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December 3, 2024 -- Census is back after a 3 day outage and characters are once again exporting. Please note if your EQ2 character used the new Petamorph Key Ring feature, it will FAIL to export to Census or EQ2U. Avoid using this feature until a fix is available!!
As a drastic measure, if you are willing to irrevocably destroy any petamorph wands you have stored in the Petamorph Key Ring, you can type /delete_keyring_item 0 1234567890 where 1234567890 is the ItemID of the stored petamorph.
Developers are aware of this issue, but you can always post your respectful feedback in the
Census isn't updating for some toons
thread.
If YOU want to help add Scars of Destruction Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
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Marisha Kur's Blessing III (Master)
Increases the health of grouped fighters, the physical mitigation of grouped non-fighters and noxious and elemental mitigation for everyone.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
25

Channeler
Effects:
  Increases Max Health of group members (AE) by 269.4.
  If fighter
  Increases Mitigation of group members (AE) vs physical damage by 250.
  If not fighter
  Increases Mitigation of group members (AE) vs elemental and noxious damage by 540.

Chains of Torment II (Master)
Roots the necromancer's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target will run away in fear with a movement penalty for a short duration.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
39
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
15 seconds
Resistability
21.0% Easier
Level
19

Necromancer
Effects:
  Applies Chains of Torment on termination. Lasts for 5.0 seconds.
  Slows target by 27.0%.
  Makes target afraid
  30% chance to dispel when target takes damage
  Resistibility increases against targets higher than level 38.
  Roots target
  15% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 45.0 seconds and duration is reduced to 5.0 seconds.
  Resistibility increases against targets higher than level 38.

Pandemic IV (Adept)
Deals disease damage over time to the targeted enemy and surrounding encounter members.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
103
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
36

Necromancer
Effects:
  Inflicts 43 - 52 disease damage on target encounter instantly and every 3 seconds.

Demonstration of Faith II (Adept)
Wards the paladin's target, preventing them from taking damage.
TREASURED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
65
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
24 seconds
Level
26

Paladin
Effects:
  Wards target against 292 points of all damage

Five Rings III (Adept)
Launches a flurry of attacks.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
65
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
47

Monk
Effects:
  Inflicts 74 - 123 melee damage on target
  Inflicts 74 - 123 melee damage on target
  Inflicts 74 - 123 melee damage on target
  Inflicts 74 - 123 melee damage on target
  Inflicts 74 - 123 melee damage on target

Armored IV (Adept)
Greatly increases agility, defense, parry, aggression, base avoidance, physical and spell damage mitigation at the cost of offensive melee skills. This is the guardian's primary defensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
6 seconds
Level
44

Guardian
Effects:
  Reduces physical damage done to caster by 5%.
  Adds 1.8% to base avoidance.
  Decreases Slashing, Piercing and Crushing of caster by 13.2.
  Increases Aggression of caster by 11.9.
  Increases Defense and Parry of caster by 19.0.
  Increases Mitigation of caster vs noxious and arcane damage by 116.
  Increases Mitigation of caster vs elemental damage by 1,162.
  Increases the caster's effectiveness of worn armor vs physical damage by 15%.

Searing Shot IV (Adept)
Two precise arrow attacks that deal heat damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
61
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
44

Ranger
Effects:
  Inflicts 118 - 196 heat damage on target
  Inflicts 118 - 196 heat damage on target
  Requires bow or aim

Undead Knight IV (Master)
Summons a Rotting Thrall minion to do the Necromancer's bidding.
FABLED
Target
Caster
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
38

Necromancer
Effects:
  Summons a pet undead knight

rune-painted linen gloves
14 Stamina
14 Primary Attributes
6 Combat Skills
0.1 Casting Speed
0.2 Potency
Cloth Armor (Hands)

Mitigation
56

Level
40

Adornment Slots:
White
Chixor
70 Necromancer
Item Discoveries
Chixor was first to discover 9 items* on their server**.
Item Discovery Date
Marisha Kur's Blessing III (Master)2023-04-29 07:03:02 AM
Chains of Torment II (Master)2023-05-09 10:12:00 PM
Pandemic IV (Adept)2023-04-29 10:42:58 AM
Demonstration of Faith II (Adept)2023-04-29 12:48:06 AM
Five Rings III (Adept)2023-05-01 02:14:30 AM
Armored IV (Adept)2023-05-01 04:06:29 AM
Searing Shot IV (Adept)2023-05-01 02:03:26 AM
Undead Knight IV (Master)2023-04-29 09:32:33 AM
rune-painted linen gloves2023-04-29 10:54:39 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).