effects:
  When target receives a reduction in health of 20% this spell will cast Fate of Healing on caster. Lasts for 5.0 seconds.
  Heals group members (AE) for 1,528.
  Increases Potency of target by 759.7.

Fusillade II (Journeyman)
A ranged area attack centered at the target that deals great damage to the target and nearby encounter members.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
5563
Casting
2 seconds
Recovery
0.5 seconds
Recast
180 seconds
Resistability
12.0% Easier
Level
116

Channeler
Effects:
  Inflicts 7,417 - 12,362 ranged damage on target encounter
  Requires bow or aim

Awestruck VI (Journeyman)
Stuns an opponent for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
1705
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
7.4 seconds
Resistability
12.0% Easier
Level
116

Templar
Effects:
  Decreases Combat Mitigation of target by 41.5.
  Stuns target
  Epic targets gain an immunity to Stun effects of 22.3 seconds and duration is reduced to 2.5 seconds.
  Resistibility increases against targets higher than level 135.

Warring Deities IX (Journeyman)
Deals divine damage over time to the target.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
1839
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
16 seconds
Resistability
25.2% Easier
Level
117

Templar
Effects:
  Inflicts 673 - 823 divine damage on target.
  Inflicts 280 - 343 divine damage on target every 4 seconds.

Shadow Bind XII (Journeyman)
HANDCRAFTED
Target
Caster
Power
3235
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
6 seconds
Level
117

Channeler
Effects:
  Interrupts targets in Area of Effect
  Decreases Combat Mitigation of targets in Area of Effect by 73.5.
  Slows targets in Area of Effect by 52.4%.
Vaelru
130 Illusionist
Item Discoveries
Vaelru was first to discover 40 items* on their server**.
Item Discovery Date
Unyielding Benediction III (Journeyman)2020-01-01 04:57:39 PM
Healing Arrow XII (Journeyman)2020-01-02 04:59:34 AM
Vengeful Arrow XIII (Journeyman)2020-01-02 04:33:19 AM
Symbol of Marzin IX (Journeyman)2020-01-01 04:58:39 PM
Divine Smite XI (Journeyman)2020-01-01 04:58:57 PM
Shield of Blackwood XI (Journeyman)2020-01-02 04:18:52 AM
Mark of Divinity IX (Journeyman)2020-01-01 05:00:54 PM
Salubrious Invocation XI (Journeyman)2020-01-02 03:56:21 AM
Holy Armor X (Journeyman)2020-01-01 05:01:13 PM
Blaze of Faith VIII (Journeyman)2020-01-01 05:01:30 PM
Vector of Life VI (Journeyman)2020-01-02 03:48:00 AM
Marisha Kur's Blessing XII (Journeyman)2020-01-02 03:43:33 AM
Involuntary Gift VIII (Journeyman)2020-01-01 05:02:02 PM
Glory VII (Journeyman)2020-01-01 05:02:16 PM
Sign of Pacification VIII (Journeyman)2020-01-01 05:02:32 PM
Healing Fate IX (Journeyman)2020-01-01 05:02:54 PM
Fusillade II (Journeyman)2020-01-02 03:22:42 AM
Awestruck VI (Journeyman)2020-01-01 05:03:19 PM
Warring Deities IX (Journeyman)2020-01-01 05:03:37 PM
Shadow Bind XII (Journeyman)2020-01-02 03:19:21 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).