Chaos Anthem IV (Expert)
Impairs the wisdom of target encounter and inflicts mental damage over time. This song requires a recurrent power cost to maintain.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 25.0 meters
Power
39
Casting
1 seconds
Recovery
0.5 seconds
Recast
4 seconds
Duration
60 seconds
Resistability
16.0% Easier
Level
73
Troubador
Effects:
• Inflicts 147 mental damage on target encounter instantly and every 6 seconds.
• Decreases WIS of target encounter by 89.8.
Blackguard V (Expert)
Increases defense, parry, aggression, and physical damage mitigation while reducing the offensive melee skills. This is the brigand's primary defensive stance.
MASTERCRAFTED LEGENDARY
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
73
Brigand
Effects:
• Decreases Slashing, Piercing and Crushing of caster by 25.9.
• Increases Aggression of caster by 17.1.
• Increases Defense and Parry of caster by 34.2.
• Increases the caster's effectiveness of worn armor vs physical damage by 18%.
Evade VI (Expert)
Reduces the target's hate towards the scout. The scout will be immune to riposte damage for a short duration.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 35.0 meters
Power
30
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
3 seconds
Level
73
All Scouts
Effects:
• Decreases Threat to target by 4,901 - 8,169
• Caster is immune to riposte damage.
Natural Selection V (Expert)
A powerful ranged stealthed attack that strikes enemies in an area near the target.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
2.0 - 25.0 meters
Power
222
Casting
3 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
16.0% Easier
Level
73
Ranger
Effects:
• Inflicts 879 - 1,466 ranged damage on targets in Area of Effect
• You must be sneaking to use this ability.
• Requires bow or aim
Paralyzing Strike IV (Expert)
An attack that roots the target on successful hit. Subsequent attacks have a small chance at breaking the root effect.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 5.0 meters
Power
148
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
12 seconds
Resistability
16.0% Easier
Level
73
Assassin
Effects:
• Inflicts 879 - 1,466 melee damage on target
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 36.0 seconds and duration is reduced to 4.0 seconds.
• Resistibility increases against targets higher than level 92.
Massacre V (Expert)
A powerful stealthed attack that strikes nearby enemies.
MASTERCRAFTED LEGENDARY
Target
Caster
Power
222
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
16.0% Easier
Level
73
Assassin
Effects:
• Inflicts 967 - 1,613 melee damage on targets in Area of Effect
• You must be sneaking to use this ability.
Miracle Shot IV (Expert)
A ranged arrow attack that does not require line of sight.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
2.0 - 25.0 meters
Power
98
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
16.0% Easier
Level
73
Ranger
Effects:
• Inflicts 797 - 1,329 ranged damage on target
• Requires you to currently have line of sight or to have acquired the target with line of sight
• Requires bow or aim
Triple Shot V (Journeyman)
Three precise arrow attacks, with each successive arrow dealing additional damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
162
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
80
Ranger
Effects:
• Inflicts 181 - 200 ranged damage on target
• Inflicts 363 - 401 ranged damage on target
• Inflicts 544 - 601 ranged damage on target
• Requires bow or aim
Flurry of Blades V (Journeyman)
Three quick attacks. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, target's physical damage resistance is decreased.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
108
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Resistability
12.0% Easier
Level
80
Swashbuckler
Effects:
• Inflicts 179 - 298 melee damage on target
• Inflicts 179 - 298 melee damage on target
• Inflicts 179 - 298 melee damage on target
• Decreases Mitigation of target vs physical damage by 754.
Thieves Guild (Journeyman)
The brigand allows a partner in crime to join their Thieves Guild. Whenever one of the two members of the Thieves Guild uses a chain of at least three combat arts within five seconds, the other member gains a potency augmentation.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
10 seconds
Level
80
Brigand
Effects:
• Applies Partners in Crime: Increases potency of the partner by 6%.
• If five combat arts are used within five seconds.
• Applies Accomplice: Increases potency of the partner by 4%.
• If three combat arts are used within five seconds.
• Both Accomplice and Partners in Crime can be active at once.
• If not brigand
• Thieves Guild cannot be cast on someone who is in another brigand's Thieves Guild
Tap Essence V (Journeyman)
Drains health from the target encounter, returning a portion of the drained health as power to the troubador's group.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
124
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
25.2% Easier
Level
80
Troubador
Effects:
• Inflicts 134 - 224 mental damage on target encounter.
• Increases power of group members (AE) by 124 - 206.
Stealth Assault V (Journeyman)
A stealthed attack that strikes all nearby enemies surrounding the assassin. It inflicts additional piercing damage over time on anyone that it hits. The assassin must be stealthed to use this ability.
HANDCRAFTED
Target
Caster
Power
162
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
80
Assassin
Effects:
• Inflicts 394 - 656 melee damage on targets in Area of Effect
• Inflicts 119 piercing damage on targets in Area of Effect instantly and every 2 seconds.
• You must be in stealth or have Bloody Assault.
Stalk VI (Journeyman)
Lowers target's hate towards the predator and places the predator into stealth.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
108
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
180 seconds
Level
80
Assassin, Ranger
Effects:
• Decreases Threat to target by 4,079 - 6,799
• Grants stealth to caster
• Suspends caster's movement speed enhancements
Sleight of Hand (Journeyman)
Tricks an ally's targeted enemy by swapping your hate position and your ally's against that enemy. Sleight of Hand cannot be used on an ally that has recently had this ability cast on them.
HANDCRAFTED
Target
Friend
Range
Up to 50.0 meters
Power
67
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
2 seconds
Level
80
Swashbuckler
Effects:
• Applies Sleight of Hand Immunity on termination. Lasts for 2 minutes.
• Target of this spell cannot have Sleight of Hand used on them
• Cannot be modified except by direct means
• Decreases Threat to target by 2,029
• If profession other than Fighter
• Increases Threat to target by 2,669
• If Fighter
• Increases Fervor of caster by 0.9.
• Swaps your current hate position with your target's hate position.
• Must be engaged in combat
• Cannot cast this on a player who has recently had Sleight of Hand used on them.
Storm of Arrows III (Journeyman)
A ranged area attack centered at the target that deals great damage to the target and nearby encounter members.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
162
Casting
2 seconds
Recovery
0.5 seconds
Recast
180 seconds
Resistability
12.0% Easier
Level
80
Ranger
Effects:
• Inflicts 1,343 - 2,238 ranged damage on target encounter
• Requires bow or aim
Lullaby III (Journeyman)
Mesmerizes the target and removes them from being affected by area effect spells for a short duration. This effect breaks upon the target receiving any damage.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
146
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
36 seconds
Resistability
12.0% Easier
Level
80
Troubador
Effects:
• Mesmerizes target
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 1 minute 48 seconds and duration is reduced to 12.0 seconds.
• Resistibility increases against targets higher than level 99.
Lucky Gambit VII (Journeyman)
An attack that strikes all enemies surrounding the swashbuckler.
HANDCRAFTED
Target
Caster
Power
162
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
80
Swashbuckler
Effects:
• Inflicts 394 - 656 melee damage on targets in Area of Effect
Inspired Daring III (Journeyman)
Grants the swashbuckler an opportunity to strike for additional piercing damage with every melee attack for 13 seconds.
HANDCRAFTED
Target
Caster
Power
162
Casting
2 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
15.6 seconds
Level
80
Swashbuckler
Effects:
• On a melee hit this spell will cast Daring Attack on target of attack.
• Inflicts 179 - 298 piercing damage on target
Howl of Death V (Journeyman)
A short range spell that deals disease damage, and returns a portion of this damage as health to the dirge.
HANDCRAFTED
Target
Enemy
Range
Up to 10.0 meters
Power
124
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
25.2% Easier
Level
80
Dirge
Effects:
• Inflicts 269 - 448 disease damage on target.
• Heals caster for 198 - 330.
Fatal Followup (Journeyman)
This attack can only be used after a combat art strike that required stealth. The damage of Fatal Followup increases for each stealth attack that was executed in the previous 10 seconds of combat.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
108
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Level
80
Assassin
Effects:
• Inflicts 537 - 656 melee damage on target
• You must execute certain stealthed combat arts before you can use this ability.
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Item Discoveries |
Sapphire was first to discover 1,136 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).