Charm X (Ancient)
Grants the coercer control over target opponent. The opponent has a recurring chance to resist the charm throughout its duration. Higher ranks of this spell will decrease the chance of a periodic resist.
MYTHICAL
Target
Enemy
Range
Up to 25.0 meters
Power
1080
Casting
6 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
2100 seconds
Resistability
27.0% Easier
Level
104
Coercer
Effects:
• Applies Disorientation on termination. Lasts for 3.0 seconds.
• Mesmerizes target
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 9.0 seconds and duration is reduced to 1.0 second.
• Applies Warning on termination. Lasts for 0.5 seconds.
• Grants Sonic Vision to caster
• Charms target
• Increases Power Regen of target by 99.0.
• Increases Health Regen of target by 213.4.
• Certain enemies cannot be charmed
• Only affects targets level 118 and below
• Does not affect Epic targets
NO-VALUE NO-TRADE
Shock Wave VI (Ancient)
A powerful psychic attack that stuns all enemies surrounding the coercer in a large area, also dealing mental damage to all that are affected.
MYTHICAL
Target
Caster
Power
2513
Casting
3 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
5 seconds
Resistability
27.0% Easier
Level
110
Coercer
Effects:
• Inflicts 2,798 - 4,663 mental damage on targets in Area of Effect.
• Stuns targets in Area of Effect
• Epic targets gain an immunity to Stun effects of 15.0 seconds and duration is reduced to 1.7 seconds.
• Resistibility increases against targets higher than level 129.
NO-VALUE NO-TRADE
Unending Agony IX (Journeyman)
Does disease damage over time to nearby enemies surrounding the shadowknight.
HANDCRAFTED
Target
Caster
Power
2928
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
110
Shadowknight
Effects:
• Inflicts 1,341 disease damage on targets in Area of Effect.
• Inflicts 914 disease damage on targets in Area of Effect every 4 seconds.
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Item Discoveries |
Ratzputin was first to discover 3 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).