You are viewing EQ2U as a guest.

Log in or Register
How to become a EQ2U Scholar (Patreon)
We've upgraded!
EQ2U has successfully been updated to PHP 8. Please let us know if you find any problems by submitting a report through the Contact Us feature!

Symbolic Sword of the Knight
LEGENDARY
3 Stamina
3 Primary Attributes
Slots
Charm

Level
1

Adornment Slots:
White
LORE-EQUIP  ATTUNEABLE  

Bloodletter's Longsword
LEGENDARY
3 Stamina
3 Primary Attributes
Sword

One-Handed Slashing

Damage
1 - 7
(1.45 Rating)
Delay
6.0 seconds
Level
1

All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Adornment Slots:
White
LORE-EQUIP  ATTUNEABLE  

Bloodcoil (Adept)
Deals unresistable disease damage over an extended time to target enemy.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
5
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
36 seconds
Level
3

Necromancer
Effects:
  Inflicts 4 - 5 disease damage on target instantly and every 4 seconds.

Fingerwaggler Handguards
TREASURED
14 Stamina
14 Primary Attributes
6 Combat Skills
Cloth Armor (Hands)

Mitigation
83

Level
40

Adornment Slots:
White
LORE  ATTUNEABLE  

gold inlaid jade bangle
TREASURED
6 Stamina
6 Primary Attributes
2 Combat Skills
Slots
Wrist

Level
10

Adornment Slots:
White
ATTUNEABLE  

Symbol of Marzin III (Master)
A group augmentation that increases the arcane resistance and health pool of the templar's group. The arcane resist protects more against divine and magic than mental.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
44

Templar
Effects:
  Increases STA of group members (AE) by 23.5.
  Increases Mitigation of group members (AE) vs arcane damage by 880.

Divine Smite V (Master)
Deals instant divine damage to target enemy.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
59
Casting
2 seconds
Recovery
0.5 seconds
Recast
2.5 seconds
Resistability
32.8% Easier
Level
45

Templar
Effects:
  Inflicts 262 - 320 divine damage on target.

Lockdown III (Adept)
Roots the illusionist's target in place, preventing them from movement. This also stifles and blurs their vision until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
63
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
32 seconds
Resistability
12.0% Easier
Level
33

Illusionist
Effects:
  Applies Stifle. Lasts for 3.0 seconds.
  Blurs vision of target.
  Stifles target
  Dispelled when target takes damage
  Epic targets gain an immunity to Stifle effects of 9.0 seconds and duration is reduced to 1.0 second.
  Resistibility increases against targets higher than level 52.
  Roots target
  5% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 1 minute 36 seconds and duration is reduced to 10.7 seconds.
  Resistibility increases against targets higher than level 52.

Unflinching Will III (Adept)
Greatly increases defense, parry, aggression, physical and cold damage mitigation at the cost of offensive melee skills. This is the berserker's primary defensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
30

Berserker
Effects:
  Reduces physical damage done to caster by 5%.
  Decreases Slashing, Piercing and Crushing of caster by 9.0.
  Increases Aggression of caster by 5.4.
  Increases Defense and Parry of caster by 10.8.
  Increases Mitigation of caster vs elemental damage by 720.
  Increases the caster's effectiveness of worn armor vs physical damage by 15%.

Resolute Faith II (Adept)
Grants the paladin a chance to shield an ally from melee attacks, by allowing the target a chance to use the paladin's avoidance check after their own avoidance check. This also increases the paladin's defense skill.
TREASURED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
45
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
32

Paladin
Effects:
  Grants target a 25% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
  Increases Defense of caster by 5.8.

Peaceful Link (Master)
An augmentation placed on the coercer's ally that causes them to lose a hate position when taking melee damage from an npc. It also reduces the hate accumulated by an ally if they are not a pet.
FABLED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
35

Coercer
Effects:
  When damaged with a melee weapon this spell has a 33% chance to cast Linked Pain on target's attacker.
  Decreases threat priority of target by 1 position
  Decreases Hate Gain of target by 15.4.
  If not fighter
  On a hostile ability cast this spell will cast Linked Agony on target of spell.
  Inflicts 27 - 30 mental damage on target.
  This effect can only trigger once every 4.0 - 6.0 seconds.

Beatdown III (Adept)
A melee attack that strikes nearby enemies surrounding the bruiser.
TREASURED
Target
Caster
Power
74
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
35

Bruiser
Effects:
  Inflicts 115 - 192 melee damage on targets in Area of Effect

Undead Knight IV (Adept)
Summons a Rotting Thrall minion to do the Necromancer's bidding.
TREASURED
Target
Caster
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
38

Necromancer
Effects:
  Summons a pet undead knight

Intimidate (Adept)
Prevents the target from doing anything and removes them from being affected by area of effect spells for a short duration. It will break if the target is struck for damage.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
35
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6.3 seconds
Resistability
5.6% Harder
Level
24

Bruiser
Effects:
  Mesmerizes target
  Prevents AOE (except when direct)
  Dispelled when target takes damage
  Epic targets gain an immunity to Mesmerize effects of 18.8 seconds and duration is reduced to 2.1 seconds.
  Resistibility increases against targets higher than level 43.

Rear Shot III (Adept)
A ranged attack that deals very high damage from flanking or behind. If it lands, the target's movement speed is slower. It requires a bow.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
62
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Level
29

Ranger
Effects:
  Applies Snare on termination. Lasts for 24.0 seconds.
  Slows target by 43.0%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Inflicts 262 - 437 ranged damage on target
  Must be flanking or behind
  Requires bow or aim

Zanglo
50 Conjuror
Item Discoveries
Zanglo was first to discover 16 items* on their server**.
Item Discovery Date
Symbolic Sword of the Knight2022-05-24 11:16:36 PM
Bloodletter's Longsword2022-05-24 11:13:54 PM
Bloodcoil (Adept)2022-05-24 10:04:23 PM
Fingerwaggler Handguards2022-05-26 05:09:39 AM
gold inlaid jade bangle2022-05-25 07:51:53 AM
Symbol of Marzin III (Master)2022-05-28 07:39:38 AM
Divine Smite V (Master)2022-05-27 07:59:07 AM
Lockdown III (Adept)2022-05-25 08:05:28 PM
Unflinching Will III (Adept)2022-05-26 04:41:09 AM
Resolute Faith II (Adept)2022-05-25 08:05:27 PM
Peaceful Link (Master)2022-05-26 04:26:13 AM
Beatdown III (Adept)2022-05-26 03:14:53 AM
Undead Knight IV (Adept)2022-05-26 04:31:22 AM
Intimidate (Adept)2022-05-25 08:21:42 AM
Rear Shot III (Adept)2022-05-25 07:41:09 AM
Advanced Carpenter Volume 292022-05-25 06:28:35 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).