Exarch's Final Communion Plate Boots of Oration
TREASURED
53 Primary Attributes
53 Stamina
20 Combat Skills
1 Crit Bonus
2.4 Casting Speed
2.9 Crit Chance
4.9 Potency
Plate Armor (Feet)
Mitigation
516
Level
80
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise, Orange
NO-TRADE
Exarch's Final Communion Plate Cuirass
TREASURED
53 Primary Attributes
53 Stamina
20 Combat Skills
1 Crit Bonus
2.4 Casting Speed
2.9 Crit Chance
4.9 Potency
Plate Armor (Chest)
Mitigation
553
Level
80
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise, Orange
NO-TRADE
Archon's Plate Boots of Smiting
TREASURED
60 Primary Attributes
60 Stamina
22 Combat Skills
1.2 Crit Bonus
13.9 DPS
2.9 Casting Speed
3.4 Crit Chance
5.8 Potency
Plate Armor (Feet)
Mitigation
562
Level
86
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
NO-TRADE
Archon's Faithbringer Plate Barbute
TREASURED
60 Primary Attributes
60 Stamina
22 Combat Skills
1.2 Crit Bonus
13.9 DPS
2.9 Casting Speed
3.4 Crit Chance
5.8 Potency
Plate Armor (Head)
Mitigation
562
Level
86
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
NO-TRADE
Totem of the Enduring Spirit
HANDCRAFTED
Casting
2 seconds
Duration
2 hours 30 minutes
Recast
1 minutes
Level
80
Effects:
Totem of the Enduring Spirit
Applies Totem of the Enduring Spirit when Activated. Lasts for 15 minutes.
• Allows caster to walk under water
• Allows caster to breathe under water
• Grants Fish Vision to caster
• Only affects targets level 80 and above
NO-VALUE
Totem of the Sabertooth
HANDCRAFTED
Casting
2 seconds
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Duration
0.5
Recast
1 minutes
Level
80
All Crafters
Effects:
Spirit Totem of the Sabertooth
Applies Spirit Totem of the Sabertooth when Activated. Lasts for 30 minutes.
• Shapechanges caster into a sabertooth
• Increases speed of caster by 55.0%.
• This effect suspends during combat
• Only affects targets level 80 and above
NO-VALUE
Spirit Totem of the Wolf
HANDCRAFTED
Casting
2 seconds
Duration
5 hours
Recast
1 minutes
Level
15
Effects:
Spirit Totem of the Wolf
Applies Spirit Totem of the Wolf when Activated. Lasts for 30 minutes.
• Shapechanges caster into a wolf
• Increases in-combat movement speed of caster by 3.0%.
• Increases speed of caster by 24.0%.
• This effect suspends during combat
• Only affects targets level 15 and above
NO-VALUE
Redemption V (Adept)
If target ally receives damage that would be fatal, that ally is healed instead and their maximum health is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
TREASURED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
90
Inquisitor
Effects:
• On death this spell will cast Redemption on caster. Lasts for 36.0 seconds.
• Heals target for 2,145.
• Increases Max Health of target by 1,236.6.
• Grants a total of 1 trigger of the spell.
Alleviation VII (Adept)
Heals all allies near the inquisitor.
TREASURED
Target
Group (AE)
Power
390
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
90
Inquisitor
Effects:
• Heals group members (AE) for 1,324 - 1,618.
Sumac Fighting Baton
HANDCRAFTED
39 Primary Attributes
38 Stamina
16 Combat Skills
0.7 Crit Bonus
1.7 Crit Chance
3.5 Potency
4.6 Multi Attack
Staff
One-Handed Crushing
Damage
58 - 328
(96.48 Rating)
Delay
4.0 seconds
Level
80
All Fighters, All Mages, All Priests, Beastlord
Adornment Slots:
White, Turquoise
ATTUNEABLE
Fanaticism IV (Adept)
A group augmentation that increases the attack speed, reuse speed, attributes, base avoidance, and spell resistance of the inquisitor's group. It costs a large amount of power over time to maintain the spell, but the spell can be toggled off early if desired.
TREASURED
Target
Group (AE)
Power
302
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
3 seconds
Duration
36 seconds
Level
90
Inquisitor
Effects:
• Increases INT, AGI, STR and WIS of group members (AE) by 92.4.
• Adds 2.0% to base avoidance.
• Increases Reuse Speed of group members (AE) by 7.2%.
• Increases Haste of group members (AE) by 33.8.
• Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 273.
Sumac Longbow
HANDCRAFTED
39 Primary Attributes
38 Stamina
16 Combat Skills
0.7 Crit Bonus
1.7 Crit Chance
3.5 Potency
4.6 Multi Attack
Bow
Ranged
Damage
163 - 923
(120.6 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
80
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Turquoise
ATTUNEABLE
Sumac Shortbow
HANDCRAFTED
39 Primary Attributes
38 Stamina
16 Combat Skills
0.7 Crit Bonus
1.7 Crit Chance
3.5 Potency
3.8 Haste
Bow
Ranged
Damage
163 - 923
(120.6 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
80
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Turquoise
ATTUNEABLE
Sumac Wand
HANDCRAFTED
39 Primary Attributes
38 Stamina
16 Combat Skills
0.7 Crit Bonus
1.5 Casting Speed
1.7 Crit Chance
3.5 Potency
Spell Autoattack Weapon (Focus)
Ranged
Damage
145 - 820
(120.6 Rating)
Delay
8.0 seconds
Range
0 - 35 meters
Level
80
All Mages, All Priests
Adornment Slots:
White, Turquoise
ATTUNEABLE
Purifying Flames VI (Adept)
Deals Heat damage over time to the Inquisitor's enemy.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
197
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
16 seconds
Resistability
25.2% Easier
Level
87
Inquisitor
Effects:
• Inflicts 228 - 278 heat damage on target instantly and every 4 seconds.
• Decreases Mitigation of target vs arcane damage by 1,253.
Heretic's Doom VI (Adept)
A medium damage spell which inflict heat damage to the target encounter.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
119
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Resistability
12.0% Easier
Level
89
Inquisitor
Effects:
• Inflicts 693 - 847 heat damage on target encounter.
Disorientation VII (Adept)
Reduces the hate of all enemies near the inquisitor and stuns them for a short duration.
TREASURED
Target
Caster
Power
242
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
2.5 seconds
Level
89
Inquisitor
Effects:
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 17,460
• Decreases Combat Mitigation of caster by 1.6.
• Stuns targets in Area of Effect
• Epic targets gain an immunity to Stun effects of 7.5 seconds and duration is reduced to 0.8 seconds.
Barbute of the Overseer
TREASURED
58 Primary Attributes
58 Stamina
1.1 Crit Bonus
2.7 Casting Speed
3.2 Crit Chance
5.4 Potency
8.2 Multi Attack
Plate Armor (Head)
Mitigation
520
Level
86
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
NO-TRADE
Heresy III (Adept)
A curse that inflicts target encounter, causing anyone that casts a spell powerful divine damage and knocking them down, for up to 3 triggers per enemy.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
110
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Resistability
12.0% Easier
Level
82
Inquisitor
Effects:
• On a spell cast this spell will cast Heretical Strike on target.
• Applies Knockdown. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 508 - 847 divine damage on target.
• Grants a total of 3 triggers of the spell.
• Will trigger off of cold, disease, divine, heat, magic, mental or poison abilities.
Sacred Armor VII (Adept)
A group augmentation which increases max health of the fighters in the inquisitor's group and physical mitigation of the non-fighters in the inquisitor's group.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
15 seconds
Level
84
Inquisitor
Effects:
• Increases Max Health of group members (AE) by 23.2%.
• Increases Mitigation of group members (AE) vs physical damage by 1,240.
• If not fighter
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Item Discoveries |
Obubo was first to discover 346 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).