Greatsword of the Barren Hero
LEGENDARY
88 Stamina
88 Primary Attributes
32 Combat Skills
4.2 Crit Chance
7 Potency
1.4 Crit Bonus
154 Ability Mod
Great Sword
Two-Handed Slashing
Damage
104 - 590
(99.2 Rating)
Delay
7.0 seconds
Level
70
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Turquoise, White
ATTUNEABLE
Symbol of the Fens Master
LEGENDARY
45 Stamina
45 Primary Attributes
17 Combat Skills
1.9 Casting Speed
2.2 Crit Chance
3.6 Potency
0.7 Crit Bonus
Type
Symbols
Slots
Secondary, Ranged
Level
72
Adornment Slots:
White, Turquoise
NO-TRADE
Garanel's Mantle
FABLED
40 Primary Attributes
40 Stamina
16 Combat Skills
0.6 Crit Bonus
1.9 Crit Chance
2.7 Potency
4.3 Haste
68 Ability Mod
Slots
Cloak
Level
70
Effects:
Harnessed Power of the Curse
When Equipped:
• On a combat hit this spell may cast Harnessed Power of the Curse on target of attack. Triggers about 1.8 times per minute.
• Inflicts 103 divine damage on target.
• Heals caster for 103.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM ATTUNEABLE
Pet Illusion: Siren
When used, this magical wand expends its energy to shape change your combat pet into another creature for two hours, or until it is killed. This wand only works on summoned combat pets. Does not work on cosmetic pets.
TREASURED
Charges
Unlimited
Casting
4 seconds
Duration
20 hours
Recast
2 seconds
Effects:
Petamorph: Siren
Applies Petamorph: Siren on target Friend when Activated.
• Turns the caster's combat pet into a siren. Does not work on cosmetic pets.
HEIRLOOM ORNATE NO-VALUE
Spiritual Pendant of Sacrifice
LEGENDARY
93 Stamina
93 Primary Attributes
29 Combat Skills
6 Crit Chance
9.6 Potency
5.5 Crit Bonus
14.1 Haste
14.9 Multi Attack
Slots
Neck
Level
90
Adornment Slots:
White, Turquoise, Yellow, Yellow, Green
NO-TRADE
wither reed plant
This aquatic plant can only be found within the marsh swamp of the Withered Lands.
NO-VALUE NO-TRADE
Replica of Najena's Wand
TREASURED
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Casting Speed
1.1 Crit Chance
1.7 Potency
Spell Autoattack Weapon (Focus)
Ranged
Damage
80 - 453
(66.6 Rating)
Delay
8.0 seconds
Range
0 - 35 meters
Level
60
All Mages, All Priests
Adornment Slots:
White, Turquoise
NO-TRADE
Crest of the Gukish Lords
TREASURED
53 Primary Attributes
53 Stamina
342 Resistances
20 Combat Skills
1 Crit Bonus
2.9 Crit Chance
4.9 Potency
117 Ability Mod
Slots
Finger
Level
80
Adornment Slots:
White, Turquoise, Orange, Green
NO-TRADE
Beguiler's Cuffs
TREASURED
31 Stamina
31 Primary Attributes
12 Combat Skills
1.1 Casting Speed
1.2 Crit Chance
1.7 Potency
0.3 Crit Bonus
Cloth Armor (Forearms)
Mitigation
131
Level
66
Adornment Slots:
White, Turquoise
ATTUNEABLE
Academy of Arcane Science Fieldwear Hat
TREASURED
Slots
Head
Level
1
HEIRLOOM APPEARANCE-ONLY ATTUNEABLE NO-VALUE
Unholy Hunger VI (Adept)
Curses the weapons of the shadowknight's group, granting them a chance to drain health in combat with each hit.
TREASURED
Target
Group (AE)
Power
154
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
76
Shadowknight
Effects:
• On a hit this spell may cast Unholy Strike on target of attack. Triggers about 1.6 times per minute.
• Inflicts 159 - 265 disease damage on target.
• Heals caster for 2.2 - 2.7% of caster's max health.
• This effect cannot be critically applied.
Immolation V (Expert)
Deals heat damage over a short time to the target.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 35.0 meters
Power
182
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
8 seconds
Resistability
28.6% Easier
Level
66
Wizard
Effects:
• Inflicts 324 - 602 heat damage on target.
• Inflicts 122 - 226 heat damage on target every 2 seconds.
Glacial Wind IV (Expert)
Deals cold damage over-time to the target and surrounding encounter members.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 25.0 meters
Power
429
Casting
4 seconds
Recovery
0.5 seconds
Recast
16 seconds
Duration
9 seconds
Resistability
16.0% Easier
Level
62
Wizard
Effects:
• Inflicts 301 - 559 cold damage on target encounter instantly and every 3 seconds.
Epiphany IV (Journeyman)
Increases in-combat power replenishment of the illusionist's group. This ability does stack with the bard's concentration group power replenishment song.
"I recall taking a break from my studies, allowing the cool ocean air on the docks of Erudin to rejuvenate my mind." -Ellonialis
HANDCRAFTED
Target
Group (AE)
Power
169
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
61
Illusionist
Effects:
• Increases Combat Power Regen of group members (AE) by 29.2.
Lockdown V (Journeyman)
Roots the illusionist's target in place, preventing them from movement. This also stifles and blurs their vision until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
112
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
46 seconds
Resistability
12.0% Easier
Level
61
Illusionist
Effects:
• Applies Stifle. Lasts for 3.0 seconds.
• Blurs vision of target.
• Stifles target
• Dispelled when target takes damage
• Epic targets gain an immunity to Stifle effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 80.
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 2 minutes 18 seconds and duration is reduced to 15.3 seconds.
• Resistibility increases against targets higher than level 80.
Ultraviolet Beam II (Expert)
Deals instant mental damage. This spell has a fast casting time.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 35.0 meters
Power
9
Casting
1 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
28.6% Easier
Level
6
Illusionist
Effects:
• Inflicts 29 - 40 mental damage on target.
Lockdown II (Journeyman)
Roots the illusionist's target in place, preventing them from movement. This also stifles and blurs their vision until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
39
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
25 seconds
Resistability
12.0% Easier
Level
19
Illusionist
Effects:
• Applies Stifle. Lasts for 3.0 seconds.
• Blurs vision of target.
• Stifles target
• Dispelled when target takes damage
• Epic targets gain an immunity to Stifle effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 38.
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 15 seconds and duration is reduced to 8.3 seconds.
• Resistibility increases against targets higher than level 38.
Epiphany (Journeyman)
Increases in-combat power replenishment of the illusionist's group. This ability does stack with the bard's concentration group power replenishment song.
"I recall taking a break from my studies, allowing the cool ocean air on the docks of Erudin to rejuvenate my mind." -Ellonialis
HANDCRAFTED
Target
Group (AE)
Power
56
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
18
Illusionist
Effects:
• Increases Combat Power Regen of group members (AE) by 6.8.
Shroud of Armor II (Journeyman)
A group augmentation that increases physical mitigation to the defiler's non-fighter allies, health to the defiler's fighter allies (when the defiler is level 94 or above), and a replenishing ward against non-physical damage to the entire group.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
19
Defiler
Effects:
• Wards group members (AE) against 43 points of elemental, noxious and arcane damage
• Increases Mitigation of group members (AE) vs physical damage by 123.
• If not fighter
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Item Discoveries |
Lenarr was first to discover 19 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).