Blasphemy V (Grandmaster)
Increases the hate of all enemies in an encounter towards the shadowknight and decreases their disease resistance while interrupting them.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
81
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
43.0% Easier
Level
64
Shadowknight
Effects:
• Interrupts target encounter
• Increases Threat to target encounter by 7,009 - 8,424
• Decreases Combat Mitigation of target encounter by 1.6.
• Decreases Mitigation of target encounter vs noxious damage by 1,075.
Unholy Hunger III (Grandmaster)
Curses the weapons of the shadowknight's group, granting them a chance to drain health in combat with each hit.
FABLED
Target
Group (AE)
Power
78
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
37
Shadowknight
Effects:
• On a hit this spell may cast Unholy Strike on target of attack. Triggers about 1.6 times per minute.
• Inflicts 90 - 150 disease damage on target.
• Heals caster for 2.4 - 2.9% of caster's max health.
• This effect cannot be critically applied.
Prayer of Healing IV (Grandmaster)
Heals the paladin's group and increases their maximum health for a short duration.
FABLED
Target
Group (AE)
Power
115
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
15 seconds
Level
44
Paladin
Effects:
• Heals group members (AE) for 648 - 792.
• Increases Max Health of group members (AE) by 493.9.
Doom Judgment II (Grandmaster)
Inflicts damage to enemies near the crusader. Any enemies struck will lose any of their beneficial arcane and noxious based spell effects.
FABLED
Target
Caster
Power
197
Casting
1 seconds
Recovery
0.5 seconds
Recast
120 seconds
Duration
36 seconds
Resistability
24.0% Easier
Level
53
Paladin, Shadowknight
Effects:
• Dispels 199 levels of noxious and arcane beneficial effects on targets in Area of Effect
• Inflicts 604 - 1,007 melee damage on targets in Area of Effect
Insidious Whisper VI (Grandmaster)
Increases the target's hate towards the shadowknight, with additional hate over time.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
50
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
9 seconds
Resistability
43.0% Easier
Level
59
Shadowknight
Effects:
• Increases Threat to target by 6,978 - 8,386 instantly and by 1,828 - 2,092 every 3 seconds thereafter
• Inflicts 166 - 202 disease damage on target.
• Inflicts 83 - 101 disease damage on target every 3 seconds.
Gut Kick V (Grandmaster)
An extra high damage single enemy attack.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
55
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
61
Guardian
Effects:
• Interrupts target
• Inflicts 210 - 351 crushing damage on target
Bash VI (Grandmaster)
An attack that knocks the enemy down and stuns them for a short duration.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
84
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
24.0% Easier
Level
69
Guardian
Effects:
• Applies Knockdown on termination. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 277 - 462 crushing damage on target
Shout VI (Grandmaster)
Increases the hate of all enemies in an encounter towards the guardian. This ability can be used while stifled or stunned.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
95
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
43.0% Easier
Level
76
Guardian
Effects:
• Increases Threat to target encounter by 5,793 - 6,938
Judgment III (Grandmaster)
Interrupts the target and deals instant divine damage.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
35
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
35.4% Easier
Level
27
Paladin
Effects:
• Interrupts target
• Inflicts 127 - 212 divine damage on target.
Taunting Assault II (Grandmaster)
An area of effect melee attack that increases the target encounter's hate towards the guardian.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
103
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
43.0% Easier
Level
58
Guardian
Effects:
• Inflicts 180 - 300 melee damage on target encounter
• Increases Threat to target encounter by 4,495
Armored V (Grandmaster)
Greatly increases agility, defense, parry, aggression, base avoidance, physical and spell damage mitigation at the cost of offensive melee skills. This is the guardian's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
6 seconds
Level
58
Guardian
Effects:
• Reduces physical damage done to caster by 5%.
• Adds 2.5% to base avoidance.
• Decreases Slashing, Piercing and Crushing of caster by 17.4.
• Increases Aggression of caster by 21.9.
• Increases Defense and Parry of caster by 35.1.
• Increases Mitigation of caster vs noxious and arcane damage by 214.
• Increases Mitigation of caster vs elemental damage by 2,144.
• Increases the caster's effectiveness of worn armor vs physical damage by 15%.
Hunker Down VI (Grandmaster)
Increases the physical mitigation of the guardian in exchange for decreased attack speed. Also grants a chance to root any opponent the guardian strikes in melee. In PVP combat, this will also increase the heals that you receive.
FABLED
Target
Caster
Power
53
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
79
Guardian
Effects:
• Decreases Haste of caster by 17.9.
• Increases Mitigation of caster vs physical damage by 1,394.
• On a melee hit this spell may cast Pin on target of attack. Lasts for 10.0 seconds. Triggers about 5.0 times per minute.
• Roots target
• 5% chance to dispel when target takes damage
• 5% chance to dispel when target receives hostile action
• Epic targets gain an immunity to Root effects of 30.0 seconds and duration is reduced to 3.3 seconds.
Gut Kick VI (Grandmaster)
An extra high damage single enemy attack.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
67
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
74
Guardian
Effects:
• Interrupts target
• Inflicts 269 - 448 crushing damage on target
Forward Charge VI (Grandmaster)
Increases the guardian's offensive melee skills and strength, at the cost of decreased defense skill. This is the guardian's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
72
Guardian
Effects:
• Increases STR of caster by 192.2.
• Increases Fervor of caster by 1.6.
• Decreases Defense of caster by 21.8.
• Increases Slashing, Piercing and Crushing of caster by 54.9.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
Call of Shielding V (Grandmaster)
Increases the defense skill and stamina of all the Guardian's allies.
FABLED
Range
Up to 50.0 meters
Power
156
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
77
Guardian
Effects:
• Increases STA of raid and group members (AE) by 88.9.
• Increases Defense of raid and group members (AE) by 30.0.
Battle Tactics V (Grandmaster)
Increases the stamina of the guardian's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
73
Guardian
Effects:
• Increases STA of group members (AE) by 104.2.
Concussion V (Grandmaster)
A melee attack that deals crushing damage and reduces target's casting skills.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
89
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
24.0% Easier
Level
73
Guardian
Effects:
• Inflicts 287 - 479 crushing damage on target
• Decreases Ordination, Ministration, Disruption and Subjugation of target by 36.8.
Armored VI (Grandmaster)
Greatly increases agility, defense, parry, aggression, base avoidance, physical and spell damage mitigation at the cost of offensive melee skills. This is the guardian's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
6 seconds
Level
72
Guardian
Effects:
• Reduces physical damage done to caster by 5%.
• Adds 2.5% to base avoidance.
• Decreases Slashing, Piercing and Crushing of caster by 21.8.
• Increases Aggression of caster by 27.5.
• Increases Defense and Parry of caster by 43.9.
• Increases Mitigation of caster vs noxious and arcane damage by 279.
• Increases Mitigation of caster vs elemental damage by 2,794.
• Increases the caster's effectiveness of worn armor vs physical damage by 15%.
Call to Arms VI (Grandmaster)
Increases the offensive combat skills of the guardian's group.
FABLED
Target
Group (AE)
Power
154
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
76
Guardian
Effects:
• Increases Weapon Damage of group members (AE) by 3.6.
Battle Tactics IV (Grandmaster)
Increases the stamina of the guardian's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
61
Guardian
Effects:
• Increases STA of group members (AE) by 85.3.
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Item Discoveries |
Radstrike was first to discover 57 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).