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November 14, 2024 -- EQ2U is ready to be updated for the Scars of Destruction expansion. This year, I am asking you to help me add Quests to EQ2U. See the Quest Journal pages for more information!
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Destructive Mind IV (Apprentice)
An augmentation placed on the coercer's ally that deals additional mental damage every time they hit with a spell based attack for up to 3 hits.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
25
Casting
1 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
20 seconds
Level
70

Coercer
Effects:
  On a damage spell hit this spell will cast Despotic Mind on target of spell.
  Inflicts 363 - 443 mental damage on target.
  Grants a total of 3 triggers of the spell.
  Will trigger off of cold, disease, divine, heat, magic, mental or poison abilities.

Cataclysm VI (Apprentice)
Interrupts and deals great amounts of poison damage over time to all enemies surrounding the warlock.
HANDCRAFTED
Target
Caster
Power
289
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
3 seconds
Resistability
12.0% Easier
Level
70

Warlock
Effects:
  Interrupts targets in Area of Effect
  Inflicts 113 - 209 poison damage on targets in Area of Effect instantly and every second.

Conjuror's Pact V (Apprentice)
An augmentation for the conjuror's summoned minion that grants it a chance to decrease an enemy's elemental and magic resist every time it attacks or receives damage.
HANDCRAFTED
Target
Caster
Power
128
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
70

Conjuror
Effects:
  Applies Conjuror's Pact to qualifying pets.
  When damaged this spell has a 25% chance to cast Exposed Elements on target's attacker. Lasts for 20.0 seconds.
  Decreases Combat Mitigation of target by 7.4.
  Decreases Mitigation of target vs elemental and arcane damage by 700.
  On any combat or spell hit this spell may cast Exposed Elements on target of attack. Lasts for 20.0 seconds. Triggers about 5.0 times per minute.
  Decreases Combat Mitigation of target by 7.4.
  Decreases Mitigation of target vs elemental and arcane damage by 700.

Curse of Void IV (Apprentice)
Impairment which reduces an enemy's strength and intelligence.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
77
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
70

Warlock
Effects:
  Increases noxious damage done to target by up to 0.8.

Devoted Resolve III (Apprentice)
Cures impairments on the templar's group.
HANDCRAFTED
Target
Group (AE)
Power
380
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
70

Templar
Effects:
  Dispels 130 levels of any hostile effects on group members (AE)
  You cannot cast this spell while under the effects of something that suppresses the use of group cures!

Holy Intercession V (Apprentice)
A group augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
HANDCRAFTED
Target
Group (AE)
Power
356
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
70

Templar
Effects:
  When any damage is received this spell will cast Divine Prayer on target.
  Heals target for 280 - 343.
  Grants a total of 3 triggers of the spell.
  This reactive heal will only trigger if the target is below 99% health before the heal applies.

Ebbing Spirit III (Apprentice)
Cures impairments on the mystic's group.
HANDCRAFTED
Target
Group (AE)
Power
380
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
70

Mystic
Effects:
  Dispels 130 levels of any hostile effects on group members (AE)
  You cannot cast this spell while under the effects of something that suppresses the use of group cures!

Fanaticism II (Apprentice)
A group augmentation that increases the attack speed, reuse speed, attributes, base avoidance, and spell resistance of the inquisitor's group. It costs a large amount of power over time to maintain the spell, but the spell can be toggled off early if desired.
HANDCRAFTED
Target
Group (AE)
Power
237
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
3 seconds
Duration
36 seconds
Level
70

Inquisitor
Effects:
  Increases INT, AGI, STR and WIS of group members (AE) by 55.0.
  Adds 1.7% to base avoidance.
  Increases Reuse Speed of group members (AE) by 6.0%.
  Increases Haste of group members (AE) by 22.7.
  Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 161.

Healstorm V (Apprentice)
Replenishes health over time for a short duration to the warden's group.
HANDCRAFTED
Target
Group (AE)
Power
356
Casting
3 seconds
Recovery
0.5 seconds
Recast
12 seconds
Duration
10 seconds
Level
70

Warden
Effects:
  Heals group members (AE) for 280 - 343 instantly and every 2 seconds.

Firestorm V (Apprentice)
Deals great amounts of heat damage to all enemies surrounding the wizard.
HANDCRAFTED
Target
Caster
Power
289
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
70

Wizard
Effects:
  Inflicts 451 - 838 heat damage on targets in Area of Effect.

Focused Intervention II (Apprentice)
An augmentation that greatly heals an ally when they are attacked, and has a limited number of heals before expiring. It costs a large amount of power over time to maintain the spell, but the spell can be toggled off early if desired.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
356
Casting
1 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
36 seconds
Level
70

Templar
Effects:
  When any damage is received this spell will cast Benefaction on target.
  Heals target for 521 - 636.
  Grants a total of 8 triggers of the spell.
  This reactive heal will only trigger if the target is below 99% health before the heal applies.

Grisly Protection V (Apprentice)
An augmentation cast on the necromancer's minion that places them into a defensive stance, increasing their spell resistance, aggression, hate generation, and granting them a damage shield that drains health from an attacker, at the cost of decreased attack speed. This augmentation cannot be stacked with an offensive stance.
HANDCRAFTED
Target
Caster
Power
128
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
70

Necromancer
Effects:
  Applies Grisly Protection to qualifying pets.
  Decreases Haste of target by 25.0.
  Increases Max Health of target by 10.0%.
  Increases Hate Gain of target by 28.8.
  Increases Aggression of target by 10.5.
  Increases Mitigation of target vs elemental, noxious and arcane damage by 700.
  When damaged this spell will cast Grisly Feedback on target's attacker.
  Inflicts 27 disease damage on target.
  Heals caster for 20.
  On any combat or spell hit this spell will cast Shout on target of attack.
  Increases Threat to target encounter by 743 - 908

Hierophantic Genesis II (Apprentice)
Replenishes a large amount of health over time. The warden's power is drained as the spell is maintained, but the spell can be toggled off early if desired.
HANDCRAFTED
Target
Group Friend
Range
Up to 20.0 meters
Power
356
Casting
1 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
36 seconds
Level
70

Warden
Effects:
  Heals target for 360 - 441 instantly and every 2 seconds.
  Increases power of target by 28 - 34 instantly and every 2 seconds.

Ice Comet II (Apprentice)
Deal massive cold damage and stuns the target briefly. If a player is the target of this spell, it will also knockback and blur the vision of the player.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
449
Casting
4 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
0.5 seconds
Resistability
25.2% Easier
Level
70

Wizard
Effects:
  Applies Knockdown on termination. Lasts for 1.5 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Epic targets gain an immunity to Stun effects of 4.5 seconds and duration is reduced to 0.5 seconds.
  Inflicts 2,037 - 3,782 cold damage on target.

Wild Accretion V (Apprentice)
Heals all allies near the defiler.
HANDCRAFTED
Target
Group (AE)
Power
400
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Level
70

Defiler
Effects:
  Heals group members (AE) for 801 - 979.

Maelstrom II (Apprentice)
Drains health and power over time from the target and nearby encounter members, and converts it into health and power for the defiler's group. It costs power over time to maintain the spell, but the spell can be toggled off early if desired.
HANDCRAFTED
Target
Enemy
Range
Up to 20.0 meters
Power
353
Casting
3 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
40 seconds
Level
70

Defiler
Effects:
  Inflicts 242 - 295 disease damage on target encounter instantly and every 5 seconds.
  Decreases power of target encounter by 40 - 49 instantly and every 5 seconds.
  Heals group members (AE) for 240 - 294 instantly and every 5 seconds.
  Increases power of group members (AE) by 40 - 49 instantly and every 5 seconds.

Mail of Souls III (Apprentice)
Cures impairments on the defiler's group.
HANDCRAFTED
Target
Group (AE)
Power
380
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
70

Defiler
Effects:
  Dispels 130 levels of any hostile effects on group members (AE)
  You cannot cast this spell while under the effects of something that suppresses the use of group cures!

Malevolent Diatribe V (Apprentice)
A group augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
HANDCRAFTED
Target
Group (AE)
Power
356
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
70

Inquisitor
Effects:
  When any damage is received this spell will cast Atoning Faith on target.
  Heals target for 280 - 343.
  Grants a total of 3 triggers of the spell.
  This reactive heal will only trigger if the target is below 99% health before the heal applies.

Necromantic Pact V (Apprentice)
An augmentation for the necromancer's minion that grants it a chance to decrease an enemy's poison and disease resist every time it attacks or receives damage.
HANDCRAFTED
Target
Caster
Power
128
Casting
2 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
900 seconds
Level
70

Necromancer
Effects:
  Applies Necromantic Pact to qualifying pets.
  When damaged this spell has a 25% chance to cast Exposed Noxious on target's attacker. Lasts for 20.0 seconds.
  Decreases Combat Mitigation of target by 3.6.
  Decreases Mitigation of target vs noxious damage by 700.
  On any combat or spell hit this spell may cast Exposed Noxious on target of attack. Lasts for 20.0 seconds. Triggers about 5.0 times per minute.
  Decreases Combat Mitigation of target by 3.6.
  Decreases Mitigation of target vs noxious damage by 700.

Necrotic Reconstruction VI (Apprentice)
Transfers health from the necromancer to the pet.
HANDCRAFTED
Target
Caster's Pet
Health
427
Casting
1 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
6 seconds
Level
70

Necromancer
Effects:
  Dispels 78 levels of any hostile effects on target
  Heals target for 401.
  Heals target for 67 every second.
Omega
110 Conjuror
Item Discoveries
Omega was first to discover 558 items* on their server**.
Item Discovery Date
Destructive Mind IV (Apprentice)2006-09-13 06:32:53 AM
Cataclysm VI (Apprentice)2006-09-13 06:35:53 AM
Conjuror's Pact V (Apprentice)2006-09-13 06:39:40 AM
Curse of Void IV (Apprentice)2006-09-13 06:45:16 AM
Devoted Resolve III (Apprentice)2006-09-13 06:48:08 AM
Holy Intercession V (Apprentice)2006-09-13 06:52:11 AM
Ebbing Spirit III (Apprentice)2006-09-13 06:55:36 AM
Fanaticism II (Apprentice)2006-09-13 07:06:44 AM
Healstorm V (Apprentice)2006-09-13 07:11:38 AM
Firestorm V (Apprentice)2006-09-13 06:05:11 AM
Focused Intervention II (Apprentice)2006-09-13 07:15:57 AM
Grisly Protection V (Apprentice)2006-09-13 07:24:47 AM
Hierophantic Genesis II (Apprentice)2006-09-13 07:27:01 AM
Ice Comet II (Apprentice)2006-09-13 07:30:16 AM
Wild Accretion V (Apprentice)2006-09-13 07:38:09 AM
Maelstrom II (Apprentice)2006-09-13 07:40:55 AM
Mail of Souls III (Apprentice)2006-09-13 07:44:15 AM
Malevolent Diatribe V (Apprentice)2006-09-13 07:50:09 AM
Necromantic Pact V (Apprentice)2006-09-13 07:51:42 AM
Necrotic Reconstruction VI (Apprentice)2006-09-13 07:55:51 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).