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Eliminate Harbinger Siyuth [Season II: Charged]
Grants overseer quest: Eliminate Harbinger Siyuth [Season II: Charged]Quest information:Minimum Agents: 1Maximum Agents: 1Mercenary: YesFamiliar: YesCritical success chance: 5Mishap chance: 5Overseer Experience: 0Adds 1 chargesPositive Traits: Unpredictable, StrongNegative Traits: Sly
NO-VALUE  NO-TRADE  

Eliminate Blademaster Thul [Season II: Charged]
Grants overseer quest: Eliminate Blademaster Thul [Season II: Charged]Quest information:Minimum Agents: 2Maximum Agents: 2Mercenary: YesFamiliar: YesCritical success chance: 15Mishap chance: 10Overseer Experience: 0Adds 1 chargesPositive Traits: Sly, Impatient, ManipulativeNegative Traits: Wise, Honest
NO-VALUE  NO-TRADE  

Eliminate Ahk'Mun Rhoen [Season II: Charged]
Grants overseer quest: Eliminate Ahk'Mun Rhoen [Season II: Charged]Quest information:Minimum Agents: 3Maximum Agents: 3Mercenary: YesFamiliar: YesCritical success chance: 20Mishap chance: 30Overseer Experience: 0Adds 1 chargesPositive Traits: Noble, Strong, Wise, Devoted, DiplomaticNegative Traits: Tough, Agile
NO-VALUE  NO-TRADE  

Ancient Spices [Season II: Charged]
Grants overseer quest: Ancient Spices [Season II: Charged]Quest information:Minimum Agents: 1Maximum Agents: 1Mercenary: YesFamiliar: YesCritical success chance: 10Mishap chance: 5Overseer Experience: 0Adds 1 chargesPositive Traits: Noble, VigilantNegative Traits: Shrewd
NO-VALUE  NO-TRADE  

The Kra'thuk's Magical Properties [Season I: Charged]
Grants overseer quest: The Kra'thuk's Magical Properties [Season I: Charged]Quest information:Minimum Agents: 1Maximum Agents: 3Mercenary: YesFamiliar: YesCritical success chance: 20Mishap chance: 30Overseer Experience: 0Adds 1 chargesPositive Traits: Noble, Wise, Strong, Honest, IntelligentNegative Traits: Focused, Dexterous
NO-VALUE  NO-TRADE  

Convince the Guardians [Season I: Charged]
Grants overseer quest: Convince the Guardians [Season I: Charged]Quest information:Minimum Agents: 1Maximum Agents: 2Mercenary: YesFamiliar: YesCritical success chance: 20Mishap chance: 20Overseer Experience: 0Adds 1 chargesPositive Traits: Vigilant, DiplomaticNegative Traits: Tough, Agile
NO-VALUE  NO-TRADE  

Captured in Bramble Woods [Season I: Charged]
Grants overseer quest: Captured in Bramble Woods [Season I: Charged]Quest information:Minimum Agents: 1Maximum Agents: 1Mercenary: YesFamiliar: YesCritical success chance: 10Mishap chance: 5Overseer Experience: 0Adds 1 chargesPositive Traits: Noble, ToughNegative Traits: Lucky
NO-VALUE  NO-TRADE  

The Word of Thule [Season I: Charged]
Grants overseer quest: The Word of Thule [Season I: Charged]Quest information:Minimum Agents: 1Maximum Agents: 3Mercenary: YesFamiliar: YesCritical success chance: 20Mishap chance: 30Overseer Experience: 0Adds 1 chargesPositive Traits: Sly, Tough, Wise, Focused, DexterousNegative Traits: Honest, Righteous
NO-VALUE  NO-TRADE  

rough opaline
This raw harvest looks as if it could be used for crafting level 30-39 items.
NO-VALUE  

rough agate
A hunk of agate that still needs to be processed.
This raw harvest looks as if it could be used for crafting level 20-29 items.
NO-VALUE  

bonded loam
This raw harvest looks as if it could be used for crafting level 40-49 items.
NO-VALUE  

rough bloodstone
A bloodstone that still needs to be processed.
This raw harvest looks as if it could be used for crafting level 40-49 items.
NO-VALUE  

Bulwark of Marr
TREASURED
3 Stamina
3 Primary Attributes
Kite Shield

Slots
Secondary

Protection
20

Level
1

Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE  

Book of the Dead
1 Stamina
1 Primary Attributes
Type
Symbols

Slots
Secondary, Ranged

Level
1

Adornment Slots:
White
LORE  NO-TRADE  NO-VALUE  

The Book of the Dead
This thick and foul smelling book drains the very warmth from your hands. The longer you hold this book the heavier it becomes, affecting your mood and disposition. Looking at the book more closely reveals a leathery looking cover, stretched across the backing and bound at the corners by a tarnished metal. The book is held shut by a hasp, riveted to the binding and kept closed by a lock lacking a keyhole. Faint whispers can be heard emanating from the book when held close to the ear. You may want to put this book down before it consumes you...
NO-VALUE  NO-TRADE  LORE  

Crest of Marr
LEGENDARY
3 Stamina
3 Primary Attributes
Cloth Armor (Head)

Mitigation
2

Level
1

Adornment Slots:
White
ATTUNEABLE  

strengthened leather pelt
This raw harvest looks as if it could be used for crafting level 40-49 items.
NO-VALUE  

severed teak
This raw harvest looks as if it could be used for crafting level 40-49 items.
NO-VALUE  

diamondine cluster
This raw harvest looks as if it could be used for crafting level 40-49 items.
NO-VALUE  

velium cluster
This raw harvest looks as if it could be used for crafting level 30-39 items.
NO-VALUE  
Remus
14 Shadowknight
Item Discoveries
Remus was first to discover 29 items* on their server**.
Item Discovery Date
Eliminate Harbinger Siyuth [Season II: Charged]2021-05-11 09:00:18 PM
Eliminate Blademaster Thul [Season II: Charged]2021-05-11 09:00:19 PM
Eliminate Ahk'Mun Rhoen [Season II: Charged]2021-05-11 09:00:20 PM
Ancient Spices [Season II: Charged]2021-05-11 08:59:52 PM
The Kra'thuk's Magical Properties [Season I: Charged]2021-05-13 11:11:59 PM
Convince the Guardians [Season I: Charged]2021-05-11 09:00:01 PM
Captured in Bramble Woods [Season I: Charged]2021-05-11 08:59:59 PM
The Word of Thule [Season I: Charged]2021-05-13 11:11:35 PM
rough opaline2021-05-11 08:57:08 PM
rough agate2021-05-11 08:57:08 PM
bonded loam2021-05-11 08:57:08 PM
rough bloodstone2021-05-11 08:57:08 PM
Bulwark of Marr2021-05-11 09:43:58 PM
Book of the Dead2021-05-11 09:48:21 PM
The Book of the Dead2021-05-11 09:45:55 PM
Crest of Marr2021-05-11 09:43:58 PM
strengthened leather pelt2021-05-11 08:57:08 PM
severed teak2021-05-11 08:57:08 PM
diamondine cluster2021-05-11 08:57:08 PM
velium cluster2021-05-11 08:57:08 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).