Quick Strike VIII (Journeyman)
A quick attack that deals medium damage and does slashing damage over time.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
73
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Level
81
Assassin
Effects:
• Inflicts 243 - 406 melee damage on target
• Inflicts 49 slashing damage on target every 4 seconds.
Razor Edge VI (Journeyman)
An attack from the side or front that deals medium damage. If it hits, it cripples target's ability to parry.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
109
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Resistability
12.0% Easier
Level
81
Swashbuckler
Effects:
• Inflicts 487 - 811 melee damage on target
• Decreases Parry of target by 55.9.
• Must be in front of or flanking
Rear Shot VII (Journeyman)
A ranged attack that deals very high damage from flanking or behind. If it lands, the target's movement speed is slower. It requires a bow.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
163
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Level
81
Ranger
Effects:
• Applies Snare on termination. Lasts for 24.0 seconds.
• Slows target by 45.4%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Inflicts 852 - 1,421 ranged damage on target
• Must be flanking or behind
• Requires bow or aim
Sandra's Deafening Strike VIII (Journeyman)
A quick attack that deals mental damage and absorbs some power from the target.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
73
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Level
81
Troubador
Effects:
• Inflicts 243 - 406 mental damage on target
• Decreases power of target by 227 - 379.
• Increases power of caster by 151 - 252.
Searing Shot VII (Journeyman)
Two precise arrow attacks that deal heat damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
109
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
81
Ranger
Effects:
• Inflicts 237 - 395 heat damage on target
• Inflicts 237 - 395 heat damage on target
• Requires bow or aim
Singing Shot VI (Journeyman)
Two ranged attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target becomes stifled for a short time. This requires a ranged weapon.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
109
Casting
1 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
81
Troubador
Effects:
• Inflicts 205 - 342 mental damage on target
• Inflicts 205 - 342 mental damage on target
• Stifles target
• If weapon equipped in Ranged
• Requires bow or aim
• Epic targets gain an immunity to Stifle effects of 18.0 seconds and duration is reduced to 2.0 seconds.
• Resistibility increases against targets higher than level 100.
Spine Shot VI (Journeyman)
A ranged attack that deals very high damage from flanking or behind. It requires a ranged weapon.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
163
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
81
Assassin
Effects:
• Inflicts 938 - 1,564 ranged damage on target
• If weapon equipped in Ranged
• Must be flanking or behind
Quicksilver Symbol
HANDCRAFTED
39 Primary Attributes
38 Stamina
16 Combat Skills
0.7 Crit Bonus
1.7 Crit Chance
3.5 Potency
3.8 Haste
Type
Symbols
Slots
Secondary, Ranged
Level
70
Adornment Slots:
White, Turquoise
ATTUNEABLE
Amber Orb
HANDCRAFTED
39 Primary Attributes
38 Stamina
16 Combat Skills
0.7 Crit Bonus
7.7 DPS
1.7 Crit Chance
3.5 Potency
Type
Symbols
Slots
Secondary, Ranged
Level
70
Adornment Slots:
White, Turquoise
ATTUNEABLE
Amber Noxious Stud
HANDCRAFTED
39 Primary Attributes
38 Stamina
280 Resistances
16 Combat Skills
0.7 Crit Bonus
1.7 Crit Chance
3.5 Potency
3.8 Haste
Slots
Ear
Level
70
Adornment Slots:
White, Turquoise
LORE-EQUIP ATTUNEABLE
Amber Noxious Signet
HANDCRAFTED
39 Primary Attributes
38 Stamina
280 Resistances
16 Combat Skills
0.7 Crit Bonus
1.7 Crit Chance
3.5 Potency
4.6 Multi Attack
Slots
Finger
Level
70
Adornment Slots:
White, Turquoise, Green
LORE-EQUIP ATTUNEABLE
Amber Noxious Bracelet
HANDCRAFTED
39 Primary Attributes
38 Stamina
280 Resistances
16 Combat Skills
0.7 Crit Bonus
1.7 Crit Chance
3.5 Potency
3.8 Haste
Slots
Wrist
Level
70
Adornment Slots:
White, Turquoise
ATTUNEABLE
Amber Elemental Stud
HANDCRAFTED
39 Primary Attributes
38 Stamina
280 Resistances
16 Combat Skills
0.7 Crit Bonus
1.7 Crit Chance
3.5 Potency
4.6 Multi Attack
Slots
Ear
Level
70
Adornment Slots:
White, Turquoise
LORE-EQUIP ATTUNEABLE
Amber Elemental Signet
HANDCRAFTED
39 Primary Attributes
38 Stamina
280 Resistances
16 Combat Skills
0.7 Crit Bonus
1.7 Crit Chance
3.5 Potency
1.8 Reuse Speed
Slots
Finger
Level
70
Adornment Slots:
White, Turquoise, Green
LORE-EQUIP ATTUNEABLE
Amber Elemental Bracelet
HANDCRAFTED
39 Primary Attributes
38 Stamina
280 Resistances
16 Combat Skills
0.7 Crit Bonus
1.5 Casting Speed
1.7 Crit Chance
3.5 Potency
Slots
Wrist
Level
70
Adornment Slots:
White, Turquoise
ATTUNEABLE
Amber Arcane Stud
HANDCRAFTED
39 Primary Attributes
38 Stamina
280 Resistances
16 Combat Skills
0.7 Crit Bonus
1.7 Crit Chance
3.5 Potency
4.6 Multi Attack
Slots
Ear
Level
70
Adornment Slots:
White, Turquoise
LORE-EQUIP ATTUNEABLE
Amber Arcane Signet
HANDCRAFTED
39 Primary Attributes
38 Stamina
280 Resistances
16 Combat Skills
0.7 Crit Bonus
1.7 Crit Chance
3.5 Potency
3.8 Haste
Slots
Finger
Level
70
Adornment Slots:
White, Turquoise, Green
LORE-EQUIP ATTUNEABLE
Amber Arcane Bracelet
HANDCRAFTED
39 Primary Attributes
38 Stamina
280 Resistances
16 Combat Skills
0.7 Crit Bonus
0.8 AE Auto
1.7 Crit Chance
3.5 Potency
Slots
Wrist
Level
70
Adornment Slots:
White, Turquoise
ATTUNEABLE
Quicksilver Censer
HANDCRAFTED
39 Primary Attributes
38 Stamina
16 Combat Skills
0.7 Crit Bonus
1.7 Crit Chance
3.5 Potency
74 Ability Mod
Type
Symbols
Slots
Secondary, Ranged
Level
70
Adornment Slots:
White, Turquoise
ATTUNEABLE
Flickering Adornment of Energy (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
10
NO-VALUE
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Item Discoveries |
Sapphire was first to discover 1,136 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).