Cutthroat's Fashioned Chain Spaulders
LEGENDARY
10 Stamina
10 Primary Attributes
4 Combat Skills
Chain Armor (Shoulders)
Mitigation
126
Level
30
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Viscerate II (Adept)
An attack from flanking or behind that deals great damage and decreases the target's agility.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
16
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
72 seconds
Level
10
Swashbuckler
Effects:
• Inflicts 62 - 104 melee damage on target
• Decreases AGI of target by 3.6.
• Must be flanking or behind
Avoid Blame II (Master)
Allows the swashbuckler to concentrate on not drawing attention from enemies, granting a chance to lower an enemy's hate towards the swashbuckler with each hit.
FABLED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
31
Swashbuckler
Effects:
• On a melee hit this spell may cast Evade Blame on target of attack. Lasts for 2.8 seconds. Triggers about 4.0 times per minute.
• Decreases Threat to target by 549
• Decreases Combat Mitigation of target by 0.5.
• On a hostile ability cast this spell will cast Evade Blame on target of spell. Lasts for 2.8 seconds. This effect normalizes based off of a three second triggering event.
• Decreases Threat to target by 549
• Decreases Combat Mitigation of target by 0.5.
• This effect can only trigger once every 1.0 - 6.0 seconds.
Swarthy Deception II (Master)
The swashbuckler can transfer some of the blame taken for attacking enemies to an ally instead. This ability does not require any concentration.
FABLED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
48
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
34
Swashbuckler
Effects:
• Causes 13% Threat to transfer to target when in combat
Plant II (Adept)
Increases the guardian's hate with targets near them. The enemies will be forced to target the guardian.
TREASURED
Target
Caster
Power
63
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
4.3 seconds
Level
46
Guardian
Effects:
• Forces targets in Area of Effect to change their selected target to caster.
• Increases Threat to targets in Area of Effect by 1,586
• Prevents targets in Area of Effect from changing targets
Misthide Boots
TREASURED
10 Stamina
10 Primary Attributes
4 Combat Skills
Leather Armor (Feet)
Mitigation
102
Level
30
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
a poison gland
A poisonous gland that once belonged to a bixie. A merchant might pay a few coin for this item.
Arctic Blast III (Adept)
Two precise ranged attacks that deal cold damage. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target becomes snared. This requires a ranged weapon.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
61
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
44
Swashbuckler
Effects:
• Applies Snare on termination. Lasts for 24.0 seconds.
• Slows target by 46.6%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Inflicts 131 - 219 cold damage on target
• Inflicts 131 - 219 cold damage on target
• If weapon equipped in Ranged
"Leatherfoot Brigade Field Training Guide"
This book appears incomplete. Reading it may give clues to finding the missing text.
NO-VALUE NO-TRADE LORE
polished horn
A large polished horn. A merchant might pay a few coin for this item.
"Words to Remember - by Mother Deasie"
This book appears incomplete. Reading it may give clues to finding the missing text.
NO-VALUE NO-TRADE LORE
an adventurer's journal
NO-VALUE NO-TRADE LORE
Armguards of Disgust
TREASURED
8 Stamina
8 Primary Attributes
3 Combat Skills
Chain Armor (Forearms)
Mitigation
83
Level
20
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
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Item Discoveries |
Roberat was first to discover 13 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).