Purifying Flames III (Adept)
Deals Heat damage over time to the Inquisitor's enemy.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
119
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
16 seconds
Resistability
25.2% Easier
Level
51
Inquisitor
Effects:
• Inflicts 112 - 137 heat damage on target instantly and every 4 seconds.
• Decreases Mitigation of target vs arcane damage by 612.
Invocation VI (Adept)
Interrupts target enemy and deals divine damage.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
76
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
59
Inquisitor
Effects:
• Interrupts target
• Inflicts 276 - 337 divine damage on target.
Condemn V (Adept)
An impairment that decreases all resistances of target enemy.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
71
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
25.2% Easier
Level
52
Inquisitor
Effects:
• Decreases Combat Mitigation of target by 2.3.
• Decreases Mitigation of target vs all damage by 374.
Vengeance III (Adept)
An impairment that deals instant divine damage when the target successfully attacks, for up to 5 attacks.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
105
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
57
Inquisitor
Effects:
• On a melee hit this spell will cast Vengeance on caster.
• Inflicts 168 divine damage on target.
• Grants a total of 5 triggers of the spell.
Fanatic's Faith IV (Adept)
A group augmentation that increases the arcane resistance and stamina of the inquisitor's group.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
58
Inquisitor
Effects:
• Increases STA of group members (AE) by 24.1.
• Increases Mitigation of group members (AE) vs arcane damage by 870.
Tenacity V (Adept)
An augmentation that increases the stamina and Multi-Attack Chance of the inquisitor's ally.
TREASURED
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
58
Inquisitor
Effects:
• Increases STA of target by 72.3.
• Increases Multi Attack of target by 23.5.
Incarcerate II (Adept)
Prevents your enemy from movement and stifles them in place for a short duration. Further hostile actions taken against this enemy have a chance to break this spell.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
148
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
53
Inquisitor
Effects:
• Roots target
• Stifles target
• 20% chance to dispel when target takes damage
• Epic targets gain an immunity to Root and Stifle effects of 36.0 seconds and duration is reduced to 4.0 seconds.
• Resistibility increases against targets higher than level 72.
Torment V (Adept)
An impairment that decreases the mental resistance of the target while dealing mental damage over time.
"Your defiance over the powers of fear is extraordinary." - Hoggle Bogstrutter
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
74
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
18 seconds
Resistability
25.2% Easier
Level
53
Inquisitor
Effects:
• Inflicts 69 - 84 mental damage on target instantly and every 3 seconds.
• Decreases Combat Mitigation of target by 1.0.
• Decreases Mitigation of target vs arcane damage by 636.
Heretic's Doom II (Adept)
A medium damage spell which inflict heat damage to the target encounter.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
56
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Resistability
12.0% Easier
Level
40
Inquisitor
Effects:
• Inflicts 240 - 293 heat damage on target encounter.
Fanatical Healing V (Adept)
Replenishes a large amount of target ally's health.
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
180
Casting
3 seconds
Recovery
0.5 seconds
Recast
8 seconds
Level
46
Inquisitor
Effects:
• Heals target for 715 - 875.
Tormenting Conversion (Adept)
Causes the inquisitor's target to flee in terror. When the fear effect ends, the target is mesmerized for a short duration and their hate towards the inquisitor is reduced over-time.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
132
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
7 seconds
Resistability
12.0% Easier
Level
47
Inquisitor
Effects:
• Applies Traumatization on termination. Lasts for 8.8 seconds.
• Decreases Threat to target by 2,783 instantly and Decreases Threat by 2,779 every 1.8 seconds thereafter
• Mesmerizes target
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 26.3 seconds and duration is reduced to 2.9 seconds.
• Resistibility increases against targets higher than level 66.
• Makes target afraid
• 30% chance to dispel when target takes damage
• Resistibility increases against targets higher than level 66.
Act of War II (Adept)
An augmentation that grants the inquisitor's allies the chance to deal instant divine damage on their hostile spells and attacks.
TREASURED
Target
Group (AE)
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
36 seconds
Level
49
Inquisitor
Effects:
• On any combat or spell hit this spell may cast Strike of Faith on target of attack. Triggers about 1.0 times per minute.
• Inflicts 167 divine damage on target.
Penance III (Adept)
Augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
79
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
26
Inquisitor
Effects:
• When any damage is received this spell will cast Vengeful Faith on target.
• Heals target for 103 - 126.
• Grants a total of 5 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Purifying Flames II (Adept)
Deals Heat damage over time to the Inquisitor's enemy.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
88
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
16 seconds
Resistability
25.2% Easier
Level
37
Inquisitor
Effects:
• Inflicts 75 - 92 heat damage on target instantly and every 4 seconds.
• Decreases Mitigation of target vs arcane damage by 444.
Repentance II (Adept)
An impairment on an opponent that inflicts divine damage and stuns when the opponent successfully attacks an ally. This debuff will expire after 3 triggers.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
68
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
30 seconds
Resistability
12.0% Easier
Level
32
Inquisitor
Effects:
• On any combat or spell hit this spell will cast Repenting Strike on caster. Lasts for 2.5 seconds.
• Inflicts 125 - 209 divine damage on target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 7.5 seconds and duration is reduced to 0.8 seconds.
• Grants a total of 3 triggers of the spell.
Sacred Armor IV (Adept)
A group augmentation which increases max health of the fighters in the inquisitor's group and physical mitigation of the non-fighters in the inquisitor's group.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
15 seconds
Level
47
Inquisitor
Effects:
• Increases Max Health of group members (AE) by 13.0%.
• Increases Mitigation of group members (AE) vs physical damage by 324.
• If not fighter
Repentance III (Adept)
An impairment on an opponent that inflicts divine damage and stuns when the opponent successfully attacks an ally. This debuff will expire after 3 triggers.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
95
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
30 seconds
Resistability
12.0% Easier
Level
46
Inquisitor
Effects:
• On any combat or spell hit this spell will cast Repenting Strike on caster. Lasts for 2.5 seconds.
• Inflicts 193 - 321 divine damage on target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 7.5 seconds and duration is reduced to 0.8 seconds.
• Grants a total of 3 triggers of the spell.
Sacred Armor III (Adept)
A group augmentation which increases max health of the fighters in the inquisitor's group and physical mitigation of the non-fighters in the inquisitor's group.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
15 seconds
Level
33
Inquisitor
Effects:
• Increases Max Health of group members (AE) by 9.2%.
• Increases Mitigation of group members (AE) vs physical damage by 228.
• If not fighter
Litany II (Adept)
Interrupts and deals instant divine damage to the target and nearby encounter members.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
108
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
46
Inquisitor
Effects:
• Interrupts target encounter
• Inflicts 202 - 247 divine damage on target encounter.
Penance IV (Adept)
Augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
116
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
40
Inquisitor
Effects:
• When any damage is received this spell will cast Vengeful Faith on target.
• Heals target for 166 - 203.
• Grants a total of 5 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
|
|
Item Discoveries |
Obubo was first to discover 346 items* on their server**.
|
*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).