Celestial Coif
LEGENDARY
19 Primary Attributes
19 Stamina
7 Combat Skills
0.2 Crit Chance
0.5 Potency
0.9 Multi Attack
Chain Armor (Head)
Mitigation
209
Level
50
Dirge, Mystic, Ranger, Swashbuckler, Troubador
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Involuntary Gift III (Adept)
An impairment that causes the enemy to sometimes replenish the health of the target and nearby allies that they are attacking. When this effect triggers, it also cures trauma impairments of the target they are attacking.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
85
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
63
Templar
Effects:
• On any combat or spell hit this spell may cast Involuntary Cure on target of attack. Triggers about 4.0 times per minute.
• Dispels 84 levels of physical hostile effects on target
• Heals targets in Area of Effect for 170 - 207.
• You cannot cast this spell while under the effects of something that suppresses the use of group cures!
Hood of Farseeing
TREASURED
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.2 Crit Chance
1.7 Potency
38 Ability Mod
Chain Armor (Head)
Mitigation
258
Level
66
Defiler, Mystic
Adornment Slots:
White, Turquoise
LORE ATTUNEABLE
Advanced Jeweler Volume 62
UNCOMMON
Level
62
Jeweler
Recipes:
Incarcerate II (Master)
Prevents your enemy from movement and stifles them in place for a short duration. Further hostile actions taken against this enemy have a chance to break this spell.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
148
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
12 seconds
Resistability
21.0% Easier
Level
53
Inquisitor
Effects:
• Roots target
• Stifles target
• 20% chance to dispel when target takes damage
• Epic targets gain an immunity to Root and Stifle effects of 36.0 seconds and duration is reduced to 4.0 seconds.
• Resistibility increases against targets higher than level 72.
Dooming Darkness III (Apprentice)
Deals disease damage over time and reduces the movement speed of the target. The target is also interrupted.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
95
Casting
1 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
51
Necromancer
Effects:
• Applies Dooming Darkness. Lasts for 24.0 seconds.
• Applies Snare on termination. Lasts for 24.0 seconds.
• Slows target by 40.0%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Slows target by 40.0%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Interrupts target
• Inflicts 27 - 34 disease damage on target every 4 seconds.
a beaver tail
The large hardened tail of a beaver. A merchant might pay a few coin for this item.
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Item Discoveries |
Theresia was first to discover 9 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).