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Precise Strike IV (Grandmaster)
A very accurate melee attack that rarely misses.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
83
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
68

Guardian
Effects:
  Inflicts 436 - 726 melee damage on target

Plant III (Grandmaster)
Increases the guardian's hate with targets near them. The enemies will be forced to target the guardian.
FABLED
Target
Caster
Power
82
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
5.1 seconds
Level
60

Guardian
Effects:
  Forces targets in Area of Effect to change their selected target to caster.
  Increases Threat to targets in Area of Effect by 2,534
  Prevents targets in Area of Effect from changing targets

Battle Cry V (Grandmaster)
Increases the physical defense of the guardian's group against slashing, piercing, and crushing attacks for a short duration. Defense versus slashing and piercing attacks is improved.
FABLED
Target
Group (AE)
Power
92
Casting
2 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
68

Guardian
Effects:
  Increases Mitigation of group members (AE) vs physical damage by 914.

Taunting Blow VI (Grandmaster)
A melee attack that increases the target's hate towards the guardian if it hits.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
53
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
66

Guardian
Effects:
  Inflicts 105 - 175 melee damage on target
  Increases Threat to target by 4,784 - 5,705

Slam IV (Grandmaster)
A high damage crushing melee attack.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
117
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
64

Guardian
Effects:
  Inflicts 710 - 1,183 crushing damage on target

Hunker Down V (Grandmaster)
Increases the physical mitigation of the guardian in exchange for decreased attack speed. Also grants a chance to root any opponent the guardian strikes in melee. In PVP combat, this will also increase the heals that you receive.
FABLED
Target
Caster
Power
46
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
69

Guardian
Effects:
  Decreases Haste of caster by 16.9.
  Increases Mitigation of caster vs physical damage by 1,159.
  On a melee hit this spell may cast Pin on target of attack. Lasts for 10.0 seconds. Triggers about 5.0 times per minute.
  Roots target
  5% chance to dispel when target takes damage
  5% chance to dispel when target receives hostile action
  Epic targets gain an immunity to Root effects of 30.0 seconds and duration is reduced to 3.3 seconds.

Provoke VI (Grandmaster)
Interrupts the target and increases their hate towards the guardian.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
50
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
43.0% Easier
Level
59

Guardian
Effects:
  Interrupts target
  Increases Threat to target by 5,405 - 6,464

Mortal Embrace III (Grandmaster)
FABLED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Recovery
0.5 seconds
Recast
300 seconds
Duration
43200 seconds
Level
49

Shadowknight
Effects:
  Feigns Death with 86% chance of success
  Causes an ally to temporarily die, often causing enemies to ignore that ally. This effect can be cancelled by standing.

Retaliate III (Grandmaster)
A high damage attack that staggers the target, preventing them from making normal combat attacks for a short duration.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
138
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
7 seconds
Resistability
24.0% Easier
Level
68

Guardian
Effects:
  Inflicts 545 - 908 melee damage on target
  Dazes target
  Epic targets gain an immunity to Daze effects of 21.0 seconds and duration is reduced to 2.3 seconds.
  Resistibility increases against targets higher than level 87.

Lay on Hands III (Grandmaster)
Replenishes health instantly and increases the target's maximum health and physical mitigation for a short duration. This spell does not have a casting time.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
307
Recovery
0.5 seconds
Recast
300 seconds
Duration
30 seconds
Level
48

Paladin
Effects:
  Heals target for 55.5 - 67.8% of caster's max health.
  This effect cannot be critically applied.
  Increases Max Health of target by 688.8.
  Increases Mitigation of target vs physical damage by 806.
  The healing of this spell cannot be modified except by direct means

Faith Strike IV (Grandmaster)
A melee attack that deals some damage and replenishes some of the paladin's health.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
35
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
43

Paladin
Effects:
  Inflicts 135 - 226 divine damage on target
  Heals caster for 3.3 - 4.1% of caster's max health.
  This effect cannot be critically applied.

Ruin V (Grandmaster)
A melee attack that decreases the target's offensive melee skills and deals additional slashing damage over time on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
81
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
24.0% Easier
Level
67

Guardian
Effects:
  Inflicts 187 - 312 slashing damage on target
  Inflicts 77 - 94 slashing damage on target every 5 seconds.
  Decreases Slashing, Crushing and Piercing of target by 16.9.

Decimate (Grandmaster)
A powerful melee attack that rarely misses, and cannot be parried, deflected, riposted, or blocked. On a successful hit, it severely reduces target's parry, defense, and deflection skills for a short duration.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
132
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
10 seconds
Resistability
24.0% Easier
Level
65

Guardian
Effects:
  Inflicts 620 - 1,033 melee damage on target
  Decreases Defense, Parry and Deflection of target by 65.5.

Guardian Sphere II (Grandmaster)
Allows the guardian to protect the entire group, sometimes absorbing all the damage a group member would otherwise take. Sometimes, all of the damage the guardian receives is prevented entirely, for up to 6 sources of damage.
FABLED
Target
Group (AE)
Power
142
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
16 seconds
Level
70

Guardian
Effects:
  When damaged this spell has a 50% chance to cast Stoneskin on target. Lasts for 10.0 seconds.
  Will absorb all damage. This spell will absorb a total of 1 attack.

Iron Will IV (Grandmaster)
Increases the guardian's stamina and spell resistance. Additionally, this reduces the effect of snares on the guardian.
FABLED
Target
Caster
Power
95
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
70

Guardian
Effects:
  Increases STA of caster by 69.3.
  Reduces slow effects on caster by 25.2%.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,814.

Sever V (Grandmaster)
A melee attack that deals additional slashing damage over time and reduces the target's combat attack damage on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
85
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
70

Guardian
Effects:
  Inflicts 84 - 140 slashing damage on target
  Inflicts 113 slashing damage on target instantly and every 4 seconds.
  Decreases DPS of target by 21.0.

Tower of Stone (Grandmaster)
Allows the guardian to use a tower shield to absorb all damage they would have otherwise received if the damage was greater than 10% of their total health for up to 4 hits.
FABLED
Target
Caster
Power
79
Casting
1 seconds
Recovery
0.5 seconds
Recast
120 seconds
Duration
15 seconds
Level
58

Guardian
Effects:
  Applies Stoneskin Reaction. Lasts for 1.0 seconds.
  Reduces all damage done to target by 100%.
  Triggers when a Stoneskin is consumed. Suspends all other stoneskins that match the damage types of this effect.
  Will absorb all damage when the amount is greater than 10% of the target's maximum health. This spell will absorb a total of 4 attacks.
Radstrike
110 Guardian
Item Discoveries
Radstrike was first to discover 57 items* on their server**.
Item Discovery Date
Precise Strike IV (Grandmaster)2015-12-11 01:16:05 PM
Plant III (Grandmaster)2016-01-15 07:26:43 PM
Battle Cry V (Grandmaster)2015-12-11 01:17:21 PM
Taunting Blow VI (Grandmaster)2015-12-11 01:27:42 PM
Slam IV (Grandmaster)2016-01-15 07:28:34 PM
Hunker Down V (Grandmaster)2015-12-11 01:11:02 PM
Provoke VI (Grandmaster)2016-01-27 02:36:10 AM
Mortal Embrace III (Grandmaster)2016-05-28 12:13:52 PM
Retaliate III (Grandmaster)2015-12-11 01:14:49 PM
Lay on Hands III (Grandmaster)2017-10-12 12:39:46 AM
Faith Strike IV (Grandmaster)2017-10-12 12:13:22 AM
Ruin V (Grandmaster)2015-12-11 01:22:59 PM
Decimate (Grandmaster)2015-12-11 01:33:09 PM
Guardian Sphere II (Grandmaster)2015-12-11 12:49:33 PM
Iron Will IV (Grandmaster)2015-12-11 12:46:43 PM
Sever V (Grandmaster)2015-12-11 12:45:50 PM
Tower of Stone (Grandmaster)2016-01-28 01:38:26 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).