Silent Palm IV (Grandmaster)
A powerful attack that stifles the target for a short duration.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
181
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
6 seconds
Resistability
24.0% Easier
Level
90
Monk
Effects:
• Inflicts 567 - 946 melee damage on target
• Stifles target
• Epic targets gain an immunity to Stifle effects of 18.0 seconds and duration is reduced to 2.0 seconds.
• Resistibility increases against targets higher than level 109.
Peel II (Grandmaster)
Peel distracts an enemy that doesn't already hate you the most, and forces you to become their target. Peel slowly increases hate with that enemy and applies additional hate when the spell terminates.
FABLED
Target
Enemy
Range
Up to 50.0 meters
Power
75
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
10 seconds
Level
90
Monk
Effects:
• Applies Wane on termination. Lasts for 20.0 seconds.
• Increases Threat to target by 10,531 - 12,729 instantly and by 6,922 - 8,318 every 4 seconds thereafter
• Decreases Combat Mitigation of target by 1.8.
• Forces target to change their selected target to caster instantly and every 2 seconds.
• Increases threat priority of target by 4 positions
• Increases Threat to target by 18,623 - 22,620 instantly and by 11,859 - 14,352 every 2 seconds thereafter
• Decreases Combat Mitigation of target by 1.8.
• Prevents target from changing targets
• Must be not at the top of the hate list of your current target.
Waking Dragon VIII (Grandmaster)
A melee attack that does some extra damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
81
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
91
Monk
Effects:
• Inflicts 424 - 707 melee damage on target
Crouching Tiger VIII (Grandmaster)
Greatly increases defense, deflection, aggression, base avoidance, physical and mental damage mitigation at the cost of offensive melee skills. This is the monk's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
92
Monk
Effects:
• Reduces physical damage done to caster by 5%.
• Adds 2.5% to base avoidance.
• Caster will deflect 16.8% of incoming attacks.
• Increases Parry of caster by 52.1.
• Decreases Slashing, Piercing and Crushing of caster by 29.8.
• Increases Aggression of caster by 31.2.
• Increases Defense and Deflection of caster by 52.1.
• Increases Mitigation of caster vs arcane damage by 3,400.
• Increases the caster's effectiveness of worn armor vs physical damage by 25%.
Five Rings VII (Grandmaster)
Launches a flurry of attacks.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
126
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
94
Monk
Effects:
• Inflicts 295 - 493 melee damage on target
• Inflicts 295 - 493 melee damage on target
• Inflicts 295 - 493 melee damage on target
• Inflicts 295 - 493 melee damage on target
• Inflicts 295 - 493 melee damage on target
Everburning Flame IV (Grandmaster)
Increases the monk's attack rate at the cost of slowly draining health.
FABLED
Target
Caster
Health
182
Casting
1 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
180 seconds
Level
73
Monk
Effects:
• Increases Haste of caster by 48.8.
Dragon Rage VI (Grandmaster)
Every attack the monk makes has a chance to increase hate with the attacked target.
FABLED
Target
Caster
Casting
1 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
90
Monk
Effects:
• On a melee hit this spell may cast Dragon Stance on target of attack. Triggers about 10.0 times per minute.
• Increases Threat to target by 8,133
Flow Like Wind VIII (Grandmaster)
Increases the monk's offensive melee skills and attack speed, at the cost of decreased defense skill. This is the monk's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
95
Monk
Effects:
• Increases Haste of caster by 61.1.
• Increases Potency of caster by 81.0.
• Increases Fervor of caster by 13.9.
• Decreases Defense of caster by 31.0.
• Increases Slashing, Piercing, Crushing and Ranged of caster by 81.9.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
Lightning Palm VII (Grandmaster)
For a short duration, the monk's fists become energized with static, unleashing magic damage with every successful melee hit for up to 8 attacks.
FABLED
Target
Caster
Power
122
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
91
Monk
Effects:
• On a melee hit this spell will cast Jolting Strike on target of attack.
• Inflicts 116 - 193 magic damage on target.
• Grants a total of 8 triggers of the spell.
Devastation Fist VI (Grandmaster)
Deals a devastating strike that will instantly kill weaker enemies. It deals massive damage to stronger opponents. Players (except their pets) are immune to this combat art.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
624
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Resistability
24.0% Easier
Level
93
Bruiser, Monk
Effects:
• Inflicts 3,904 - 6,506 melee damage on target
• Inflicts 100.0% of max health in crushing damage on target.
• If Target is Standard or weaker
Armored VIII (Grandmaster)
Greatly increases agility, defense, parry, aggression, base avoidance, physical and spell damage mitigation at the cost of offensive melee skills. This is the guardian's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
6 seconds
Level
92
Guardian
Effects:
• Reduces physical damage done to caster by 5%.
• Adds 2.5% to base avoidance.
• Decreases Slashing, Piercing and Crushing of caster by 29.8.
• Increases Aggression of caster by 39.1.
• Increases Defense and Parry of caster by 62.5.
• Increases Mitigation of caster vs noxious and arcane damage by 374.
• Increases Mitigation of caster vs elemental damage by 3,740.
• Increases the caster's effectiveness of worn armor vs physical damage by 15%.
Roundhouse Kick VIII (Grandmaster)
A melee attack that deals moderate slashing damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
84
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
94
Monk
Effects:
• Inflicts 453 - 756 slashing damage on target
Outward Calm IV (Grandmaster)
Allows the monk to ward non-physical sources of damage for a short duration.
FABLED
Target
Caster
Power
185
Recovery
0.5 seconds
Recast
90 seconds
Duration
15 seconds
Level
92
Monk
Effects:
• Wards caster against 10,718 points of elemental, noxious and arcane damage
Feign Death V (Grandmaster)
Allows the brawler to sometimes trick enemies into thinking that the brawler is dead. This effect can be cancelled by standing.
FABLED
Target
Caster
Recovery
0.5 seconds
Recast
10 seconds
Duration
43200 seconds
Level
70
Bruiser, Monk
Effects:
• Feigns Death with 98% chance of success
Silent Threat IX (Grandmaster)
Increases the target's hate towards the monk. This ability can be used while the monk is stifled or stunned.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
76
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
43.0% Easier
Level
92
Monk
Effects:
• Increases Threat to target by 9,934 - 12,000
Frozen Palm VIII (Grandmaster)
A high damage melee attack that costs the monk's health instead of power.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Health
187
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
93
Monk
Effects:
• Inflicts 878 - 1,464 cold damage on target
Arctic Talon VI (Grandmaster)
A melee punch attack that dazes the opponent on a successful hit, preventing them from auto attacks for a short duration.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
123
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
3 seconds
Resistability
24.0% Easier
Level
92
Monk
Effects:
• Inflicts 772 - 1,288 cold damage on target
• Dazes target
• Epic targets gain an immunity to Daze effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 111.
![](/images/class_medium/37.png) |
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Item Discoveries |
Vearic was first to discover 17 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).