Devastation Cloak
FABLED
55 Stamina
60 Primary Attributes
4 Spell Reuse Speed
105 Ability Mod
Slots
Cloak
Level
90
All Mages
Effects:
Sparkling Shield
When Equipped:
• When damaged this spell has a 6% chance to cast Sparkling Shield on caster. Lasts for 20.0 seconds.
• Wards target against 1,000 points of all damage
• Cannot be modified except by direct means
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE NO-VALUE
Deathdealer Jade Earring
FABLED
66 Stamina
56 Primary Attributes
8 Crit Chance
8 Casting Speed
60 Ability Mod
Slots
Ear
Level
90
All Mages
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE NO-VALUE
Belt of Unbridled Knowledge
LEGENDARY
64 Stamina
64 Primary Attributes
23 Combat Skills
1.7 AE Auto
3.8 Crit Chance
6.2 Potency
1.4 Crit Bonus
Slots
Waist
Level
90
Adornment Slots:
White, Turquoise
HEIRLOOM ATTUNEABLE
Enraging Demeanor (Master)
An augmentation cast on an ally, that causes them to generate additional hate towards any enemies they attack. This spell does not require any concentration cost, but can only be maintained on a single ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
24
Coercer
Effects:
• Causes 11% Threat to transfer to target when in combat
• Increases Hate Gain of target by 11.0.
• Increases Fervor Overcap of target by 1.2.
• Increases Fervor Overcap of target by 5.0.
Charm (Master)
Grants the enchanter control over target opponent. The opponent has a recurring chance to resist the charm throughout its duration. Higher ranks of this spell will decrease the chance at a periodic resist.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
70
Casting
6 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
480 seconds
Resistability
21.0% Easier
Level
10
Coercer, Illusionist
Effects:
• Charms target
• Increases Power Regen of target by 4.8.
• Increases Health Regen of target by 9.6.
• If outside an arena
• Certain enemies cannot be charmed
• Only affects targets level 24 and below
• Does not affect Epic targets
Lightning Shock (Master)
Deals instant magic damage to the targeted enemy.
"A charged scent filled the air as the clouds began to gather." - unknown written account
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
12
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Resistability
32.8% Easier
Level
7
All Mages
Effects:
• Inflicts 35 - 48 magic damage on target.
Charm (Master)
Grants the enchanter control over target opponent. The opponent has a recurring chance to resist the charm throughout its duration. Higher ranks of this spell will decrease the chance at a periodic resist.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
70
Casting
6 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
480 seconds
Resistability
21.0% Easier
Level
10
Coercer, Illusionist
Effects:
• Charms target
• Increases Power Regen of target by 4.8.
• Increases Health Regen of target by 9.6.
• If outside an arena
• Certain enemies cannot be charmed
• Only affects targets level 24 and below
• Does not affect Epic targets
Mind Blast (Master)
Deals instant mental damage. This spell has a fast casting time.
"Nothing like a nice jolt to the brain to get their attention!" - Zibbleflig
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
16
Casting
1 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
32.8% Easier
Level
11
Coercer, Illusionist
Effects:
• Inflicts 54 - 73 mental damage on target.
Cerebral Lash (Master)
Deals mental damage over time to a target. If this effect is not cured when it expires, the target is dealt additional mental damage.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
26
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Resistability
32.8% Easier
Level
17
Coercer, Illusionist
Effects:
• Applies Migraine on termination.
• Inflicts 71 - 96 mental damage on target.
• Inflicts 25 - 31 mental damage on target instantly and every 6 seconds.
Arcane Bindings (Master)
Roots the mage's target in place, preventing them from movement. Every hostile spell or damage received by the target has a chance at breaking the effect.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
12
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
10 seconds
Resistability
21.0% Easier
Level
5
All Mages
Effects:
• Roots target
• 10% chance to dispel when target receives hostile action
• 10% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 30.0 seconds and duration is reduced to 3.3 seconds.
• Resistibility increases against targets higher than level 24.
Fascinate (Master)
Mesmerizes the target and removes them from being affected by area of effect spells for a short duration. Mesmerization breaks if the target receives any damage.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
35
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
9 seconds
Resistability
21.0% Easier
Level
10
Coercer, Illusionist
Effects:
• Stuns target
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Stun effects of 27.0 seconds and duration is reduced to 3.0 seconds.
• Resistibility increases against targets higher than level 29.
Cerebral Spasm (Master)
Deals mental damage over time to a target. If this effect is not cured when it expires, the target is dealt additional mental damage.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
17
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Resistability
32.8% Easier
Level
10
Coercer, Illusionist
Effects:
• Applies Migraine on termination.
• Inflicts 42 - 57 mental damage on target.
• Inflicts 15 - 18 mental damage on target instantly and every 6 seconds.
Gift of the Magi (Master)
An augmentation that increases the power pool and magic resistance for the mage's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
43200 seconds
Level
7
All Mages
Effects:
• Increases Max Power of group members (AE) by 37.0.
• Increases Mitigation of group members (AE) vs arcane damage by 218.
Signet of Intuition (Master)
A group augmentation that increases the intelligence and wisdom of the enchanter's group.
FABLED
Target
Group (AE)
Power
40
Casting
3 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
43200 seconds
Level
12
Coercer, Illusionist
Effects:
• Increases INT and WIS of group members (AE) by 16.6.
Overwhelming Silence (Master)
Stifles and drains power over time from the enchanter's target.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
51
Casting
2 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
8 seconds
Resistability
21.0% Easier
Level
16
Coercer, Illusionist
Effects:
• Decreases power of target by 23 - 28 instantly and every 1.3 seconds.
• Stifles target
• Epic targets gain an immunity to Stifle effects of 24.0 seconds and duration is reduced to 2.7 seconds.
• Resistibility increases against targets higher than level 35.
Ego Shock (Master)
Deals instant mental damage to the target and roots them in place.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
31
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
9 seconds
Resistability
21.0% Easier
Level
11
Coercer, Illusionist
Effects:
• Inflicts 74 - 90 mental damage on target.
• Roots target
• 5% chance to dispel when target takes damage
• 5% chance to dispel when target receives hostile action
• Epic targets gain an immunity to Root effects of 27.0 seconds and duration is reduced to 3.0 seconds.
• Resistibility increases against targets higher than level 30.
Binding Light (Master)
Roots the enchanter's target in place, preventing them from movement. This also blurs their vision and prevents them from normal combat attacks until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
39
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
37.5 seconds
Resistability
21.0% Easier
Level
19
Coercer, Illusionist
Effects:
• Applies Blind. Lasts for 5.0 seconds.
• Blurs vision of target.
• Dazes target
• Dispelled when target takes damage
• Epic targets gain an immunity to Daze effects of 15.0 seconds and duration is reduced to 1.7 seconds.
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 53 seconds and duration is reduced to 12.5 seconds.
• Resistibility increases against targets higher than level 38.
Static Pulse (Master)
Deals magic damage over time to the enemy for the duration of the spell.
"Practicing the static pulse is a risky venture best left to the outdoors, and preferably away from metallic objects." - Emil's Book of Mystical Miracles
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
5
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Resistability
32.8% Easier
Level
3
All Mages
Effects:
• Inflicts 4 - 5 magic damage on target instantly and every 4 seconds.
Mind Blast (Master)
Deals instant mental damage. This spell has a fast casting time.
"Nothing like a nice jolt to the brain to get their attention!" - Zibbleflig
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
16
Casting
1 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
32.8% Easier
Level
11
Coercer, Illusionist
Effects:
• Inflicts 54 - 73 mental damage on target.
Consume Ego (Master)
Slowly converts the enchanter's health into power over time.
FABLED
Target
Caster
Health
22
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Level
13
Coercer, Illusionist
Effects:
• Increases power of caster by 10 instantly and every 4 seconds.
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Item Discoveries |
Looony was first to discover 26 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).