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November 14, 2024 -- EQ2U is ready to be updated for the Scars of Destruction expansion. This year, I am asking you to help me add Quests to EQ2U. See the Quest Journal pages for more information!
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Eye Shot IV (Adept)
Inflicts damage to the target and greatly increases the chance of their next few attacks to miss.
TREASURED
Target
Enemy
Range
2.0 - 10.0 meters
Power
134
Recovery
0.5 seconds
Recast
90 seconds
Duration
15 seconds
Level
58

Channeler
Effects:
  Inflicts 1,158 - 1,930 ranged damage on target
  Grants a very high chance to force the target to miss their attacks. Each time the target misses, an increment of this effect is removed.
  Requires bow or aim

Marauder's Endless Battle Pauldrons of Overpowering
LEGENDARY
24 Primary Attributes
24 Stamina
9 Combat Skills
0.6 Crit Chance
0.9 Potency
1 Mitigation Increase
Plate Armor (Shoulders)

Mitigation
353

Level
50

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE  

Marauder's Endless Battle Breastplate of Overpowering
LEGENDARY
25 Primary Attributes
25 Stamina
10 Combat Skills
0.2 Crit Bonus
4 DPS
0.7 Crit Chance
1 Potency
Plate Armor (Chest)

Mitigation
405

Level
60

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE  

Cold-Forged Breastplate
FABLED
27 Primary Attributes
27 Stamina
11 Combat Skills
0.2 Crit Bonus
0.9 Crit Chance
1.2 Potency
1.7 Haste
29 Ability Mod
Plate Armor (Chest)

Mitigation
438

Level
60

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Effects:
Warrior's Wish
Applies Warrior's Wish when Activated. Lasts for 7.5 seconds.
  Caster will Riposte 100.0% of incoming frontal attacks. Attacks from other quadrants have the same chance of being Parried.
  Must have Cold-Forged Breastplate equipped.
  The casting time of Warrior's Wish is 1.0 second and the reuse time of the spell is 30 minutes
Adornment Slots:
White, Turquoise
HEIRLOOM  LORE-EQUIP  ATTUNEABLE  

Gauntlets of the Pharaoh
FABLED
26 Primary Attributes
26 Stamina
11 Combat Skills
0.2 Crit Bonus
4.4 DPS
0.8 Crit Chance
1.1 Potency
1.5 Haste
Plate Armor (Hands)

Mitigation
402

Level
50

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
HEIRLOOM  LORE-EQUIP  ATTUNEABLE  

Hunker Down IV (Master)
Increases the physical mitigation of the guardian in exchange for decreased attack speed. Also grants a chance to root any opponent the guardian strikes in melee. In PVP combat, this will also increase the heals that you receive.
FABLED
Target
Caster
Power
37
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
55

Guardian
Effects:
  Decreases Haste of caster by 15.5.
  Increases Mitigation of caster vs physical damage by 880.
  On a melee hit this spell may cast Pin on target of attack. Lasts for 10.0 seconds. Triggers about 5.0 times per minute.
  Roots target
  5% chance to dispel when target takes damage
  5% chance to dispel when target receives hostile action
  Epic targets gain an immunity to Root effects of 30.0 seconds and duration is reduced to 3.3 seconds.

Conqueror Gauntlets
TREASURED
25 Primary Attributes
25 Stamina
9 Combat Skills
0.2 Crit Bonus
3.9 DPS
0.7 Crit Chance
1 Potency
Plate Armor (Hands)

Mitigation
317

Level
50

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE  

Perfection of the Maestro (Adept)
A short duration song that grants the troubador's group increased intelligence and additional mental damage with every hostile spell cast.
TREASURED
Target
Group (AE)
Power
79
Casting
2 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
20 seconds
Level
58

Troubador
Effects:
  Increases INT of group members (AE) by 54.5.
  On a hostile spell cast this spell will cast Precise Note on target of spell.
  Inflicts 174 - 212 mental damage on target.
  Will trigger off of poison, mental, magic, heat, divine, disease or cold abilities.

Close Mind (Adept)
Grants the bruiser immunity to control based effects for a limited duration. This ability can be used while stifled or stunned, and has a recurrent power cost.
TREASURED
Target
Caster
Power
4790
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
22.5 seconds
Level
58

Bruiser
Effects:
  Makes caster immune to Root effects
  Makes caster immune to Stun effects
  Makes caster immune to Stifle effects
  Makes caster immune to Fear effects
  Makes caster immune to Daze effects
  Makes caster immune to Mesmerize effects

Purifying Flames III (Adept)
Deals Heat damage over time to the Inquisitor's enemy.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
119
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
16 seconds
Resistability
25.2% Easier
Level
51

Inquisitor
Effects:
  Inflicts 112 - 137 heat damage on target instantly and every 4 seconds.
  Decreases Mitigation of target vs arcane damage by 612.

shining spout of a lamp
This is part of a shining lamp. It is the spout.
This item is Collectible.
This item can be sold to certain NPCs for 450 personal status. Selling it also earns guild status if your guild is below level 50.

blood flecked obsidian shard
Looted antique treasure: This item appears valuable. A merchant might pay several coin for this item.
Belvino
60 Guardian
Item Discoveries
Belvino was first to discover 12 items* on their server**.
Item Discovery Date
Eye Shot IV (Adept)2019-07-09 05:59:42 PM
Marauder's Endless Battle Pauldrons of Overpowering2019-07-09 03:41:32 PM
Marauder's Endless Battle Breastplate of Overpowering2019-07-09 04:15:04 PM
Cold-Forged Breastplate2019-07-24 02:38:45 AM
Gauntlets of the Pharaoh2019-07-12 01:31:41 AM
Hunker Down IV (Master)2019-07-09 09:08:33 PM
Conqueror Gauntlets2019-07-09 04:01:41 PM
Perfection of the Maestro (Adept)2019-07-09 05:10:46 PM
Close Mind (Adept)2019-07-09 05:24:25 PM
Purifying Flames III (Adept)2019-07-09 03:13:18 PM
shining spout of a lamp2019-07-09 05:03:06 PM
blood flecked obsidian shard2019-07-09 03:30:11 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).