Entrancing Earring of Calming Waters
FABLED
104 Stamina
104 Primary Attributes
1,832 Resistances
13.7 Casting Speed
7.1 Crit Chance
10.6 Potency
6.3 Crit Bonus
17.3 Reuse Speed
393 Ability Mod
Slots
Ear
Level
92
All Mages, All Priests
Effects:
Astral Dew II
When Equipped:
• This effect will not stack with any rank or tier of itself.
• On a healing spell cast this spell may cast Astral Dew II on target of spell cast. Lasts for 16.0 seconds. Triggers about 2.0 times per minute.
• Heals target for 2,488 - 2,750 instantly and every 2 seconds.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow, Yellow, White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Crusade VII (Adept)
Increases the wisdom, spell resistance, and healing of all the Paladin's allies.
TREASURED
Range
Up to 50.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
94
Paladin
Effects:
• Increases WIS of raid and group members (AE) by 68.4.
• Increases Fervor of raid and group members (AE) by 1.2.
• If priest
• Increases Mitigation of raid and group members (AE) vs elemental, noxious and arcane damage by 248.
• Increases heal amounts of raid members by 3.75%.
Manatap VI (Adept)
Drains power over time from the target and surrounding encounter members. A portion of this power is added over time to the illusionist's group.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
170
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
94
Illusionist
Effects:
• Decreases power of target encounter by 96 instantly and every 4 seconds.
• Increases power of group members (AE) by 70 instantly and every 4 seconds.
Pledge of Armament VII (Adept)
Increases an ally's melee mitigation at the cost of melee mitigation from the crusader. This spell can't be cast upon yourself.
TREASURED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
124
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
93
Paladin, Shadowknight
Effects:
• Increases Mitigation of target vs physical damage by 552.
• Decreases Mitigation of caster vs physical damage by 1,004.
Forceful Chain of Planning
This item appears to be able to be broken down into bloodmetal ore.
FABLED
92 Primary Attributes
92 Stamina
5.6 Crit Bonus
5 Casting Speed
6.3 Crit Chance
9.2 Potency
14.8 Haste
306 Ability Mod
Slots
Neck
Level
90
All Mages
Effects:
Phantasmal Siphon III
When Equipped:
• If adorned on the same item, this effect will not stack with itself.
• On any combat or spell hit this spell may cast Phantasmal Siphon III on target of attack. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 2,341 - 2,587 poison damage on target
• Heals caster for 1,170 - 1,294
• Decreases Mitigation of target vs physical damage by 1,295.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow, Yellow, Green, White
HEIRLOOM ATTUNEABLE
Forceful Stein of Terrolus
This item appears to be able to be broken down into bloodmetal ore.
FABLED
92 Primary Attributes
92 Stamina
5.6 Crit Bonus
24.2 DPS
6.3 Crit Chance
9.2 Potency
6.3 Reuse Speed
306 Ability Mod
Type
Symbols
Slots
Secondary, Ranged
Level
90
All Mages
Effects:
Velium Flames III
When Equipped:
• If adorned on the same item, this effect will not stack with itself.
• On a critical spell hit this spell may cast Velium Flames III on target of spell. Lasts for 16.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 4,555 - 5,035 heat damage on target.
• Decreases Mitigation of target vs elemental damage by 1,787.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical combat hit this spell may cast Velium Flames III on target of attack. Lasts for 16.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 4,555 - 5,035 heat damage on target.
• Decreases Mitigation of target vs elemental damage by 1,787.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, White, Yellow, Yellow
HEIRLOOM LORE-EQUIP ATTUNEABLE
Blessed Chain Pants of the Badland Scion
LEGENDARY
45 Stamina
45 Primary Attributes
9.5 DPS
2.2 Crit Chance
3.6 Potency
0.7 Crit Bonus
5 Haste
2.3 Reuse Speed
Chain Armor (Legs)
Mitigation
350
Level
78
Defiler, Mystic
Adornment Slots:
White, Turquoise
ATTUNEABLE
Hand Wraps of the Desert Madman
LEGENDARY
45 Stamina
45 Primary Attributes
8 Combat Skills
2.2 Crit Chance
3.7 Potency
4.9 Max Health
0.8 Crit Bonus
Leather Armor (Hands)
Mitigation
267
Level
78
Bruiser, Monk
Adornment Slots:
White, Turquoise
ATTUNEABLE
Recurve of Purity
LEGENDARY
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
1 Crit Chance
1.6 Potency
2.2 Haste
Bow
Ranged
Damage
85 - 482
(63.01 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
60
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Turquoise
ATTUNEABLE
Ovate's Chausses
TREASURED
24 Primary Attributes
24 Stamina
9 Combat Skills
0.6 Crit Chance
0.9 Potency
1.1 Haste
Chain Armor (Legs)
Mitigation
236
Level
50
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
Braided Belt of the Firesoul
TREASURED
24 Primary Attributes
24 Stamina
9 Combat Skills
0.6 Crit Chance
0.9 Potency
21 Ability Mod
Slots
Waist
Level
50
Adornment Slots:
White, Turquoise
ATTUNEABLE
Highwayman's Chain Shoes
TREASURED
24 Primary Attributes
24 Stamina
9 Combat Skills
0.6 Crit Chance
0.9 Potency
1.1 Haste
Chain Armor (Feet)
Mitigation
220
Level
50
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
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Item Discoveries |
Ratteroo was first to discover 12 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).