Harm Touch VII (Master)
Deals a great amount of disease damage to the target that is difficult for the target to resist against. This ability does not have a casting time, nor does it cost power, but it has a significant reuse timer.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Recovery
0.5 seconds
Recast
300 seconds
Level
94
Shadowknight
Effects:
• Inflicts 5,619 - 9,365 disease damage on target.
Winds of Velious IV (Master)
Deals Cold damage over-time, interrupts and slows the target.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
170
Casting
1 seconds
Recovery
0.5 seconds
Recast
12 seconds
Duration
48 seconds
Resistability
21.0% Easier
Level
94
Conjuror
Effects:
• Interrupts target
• Inflicts 222 - 271 cold damage on target instantly and every 4 seconds.
• Slows target by 75.0%.
Arcane Pouch of Elements
TREASURED
Thrown Weapon
Ranged
Damage
82 - 245
(81.81 Rating)
Delay
4.0 seconds
Range
2 - 35 meters
Level
71
All Scouts, Berserker, Bruiser, Guardian, Monk
Adornment Slots:
White
ATTUNEABLE
indium brigandine chestguard
Chain Armor (Chest)
Mitigation
163
Level
50
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
indium brigandine handguards
Chain Armor (Hands)
Mitigation
152
Level
50
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
indium brigandine leggings
Chain Armor (Legs)
Mitigation
163
Level
50
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
indium brigandine shoulder pads
Chain Armor (Shoulders)
Mitigation
152
Level
50
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
indium chainmail boots
Chain Armor (Feet)
Mitigation
152
Level
50
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
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Item Discoveries |
Тюрдо was first to discover 8 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).