Illuminate's Still Water Wrist Wraps
TREASURED
45 Stamina
45 Primary Attributes
8 Combat Skills
2.2 Crit Chance
3.7 Potency
0.8 Crit Bonus
2.3 Block Chance
Leather Armor (Forearms)
Mitigation
242
Level
72
All Fighters, All Priests, All Scouts
Adornment Slots:
White, Turquoise
NO-TRADE
Resilient Grandmaster's Foot Wraps
TREASURED
45 Stamina
45 Primary Attributes
17 Combat Skills
2.2 Crit Chance
3.6 Potency
0.7 Crit Bonus
2.3 Reuse Speed
Leather Armor (Feet)
Mitigation
235
Level
72
All Fighters, All Priests, All Scouts
Adornment Slots:
White, Turquoise
NO-TRADE
Martial Witherstone Club
LEGENDARY
100 Primary Attributes
100 Stamina
31 Combat Skills
5.9 Crit Bonus
16.1 Strikethrough
6.7 Crit Chance
10.2 Potency
16.5 Multi Attack
One-Handed Slashing
Damage
72 - 411
(120.77 Rating)
Delay
4.0 seconds
Level
92
Bruiser, Monk
Effects:
Resolute Defense II
When Equipped:
• This effect will not stack with any rank or tier of itself.
• On a healing spell cast this spell may cast Resolute Defense II on caster. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases Max Health of caster by 2,908.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On any combat or spell hit this spell may cast Resolute Defense II on caster. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases Max Health of caster by 2,908.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow, Yellow
HEIRLOOM LORE-EQUIP ATTUNEABLE
Beatdown VII (Expert)
A melee attack that strikes nearby enemies surrounding the bruiser.
MASTERCRAFTED LEGENDARY
Target
Caster
Power
171
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
16.0% Easier
Level
85
Bruiser
Effects:
• Inflicts 459 - 766 melee damage on targets in Area of Effect
Roundhouse VII (Expert)
A kick attack that deals moderate crushing damage.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 5.0 meters
Power
75
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
16.0% Easier
Level
84
Bruiser
Effects:
• Inflicts 216 - 650 crushing damage on target
One Hundred Hand Punch VI (Expert)
Launches a flurry of attacks that cause high damage to the enemy. If any one attack misses the series stops at that attack.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 5.0 meters
Power
113
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
16.0% Easier
Level
84
Bruiser
Effects:
• Inflicts 84 - 254 melee damage on target
• Inflicts 84 - 254 melee damage on target
• Inflicts 84 - 254 melee damage on target
• Inflicts 84 - 254 melee damage on target
• Inflicts 84 - 254 melee damage on target
• Inflicts 84 - 254 melee damage on target
• Inflicts 84 - 254 melee damage on target
• Inflicts 84 - 254 melee damage on target
Sucker Punch V (Expert)
A powerful melee attack that dazes the target. It must be made from behind or to the side of the target.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 5.0 meters
Power
167
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
4 seconds
Resistability
16.0% Easier
Level
83
Bruiser
Effects:
• Inflicts 709 - 2,128 melee damage on target
• Dazes target
• Must be flanking or behind
• Epic targets gain an immunity to Daze effects of 12.0 seconds and duration is reduced to 1.3 seconds.
• Resistibility increases against targets higher than level 102.
Lightning Fists VI (Expert)
The bruiser's fists become energized with static, unleashing magic damage with every successful melee hit for up to 5 attacks.
MASTERCRAFTED LEGENDARY
Target
Caster
Power
109
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
81
Bruiser
Effects:
• On a melee hit this spell will cast Thunder Fist on target of attack.
• Inflicts 171 magic damage on target.
• Grants a total of 5 triggers of the spell.
Pummel VII (Expert)
A melee attack that does some extra damage.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 5.0 meters
Power
73
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
16.0% Easier
Level
81
Bruiser
Effects:
• Inflicts 208 - 624 melee damage on target
Smoldering Fists VII (Expert)
Increases the bruiser's offensive melee skills and engulfs the bruiser's hands in flames, granting a chance to deal heat damage with every successful melee hit, at the cost of decreased defense skill. This is the bruiser's primary offensive stance.
MASTERCRAFTED LEGENDARY
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
85
Bruiser
Effects:
• Increases Fervor of caster by 2.4.
• Decreases Defense of caster by 27.0.
• Increases Slashing, Piercing, Crushing and Ranged of caster by 63.5.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
• On a melee hit this spell may cast Engulf on target of attack. Triggers about 2.0 times per minute.
• Inflicts 414 - 691 heat damage on target.
Meteor Fist VII (Expert)
A high damage melee attack that costs the bruiser's health instead of power.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 5.0 meters
Health
201
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
40 seconds
Resistability
16.0% Easier
Level
83
Bruiser
Effects:
• Inflicts 731 - 1,219 heat damage on target
Divide and Conquer (Expert)
Forces half of the target encounter to target and attack only you. The rest of the encounter gains additional hate towards you.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 15.0 meters
Power
134
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
7.8 seconds
Level
80
Bruiser
Effects:
• Increases threat priority of target encounter by 2 positions
• Increases Threat to target encounter by 5,209 - 7,494
• Decreases Combat Mitigation of target encounter by 1.9.
• Forces half of the target encounter to target and attack you. Upgrades to this spell increase the duration the target must target you from a range of 4 to 8 seconds.
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Item Discoveries |
Phil was first to discover 12 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).