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June 19, 2024 -- The new Anashti Sul server on the 2006 "Origins" EQ2 ruleset is now live. Sadly, there are no plans for it to support Census.
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Rune of Thought (Expert)
A group augmentation that increases the intelligence, wisdom, and spell resistance of the illusionist's group.
MASTERCRAFTED LEGENDARY
Target
Group (AE)
Power
40
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
12

Illusionist
Effects:
  Applies Rune of Thought to qualifying pets.
  Increases the Fervor of all spells by 5.
  Increases INT and WIS of group members (AE) by 16.0.
  Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 49.
  Increases the damage and healing of all spells by 5.

Abuse (Adept)
Interrupts and increases the hate of all enemies in an encounter towards the bruiser.
TREASURED
Target
Enemy
Range
Up to 15.0 meters
Power
13
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
34.0% Easier
Level
8

Bruiser
Effects:
  Interrupts target encounter
  Increases Threat to target encounter by 466 - 570

Entrance (Adept)
Mesmerizes the target and removes them from being affected by area of effect spells for a short duration. Mesmerization breaks if the target receives any damage. This spell cannot be interrupted.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
4
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
15 seconds
Resistability
12.0% Easier
Level
1

Illusionist
Effects:
  Mesmerizes target
  Prevents AOE (except when direct)
  Dispelled when target takes damage
  Epic targets gain an immunity to Mesmerize effects of 45.0 seconds and duration is reduced to 5.0 seconds.
  Resistibility increases against targets higher than level 20.

Ultraviolet Beam (Adept)
Deals instant mental damage. This spell has a fast casting time.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Casting
1 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
1

Illusionist
Effects:
  Inflicts 10 - 13 mental damage on target.

a gnoll paw
NO-VALUE  NO-TRADE  

Blessed Water of Karana
Looted arcana treasure: Pure crystal water which bears a seal and marking of the ancient god of rain. A merchant might pay several coin for this item.

The Precious Fairy Book
This item may be placed on the floor of all house types.
This is a mastery tome. Use the knowledge contained within to gain a basic understanding of the tactics to use against the chosen foe.
NO-VALUE  NO-TRADE  

Trophy: The Darkmoon Crescent
This item may be placed on the wall of all house types.
"Fall, little one, into the darkness. May the ember of your life fade away." - Azroz the Voidcaller
NO-TRADE  

Ivory Handled Battlehammer
TREASURED
4 Stamina
4 Primary Attributes
Hammer

One-Handed Crushing

Damage
4 - 24
(7.2 Rating)
Delay
4.0 seconds
Level
10

All Fighters, All Priests, Beastlord
Adornment Slots:
White
ATTUNEABLE  

sackcloth blouse
TREASURED
1 Stamina
1 Primary Attributes
Cloth Armor (Chest)

Mitigation
2

Level
1

Adornment Slots:
White
ATTUNEABLE  

Bronze Dagger
TREASURED
1 Stamina
1 Primary Attributes
Dagger

One-Handed Piercing

Damage
1 - 4
(1.44 Rating)
Delay
4.0 seconds
Level
1

All Mages, All Scouts, Berserker, Guardian
Adornment Slots:
White
ATTUNEABLE  

a vial of dryad blood
A greenish looking vial of dryad blood. A merchant might pay a few coin for this item.
Alieninn
52 Illusionist
Item Discoveries
Alieninn was first to discover 12 items* on their server**.
Item Discovery Date
Rune of Thought (Expert)2015-07-23 07:53:11 AM
Abuse (Adept)2015-07-21 10:07:40 PM
Entrance (Adept)2015-07-21 07:17:48 PM
Ultraviolet Beam (Adept)2015-07-21 07:17:21 PM
a gnoll paw2015-07-21 09:33:39 PM
Blessed Water of Karana2015-07-21 10:12:17 PM
The Precious Fairy Book2015-07-22 08:01:41 AM
Trophy: The Darkmoon Crescent2015-07-22 08:01:41 AM
Ivory Handled Battlehammer2015-07-23 09:53:15 PM
sackcloth blouse2015-07-21 10:06:19 PM
Bronze Dagger2015-07-21 09:36:33 PM
a vial of dryad blood2015-07-21 10:11:56 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).