Karana's Hold III (Grandmaster)
Roots the fury's target in place, preventing them from movement. Every hostile spell or damage received by the target has a chance at breaking the effect.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
60
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
22.4 seconds
Resistability
24.0% Easier
Level
35
Fury
Effects:
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 8 seconds and duration is reduced to 7.5 seconds.
• Resistibility increases against targets higher than level 54.
Death Swarm IV (Grandmaster)
Deals divine damage over time to the target and lowers their defense.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
45
Casting
1 seconds
Recovery
0.5 seconds
Recast
4 seconds
Duration
12 seconds
Resistability
35.4% Easier
Level
31
Fury
Effects:
• Inflicts 76 - 93 divine damage on target instantly and every 3 seconds.
• Decreases Combat Mitigation of target by 1.5.
• Decreases Defense of target by 15.6.
Peerless Predator II (Grandmaster)
The fury takes on the form of a lion, increasing stamina, spell resistance, and base avoidance. While in this form, the fury also gains the ability to see stealthed creatures.
FABLED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
34
Fury
Effects:
• Shapechanges caster into a lion
• Increases STA of caster by 66.0.
• Adds 3.9% to base avoidance.
• Grants See Stealth to caster.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,085.
Nature's Elixir IV (Grandmaster)
Replenishes a large amount of target ally's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
119
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
8.5 seconds
Level
32
Fury
Effects:
• Heals target for 603 - 737.
Armor of Nature III (Grandmaster)
A group augmentation that increases the physical mitigation to the fury's non-fighter allies and the health of the fury's fighter allies.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
33
Fury
Effects:
• Increases Max Health of group members (AE) by 334.5.
• Increases Mitigation of group members (AE) vs physical damage by 319.
• If not fighter
Forest Spirit II (Grandmaster)
A group augmentation that increases the intelligence, wisdom, and spell resistance of the fury's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
32
Fury
Effects:
• Increases INT and WIS of group members (AE) by 41.3.
• Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 118.
Incarcerate (Grandmaster)
Prevents your enemy from movement and stifles them in place for a short duration. Further hostile actions taken against this enemy have a chance to break this spell.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
111
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
10 seconds
Resistability
24.0% Easier
Level
39
Inquisitor
Effects:
• Roots target
• Stifles target
• 20% chance to dispel when target takes damage
• Epic targets gain an immunity to Root and Stifle effects of 30.0 seconds and duration is reduced to 3.3 seconds.
• Resistibility increases against targets higher than level 58.
Deny III (Grandmaster)
An impairment that decreases the target's strength and intelligence.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
49
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Resistability
24.0% Easier
Level
35
Inquisitor
Effects:
• Decreases INT and STR of target by 26.9.
• Reduces the target's ability to bleed through wards by 2.5%
Armor of Seasons III (Grandmaster)
A group augmentation that increases the physical mitigation to the warden's non-fighter allies and the health of the warden's fighter allies.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
33
Warden
Effects:
• Increases Max Health of group members (AE) by 334.5.
• If fighter
• Increases Mitigation of group members (AE) vs physical damage by 319.
• If not fighter
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Item Discoveries |
Gharik was first to discover 9 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).