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June 19, 2024 -- The new Anashti Sul server on the 2006 "Origins" EQ2 ruleset is now live. Sadly, there are no plans for it to support Census.
Adventure Report (on some pages called Kunark Ascending Report) has been updated to cover 16 of the 21 expansions AND now has tooltips you can hover over each expansion's quest count like 11 / 17 and it will show you which quests are done or not!
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Survival Instincts VI (Master)
Increases defense, parry, agility, and base avoidance while reducing the offensive melee skills of the ranger. This is the ranger's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
83

Ranger
Effects:
  Increases AGI of caster by 110.9.
  Adds 2.5% to base avoidance.
  Decreases Slashing and Piercing of caster by 29.2.
  Increases Parry of caster by 63.6.
  Increases Defense of caster by 84.8.

Penetrating Ice Sliver
LEGENDARY
64 Primary Attributes
64 Stamina
23 Combat Skills
1.4 Crit Bonus
15.2 DPS
3.8 Crit Chance
6.2 Potency
185 Ability Mod
Slots
Charm

Level
90

Adornment Slots:
White, Turquoise
LORE  ATTUNEABLE  

Sucker Punch V (Adept)
A powerful melee attack that dazes the target. It must be made from behind or to the side of the target.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
167
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
4 seconds
Resistability
12.0% Easier
Level
83

Bruiser
Effects:
  Inflicts 552 - 1,658 melee damage on target
  Dazes target
  Must be flanking or behind
  Epic targets gain an immunity to Daze effects of 12.0 seconds and duration is reduced to 1.3 seconds.
  Resistibility increases against targets higher than level 102.

Snaring Shot IV (Adept)
A ranged attack that slows target's movement on a successful hit. A bow is required.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
110
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
82

Ranger
Effects:
  Inflicts 294 - 491 ranged damage on target
  Slows target by 49.5%.
  10% chance to dispel when target receives hostile action
  Requires bow or aim

Plate-Hardened Hide Boots
FABLED
55 Primary Attributes
55 Stamina
22 Combat Skills
1.1 Crit Bonus
3.2 Crit Chance
5.1 Potency
5.1 Mitigation Increase
7 Max Health
Plate Armor (Feet)

Mitigation
567

Level
80

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM  LORE-EQUIP  ATTUNEABLE  

Ego Shock IV (Master)
Dazes target and nearby encounter members and deals instant mental damage to them. Daze prevents targets from making normal auto attacks.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
222
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
7 seconds
Resistability
21.0% Easier
Level
53

Coercer
Effects:
  Inflicts 369 - 451 mental damage on target encounter.
  Dazes target encounter
  Epic targets gain an immunity to Daze effects of 21.0 seconds and duration is reduced to 2.3 seconds.
  Resistibility increases against targets higher than level 72.

forged cobalt chainmail bracers
MASTERCRAFTED LEGENDARY
24 Primary Attributes
24 Stamina
10 Combat Skills
0.2 Crit Bonus
0.7 Crit Chance
1 Potency
24 Ability Mod
Chain Armor (Forearms)

Mitigation
218

Level
52

All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE  

Bria's Entrancing Sonnet III (Master)
Allows the troubador to charm a target for a short duration. Higher ranks of this spell will decrease the chance that the target can resist this spell every update.
FABLED
Target
Enemy
Range
Up to 20.0 meters
Power
49
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
36 seconds
Resistability
5.2% Easier
Level
48

Troubador
Effects:
  Charms target
  If outside an arena
  Certain enemies cannot be charmed
  Only affects targets level 62 and below
  Does not affect Epic targets

shaped forged indium chainmail bracers
HANDCRAFTED
21 Primary Attributes
20 Stamina
8 Combat Skills
0.2 Crit Chance
0.7 Potency
20 Ability Mod
Chain Armor (Forearms)

Mitigation
206

Level
50

All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE  

worn silvered chainmail sleeves
TREASURED
7 Stamina
7 Primary Attributes
3 Combat Skills
Chain Armor (Shoulders)

Mitigation
83

Level
20

All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE  
Marumatu
95 Paladin
Item Discoveries
Marumatu was first to discover 10 items* on their server**.
Item Discovery Date
Survival Instincts VI (Master)2010-02-20 02:00:20 AM
Penetrating Ice Sliver2010-03-07 08:41:44 AM
Sucker Punch V (Adept)2010-02-17 12:43:53 PM
Snaring Shot IV (Adept)2010-02-17 12:52:30 PM
Plate-Hardened Hide Boots2009-09-26 03:09:50 PM
Ego Shock IV (Master)2006-03-30 01:48:47 PM
forged cobalt chainmail bracers2006-06-18 02:56:21 AM
Bria's Entrancing Sonnet III (Master)2005-11-29 02:36:46 PM
shaped forged indium chainmail bracers2006-04-06 04:21:29 PM
worn silvered chainmail sleeves2005-08-26 04:12:44 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).