Simple Minds V (Apprentice)
Deals mental damage over time and drains power of target enemy and surrounding encounter members.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
147
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
64
Coercer
Effects:
• Inflicts 72 - 89 mental damage on target encounter instantly and every 4 seconds.
• Decreases power of target encounter by 24 instantly and every 4 seconds.
Lifetap IV (Apprentice)
Deals disease damage to the enemy and transfers a portion of this damage to the necromancer's health.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
295
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Resistability
25.2% Easier
Level
64
Necromancer
Effects:
• Inflicts 604 disease damage on target.
• Heals caster for 400.
Tendrils of Horror III (Apprentice)
An augmentation that grants a chance to decrease attack speed and combat attack damage of an opponent when they attack the defiler's ally. This spell does not require any concentration, but can only be maintained on a single ally.
HANDCRAFTED
Target
Group Friend
Range
Up to 35.0 meters
Power
85
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
63
Defiler
Effects:
• When damaged with a melee weapon this spell has a 8% chance to cast Tendrils of Fear on target's attacker. Lasts for 36.0 seconds.
• Decreases Combat Mitigation of target by 2.3.
• Decreases DPS of target by 23.3.
• Decreases Haste of target by 16.3.
Roaring Flames III (Apprentice)
Summons an inhabitant from the Plane of Fire that will attack an opponent specified by the conjuror. Once this opponent is slain or the duration of the summoning expires, the summoned minion will return to their native plane.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
8077
Casting
3 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Level
63
Conjuror
Effects:
• Summons a limited pet to aid the caster
Master's Intervention II (Apprentice)
Augmentation that prevents damage that would kill the summoned minion and instead heals them. This augmentation has a short duration.
HANDCRAFTED
Target
Caster's Pet
Power
57
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
30 seconds
Level
62
Conjuror
Effects:
• On death this spell will cast Protect Servant on target.
• Dispels 83 levels of any hostile effects on target
• Heals target for 770.
• Grants a total of 1 trigger of the spell.
Protoflame II (Apprentice)
Summons a fiery minion that attacks an enemy until the spell expires.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
8077
Casting
2 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
6 seconds
Level
62
Wizard
Effects:
• Summons a limited pet to aid the caster
Awaken Grave III (Apprentice)
Summons a ghastly zombie to attack the necromancer's victim. Any nearby enemies will suffer disease damage over time until the ghastly zombie is slain.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
8077
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Level
63
Necromancer
Effects:
• Summons a limited pet to aid the caster
Frigid Gift III (Apprentice)
A group augmentation that grants the wizard's group a chance at dealing additional cold damage for every non-heat, non-physical hostile spell they cast for a short duration. Any enemies struck by this damage have their movement speed reduced for a short duration.
HANDCRAFTED
Target
Group (AE)
Power
45
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
24 seconds
Level
63
Wizard
Effects:
• On a hostile spell cast this spell will cast Ice Lash on target of spell. Lasts for 6.0 seconds.
• Inflicts 124 - 152 cold damage on target.
• Slows target by 40.5%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
Shard of Essence (Adept)
An essence that grants power in exchange for health when used.
TREASURED
Charges
3/3
Casting
2 seconds
Recast
1 minutes
Level
44
Effects:
Draw upon Essence
Applies Draw upon Essence when Activated.
• Increases power of caster by 4.9 - 5.9%
• This effect cannot be critically applied.
• Requires 7690 Health to cast.
TEMPORARY NO-VALUE NO-TRADE LORE
Defensive Haven V (Apprentice)
An augmentation cast on the conjuror's minion that places them into an defensive stance, increasing their trauma resistance, aggression, hate generation, and granting them a replenishing ward, at the cost of decreased attack speed. This augmentation cannot be stacked with an offensive stance.
Target
Caster
Power
128
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
70
Conjuror
Effects:
• Applies Defensive Haven to qualifying pets.
• Wards target against 84 points of all damage
• Decreases Haste of target by 25.0.
• Increases Max Health of target by 9.5%.
• Increases Hate Gain of target by 27.4.
• Increases Aggression of target by 10.0.
• Increases Mitigation of target vs elemental damage by 665.
• Increases Mitigation of target vs noxious damage by 665.
• Increases Mitigation of target vs arcane damage by 665.
• On any combat or spell hit this spell will cast Shout on target of attack.
• Increases Threat to target encounter by 706 - 863
Heal Servant VI (Apprentice)
Heals the conjuror's pet.
Target
Caster's Pet
Power
178
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
70
Conjuror
Effects:
• Dispels 81 levels of any hostile effects on target
• Heals target for 731.
Conjuror's Pact V (Apprentice)
An augmentation for the conjuror's summoned minion that grants it a chance to decrease an enemy's elemental and magic resist every time it attacks or receives damage.
Target
Caster
Power
128
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
70
Conjuror
Effects:
• Applies Conjuror's Pact to qualifying pets.
• When damaged this spell has a 25% chance to cast Exposed Elements on target's attacker. Lasts for 20.0 seconds.
• Decreases Combat Mitigation of target by 7.4.
• Decreases Mitigation of target vs elemental damage by 665.
• Decreases Mitigation of target vs arcane damage by 665.
• On any combat or spell hit this spell may cast Exposed Elements on target of attack. Lasts for 20.0 seconds. Triggers about 5.0 times per minute.
• Decreases Combat Mitigation of target by 7.4.
• Decreases Mitigation of target vs elemental damage by 665.
• Decreases Mitigation of target vs arcane damage by 665.
Necrotic Reconstruction VI (Apprentice)
Transfers health from the necromancer to the pet.
Target
Caster's Pet
Health
427
Casting
1 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
6 seconds
Level
70
Necromancer
Effects:
• Dispels 74 levels of any hostile effects on target
• Heals target for 380.
• Heals target for 63 every second.
Prismatic Chaos IV (Apprentice)
An augmentation placed on the illusionist's ally that deals additional mental damage every time they hit for up to 3 hits.
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
192
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
15 seconds
Level
70
Illusionist
Effects:
• On a combat hit this spell will cast Prismatic Shock on target of attack.
• Inflicts 325 - 398 mental damage on target.
• Grants a total of 3 triggers of the spell.
Nightmare V (Apprentice)
Deals mental damage over time to the target and decreases their arcane resistance.
Target
Enemy
Range
Up to 35.0 meters
Power
77
Casting
1 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
70
Illusionist
Effects:
• Inflicts 77 - 94 mental damage on target instantly and every 6 seconds.
• Decreases Mitigation of target vs arcane damage by 665.
Umbral Warding V (Apprentice)
Applies a powerful ward for a short duration on the mystic's group that prevents damage to them until the ward has absorbed its maximum amount of damage.
Target
Group (AE)
Power
356
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
70
Mystic
Effects:
• Wards group members (AE) collectively against 1,986 total points of all damage
Transcendence V (Apprentice)
Heals all allies near the mystic. This also temporarily increases their maximum health for a short duration.
Target
Group (AE)
Power
356
Casting
3 seconds
Recovery
0.5 seconds
Recast
7.5 seconds
Duration
12 seconds
Level
70
Mystic
Effects:
• Heals group members (AE) for 761 - 930.
• Increases Max Health of group members (AE) by 138.8.
Ebbing Spirit III (Apprentice)
Cures impairments on the mystic's group.
Target
Group (AE)
Power
380
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
70
Mystic
Effects:
• Dispels 123 levels of any hostile effects on group members (AE)
• You cannot cast this spell while under the effects of something that suppresses the use of group cures!
Word of Redemption V (Apprentice)
Heals all allies near the templar.
Target
Group (AE)
Power
412
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Level
70
Templar
Effects:
• Heals group members (AE) for 856 - 1,046.
Holy Intercession V (Apprentice)
A group augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
Target
Group (AE)
Power
356
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
70
Templar
Effects:
• When any damage is received this spell will cast Divine Prayer on target.
• Heals target for 266 - 326.
• Grants a total of 3 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
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Item Discoveries |
Omega was first to discover 558 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).