You are viewing EQ2U as a guest.

Log in or Register
How to become a EQ2U Scholar (Patreon)
We've upgraded!
EQ2U has successfully been updated to PHP 8. Please let us know if you find any problems by submitting a report through the Contact Us feature!

Bodyguard VII (Grandmaster)
Greatly increases defense, deflection, aggression, base avoidance, physical damage mitigation, and poison damage mitigation at the cost of offensive melee skills. This is the bruiser's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
82

Bruiser
Effects:
  Reduces physical damage done to caster by 5%.
  Adds 2.5% to base avoidance.
  Caster will deflect 16.8% of incoming attacks.
  Increases Parry of caster by 43.7.
  Decreases Slashing, Piercing and Crushing of caster by 25.8.
  Increases Aggression of caster by 32.8.
  Increases Defense and Deflection of caster by 43.7.
  Increases Mitigation of caster vs noxious damage by 2,921.
  Increases the caster's effectiveness of worn armor vs physical damage by 25%.

One Hundred Hand Punch VI (Grandmaster)
Launches a flurry of attacks that cause high damage to the enemy. If any one attack misses the series stops at that attack.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
113
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
84

Bruiser
Effects:
  Inflicts 92 - 278 melee damage on target
  Inflicts 92 - 278 melee damage on target
  Inflicts 92 - 278 melee damage on target
  Inflicts 92 - 278 melee damage on target
  Inflicts 92 - 278 melee damage on target
  Inflicts 92 - 278 melee damage on target
  Inflicts 92 - 278 melee damage on target
  Inflicts 92 - 278 melee damage on target

Sentinel III (Grandmaster)
Allows the guardian to protect an ally, granting them a small chance to absorb the next attack upon triggering. This can only trigger on physical attacks.
FABLED
Target
Group Friend
Range
Up to 10.0 meters
Power
66
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
48

Guardian
Effects:
  When damaged this spell has a 14% chance to cast Stoneskin on target. Lasts for 10.0 seconds.
  Will absorb physical damage. This spell will absorb a total of 1 attack.
  If profession other than Fighter
  Will trigger off of crush, pierce or slash abilities.
  If profession other than Fighter

Battle Tactics III (Grandmaster)
Increases the stamina of the guardian's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
47

Guardian
Effects:
  Increases STA of group members (AE) by 64.4.

Iron Will II (Grandmaster)
Increases the guardian's stamina and spell resistance. Additionally, this reduces the effect of snares on the guardian.
FABLED
Target
Caster
Power
58
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
42

Guardian
Effects:
  Increases STA of caster by 41.1.
  Reduces slow effects on caster by 15.1%.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,088.

Intercept III (Grandmaster)
Allows the fighter to protect an ally from taking damage, by absorbing some of the damage an ally would otherwise take for a single hit. If the protected ally is low on health when this ability is cast, the fighter can absorb two hits.
FABLED
Target
Raid or Group Friend
Range
Up to 10.0 meters
Recovery
0.5 seconds
Recast
30 seconds
Duration
100 seconds
Level
34

All Fighters
Effects:
  100% chance to intercept all damage on target.On a successful intercept caster takes 100.0% of attack damage, target takes 0.0% of attack damage.Spell ends after 2 successful intercepts.
  If over 50% Health
  100% chance to intercept all damage on target.On a successful intercept caster takes 100.0% of attack damage, target takes 0.0% of attack damage.Spell ends after 3 successful intercepts.
  If at 50% Health or less
  This spell may not be cast on the target of Guardian.

Energized Jun'Rah-Riveted Forearms
1/1 red gem slots filled
FABLED
347 Stamina
235 Primary Attributes
16.7 Crit Bonus
42.6 DPS
5.5 Weapon Damage
Plate Armor (Forearms)

Mitigation
772

Level
95

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, White, Purple
HEIRLOOM  ATTUNEABLE  

Poison Pearls of Power
FABLED
54 Primary Attributes
54 Stamina
960 Resistances
21 Combat Skills
1.1 Crit Bonus
5 Potency
3.1 Crit Chance
8.5 Strikethrough
6.7 Max Health
Slots
Ear

Level
80

Adornment Slots:
White, Turquoise, Orange
LORE  NO-TRADE  

mysterious painting
This item may be placed on the wall of all house types.
TREASURED
Rent Status Reduction
250

Band of the Blood Drinker
LEGENDARY
53 Primary Attributes
53 Stamina
385 Resistances
20 Combat Skills
1.1 Crit Bonus
2.9 Crit Chance
4.9 Potency
3 Reuse Speed
129 Ability Mod
Slots
Finger

Level
80

Adornment Slots:
White, Turquoise, Orange, Green
HEIRLOOM  LORE-EQUIP  ATTUNEABLE  

Broken Toe Shiny
LEGENDARY
46 Primary Attributes
46 Stamina
347 Resistances
18 Combat Skills
0.8 Crit Bonus
10.3 DPS
2.4 Crit Chance
3.7 Potency
5.5 Haste
Slots
Finger

Level
80

Adornment Slots:
White, Turquoise, Orange, Green
HEIRLOOM  LORE-EQUIP  ATTUNEABLE  

Runnyeye Buckler
LEGENDARY
46 Primary Attributes
46 Stamina
18 Combat Skills
0.8 Crit Bonus
2 Casting Speed
2.4 Crit Chance
3.7 Potency
2.4 Reuse Speed
Buckler (Shield)

Slots
Secondary

Protection
419

Level
80

All Priests, Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Turquoise, Orange
LORE  ATTUNEABLE  

Draconic Collar of the Guardian
TREASURED
46 Primary Attributes
46 Stamina
360 Resistances
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
3.3 Combat Power Regen
83 Ability Mod
Cloth Armor (Shoulders)

Mitigation
168

Level
80

All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE  

Ancient Amulet of the Knight
TREASURED
46 Primary Attributes
46 Stamina
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
83 Ability Mod
Slots
Neck

Level
76

All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise, Green
ATTUNEABLE  

Opulent Skullcap of Mirrors
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
0.5 AE Auto
1 Crit Chance
1.6 Potency
1.9 Combat Power Regen
Leather Armor (Head)

Mitigation
225

Level
66

All Fighters, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE  

Arcane Spaulders of Storms
TREASURED
30 Primary Attributes
213 Resistances
Plate Armor (Shoulders)

Mitigation
429

Level
71

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE  

Emperor's Vambraces of the Tempest
TREASURED
30 Primary Attributes
213 Resistances
9 Combat Power Regen
Plate Armor (Forearms)

Mitigation
433

Level
71

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE  

Umbrae Blood Mail Leggings
MASTERCRAFTED
10 Stamina
10 Primary Attributes
4 Combat Skills
Chain Armor (Legs)

Mitigation
144

Level
32

Defiler, Mystic
Adornment Slots:
White, Turquoise
ATTUNEABLE  

Umbrae Blood Mail Gloves
MASTERCRAFTED
10 Stamina
10 Primary Attributes
4 Combat Skills
Chain Armor (Hands)

Mitigation
134

Level
32

All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE  

Kyle Bayle's Dogmatic Helm
Once owned by Sir Kyle Bayle, a close relative of Antonius and Kane Bayle. This suit of armor was worn by Kyle as he faced many conflicts during his young life, the greatest of which was his own internal struggle with the paths of darkness and light. This armor still bears the resonance of that war for his soul.
LEGENDARY
38 Primary Attributes
38 Stamina
14 Combat Skills
0.5 Crit Bonus
1.7 Crit Chance
2.5 Potency
4.5 Multi Attack
Plate Armor (Head)

Mitigation
426

Level
70

Paladin, Shadowknight
Adornment Slots:
White, Turquoise
HEIRLOOM  LORE-EQUIP  ATTUNEABLE  
Schilke
100 Guardian
Item Discoveries
Schilke was first to discover 23 items* on their server**.
Item Discovery Date
Bodyguard VII (Grandmaster)2015-04-30 10:25:57 PM   
One Hundred Hand Punch VI (Grandmaster)2015-03-28 08:56:08 PM   
Sentinel III (Grandmaster)2014-10-29 04:04:15 PM   
Battle Tactics III (Grandmaster)2014-10-29 04:02:58 PM   
Iron Will II (Grandmaster)2014-10-29 04:00:26 PM   
Intercept III (Grandmaster)2014-10-26 02:51:21 PM
Energized Jun'Rah-Riveted Forearms2014-06-18 12:35:07 PM
Poison Pearls of Power2009-04-13 12:43:25 AM
mysterious painting2008-11-20 04:01:38 AM
Band of the Blood Drinker2008-11-20 02:44:09 AM
Broken Toe Shiny2008-06-17 08:37:03 PM
Runnyeye Buckler2008-06-17 05:21:36 PM
Draconic Collar of the Guardian2007-12-13 04:47:36 AM
Ancient Amulet of the Knight2007-11-19 06:46:30 PM
Opulent Skullcap of Mirrors2007-11-16 02:26:03 PM
Arcane Spaulders of Storms2007-11-17 01:50:48 AM
Emperor's Vambraces of the Tempest2007-11-17 02:20:04 AM
Umbrae Blood Mail Leggings2007-04-08 03:27:50 PM
Umbrae Blood Mail Gloves2007-04-08 03:22:08 PM
Kyle Bayle's Dogmatic Helm2007-02-28 09:39:28 PM   

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).