Nightmare X (Grandmaster)
Deals mental damage over time to the target and decreases their arcane resistance.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
1077
Casting
1 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
120
Illusionist
Effects:
• Inflicts 692 - 846 mental damage on target instantly and every 6 seconds.
• Decreases Mitigation of target vs arcane damage by 5,564.
Paranoia XI (Grandmaster)
Temporarily stuns the illusionist's target and deals mental damage.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
2530
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
3 seconds
Resistability
8.8% Easier
Level
119
Illusionist
Effects:
• Inflicts 2,452 - 3,678 mental damage on target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 138.
Aneurysm X (Master)
Dazes the target and deals instant mental damage. Daze prevents the target from making normal auto attacks.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
2369
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
13.5 seconds
Resistability
21.0% Easier
Level
118
Illusionist
Effects:
• Inflicts 3,601 - 4,401 mental damage on target.
• Dazes target
• Epic targets gain an immunity to Daze effects of 40.5 seconds and duration is reduced to 4.5 seconds.
• Resistibility increases against targets higher than level 137.
Stone Hammer (Celestial)
When ah... when stone collides with another object, it does not yield. If that other object is ah, softer, then it either shatters or reverberates with the blow. With the powers of Geomancy at your ah, fingertips, you are the stone. You will shatter or shake those that you oppose, and see them stunned under your attacks. Form the stone into an ah, a hammer, and waylay your enemies.
MASTERCRAFTED CELESTIAL
Target
Enemy
Range
Up to 15.0 meters
Power
4258
Casting
6.7 seconds
Recovery
1.2 seconds
Recast
300 seconds
Duration
3 seconds
Level 2 Geomancer
Effects:
• Applies Stone Hammer. Lasts for 3.0 seconds.
• Dazes target
• This daze will apply to most raid encounters. Raid encounters become immune to further applications of daze for ten times the duration of the original application.
• Inflicts 39,640 - 66,067 crushing damage on target
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Item Discoveries |
Barkasic was first to discover 4 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).