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Mindbending Set: Shoulders
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Shoulders
Level
78

Coercer, Illusionist
Mindbending Set 1/6
Item Set Details:
(3)  Applies Focus: Mana Shroud.
  Increases the trigger count of Mana Shroud by 2.
(6)  Applies Vitae Extraction.
  Returns a portion of the damage dealt by Medusa Gaze VII and Paranoia VII to the enchanters group as power.
NO-VALUE  

Concordium Ceremonial Hooded Mask
TREASURED
Cloth Armor (Head)

Mitigation
9

Level
1

HEIRLOOM  ORNATE  APPEARANCE-ONLY  ATTUNEABLE  NO-VALUE  

Mentalist's Robe of Bayle
Awarded to enchanters loyal to the city of Qeynos and to it's ruler, Queen Antonia Bayle!
LEGENDARY
45 Stamina
45 Primary Attributes
17 Combat Skills
2.2 Crit Chance
3.6 Potency
0.7 Crit Bonus
5 Haste
Cloth Armor (Chest)

Mitigation
180

Level
80

Coercer, Illusionist
Effects:
Concussive Blast
When Equipped:
  On a damage spell hit this spell may cast Concussive Blast on target of spell. Lasts for 6.0 seconds. Triggers about 2.0 times per minute.
  Stuns target
  Must not be engaged in pvp combat
  Only affects targets level 125 and below
  Does not affect Epic targets
  Resistibility increases against targets higher than level 99.
  Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
NO-TRADE  

Concordium Ceremonial Cloak
LEGENDARY
Slots
Cloak

Level
1

Adornment Slots:
White
NO-TRADE  NO-VALUE  

Concordium Ceremonial Pantaloons
TREASURED
Cloth Armor (Legs)

Mitigation
10

Level
1

HEIRLOOM  ORNATE  APPEARANCE-ONLY  ATTUNEABLE  NO-VALUE  

Concordium Ceremonial Collar
TREASURED
Cloth Armor (Head)

Mitigation
9

Level
1

HEIRLOOM  ORNATE  APPEARANCE-ONLY  ATTUNEABLE  NO-VALUE  

Concordium Ceremonial Boots
TREASURED
Cloth Armor (Feet)

Mitigation
9

Level
1

HEIRLOOM  ORNATE  APPEARANCE-ONLY  ATTUNEABLE  NO-VALUE  

Concordium Ceremonial Hood
TREASURED
Cloth Armor (Head)

Mitigation
9

Level
1

HEIRLOOM  ORNATE  APPEARANCE-ONLY  ATTUNEABLE  NO-VALUE  

Concordium Ceremonial Vambraces
TREASURED
Cloth Armor (Shoulders)

Mitigation
9

Level
1

HEIRLOOM  ORNATE  APPEARANCE-ONLY  ATTUNEABLE  NO-VALUE  

Concordium Ceremonial Robe
TREASURED
Cloth Armor (Chest)

Mitigation
10

Level
1

HEIRLOOM  ORNATE  APPEARANCE-ONLY  ATTUNEABLE  NO-VALUE  

Concordium Ceremonial Gloves
TREASURED
Cloth Armor (Hands)

Mitigation
9

Level
1

HEIRLOOM  ORNATE  APPEARANCE-ONLY  ATTUNEABLE  NO-VALUE  

Concordium Armor Crate
TREASURED
When unpacked, grants these items:
Concordium Ceremonial Gloves
Concordium Ceremonial Collar
Concordium Ceremonial Pantaloons
Concordium Ceremonial Vambraces
Concordium Ceremonial Boots
Concordium Ceremonial Robe
Concordium Ceremonial Cloak
Concordium Ceremonial Hood
Concordium Ceremonial Hooded Mask
HEIRLOOM  NO-VALUE  

Mithaniel's Dusty Symbol of Valor
TREASURED
53 Primary Attributes
53 Stamina
20 Combat Skills
1.1 Crit Bonus
2.5 Casting Speed
2.9 Crit Chance
4.9 Potency
129 Ability Mod
Slots
Neck

Level
80

Adornment Slots:
White, Turquoise, Orange, Green
NO-TRADE  

Dancing Scimitar
LEGENDARY
54 Primary Attributes
54 Stamina
21 Combat Skills
1.1 Crit Bonus
12.4 DPS
2.5 Casting Speed
3 Crit Chance
5 Potency
Sword

One-Handed Slashing

Damage
87 - 495
(96.97 Rating)
Delay
6.0 seconds
Level
80

All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Effects:
Soulsiphon
When Equipped:
  On a hostile spell hit this spell may cast Soulsiphon on target of spell. Triggers about 2.0 times per minute.
  Decreases power of target by 239.
  Increases power of caster by 146.
  Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM  LORE-EQUIP  ATTUNEABLE  

Silten Sand Sash
LEGENDARY
47 Primary Attributes
47 Stamina
18 Combat Skills
0.8 Crit Bonus
2.5 Crit Chance
3.8 Potency
2.5 Reuse Speed
95 Ability Mod
Slots
Waist

Level
80

Effects:
Arcane Recovery I
When Equipped:
  Reduces reuse time of hostile spells by 1 percent.
Adornment Slots:
White, Black, Turquoise, Orange
LORE  NO-TRADE  

Maelstrom III (Master)
Drains health and power over time from the target and nearby encounter members, and converts it into health and power for the defiler's group. It costs power over time to maintain the spell, but the spell can be toggled off early if desired.
FABLED
Target
Enemy
Range
Up to 20.0 meters
Power
401
Casting
3 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
40 seconds
Level
80

Defiler
Effects:
  Inflicts 469 - 573 disease damage on target encounter instantly and every 5 seconds.
  Decreases power of target encounter by 78 - 95 instantly and every 5 seconds.
  Heals group members (AE) for 518 - 634 instantly and every 5 seconds.
  Increases power of group members (AE) by 86 - 106 instantly and every 5 seconds.

Searing Shot VI (Adept)
Two precise arrow attacks that deal heat damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
96
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
71

Ranger
Effects:
  Inflicts 213 - 356 heat damage on target
  Inflicts 213 - 356 heat damage on target
  Requires bow or aim
Draxyl
80 Illusionist
Item Discoveries
Draxyl was first to discover 17 items* on their server**.
Item Discovery Date
Mindbending Set: Shoulders2020-08-25 03:49:36 PM   
Concordium Ceremonial Hooded Mask2020-06-30 02:30:30 AM
Mentalist's Robe of Bayle2020-06-30 02:22:40 AM
Concordium Ceremonial Cloak2020-06-30 02:30:30 AM
Concordium Ceremonial Pantaloons2020-06-30 02:30:30 AM
Concordium Ceremonial Collar2020-06-30 02:30:30 AM
Concordium Ceremonial Boots2020-06-30 02:30:30 AM
Concordium Ceremonial Hood2020-06-30 02:30:30 AM
Concordium Ceremonial Vambraces2020-06-30 02:30:30 AM
Concordium Ceremonial Robe2020-06-30 02:30:30 AM
Concordium Ceremonial Gloves2020-06-30 02:30:30 AM
Concordium Armor Crate2020-06-30 02:30:27 AM
Mithaniel's Dusty Symbol of Valor2020-10-22 06:53:50 PM
Dancing Scimitar2020-10-21 02:13:59 AM
Silten Sand Sash2020-08-25 07:50:35 PM
Maelstrom III (Master)2020-06-30 09:04:20 PM
Searing Shot VI (Adept)2020-06-24 08:37:04 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).