Overking's Mitts of Battle
TREASURED
31 Primary Attributes
31 Stamina
429 Resistances
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
2 Combat Power Regen
3.2 Multi Attack
Cloth Armor (Hands)
Mitigation
139
Level
66
All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE
Arcane Belt of Elements
TREASURED
22 Stamina
30 Primary Attributes
Slots
Waist
Level
71
All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Black
ATTUNEABLE
Emperor's Buckler of the Iron-heart
TREASURED
30 Stamina
23 Primary Attributes
Buckler (Shield)
Slots
Secondary
Protection
386
Level
71
All Priests, Assassin, Berserker, Brigand, Dirge, Guardian, Paladin, Ranger, Shadowknight, Swashbuckler, Troubador
Adornment Slots:
White
ATTUNEABLE
Overking's Pouch of Vision
TREASURED
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
33 Ability Mod
Thrown Weapon
Ranged
Damage
75 - 226
(75.25 Rating)
Delay
4.0 seconds
Range
2 - 35 meters
Level
66
All Scouts, Berserker, Bruiser, Guardian, Monk
Adornment Slots:
White, Turquoise
ATTUNEABLE
Opulent Belt of the Soldier
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
1 Crit Chance
1.6 Potency
32 Ability Mod
Slots
Waist
Level
66
All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Black, Turquoise
ATTUNEABLE
Arcane Sleeves of Mirrors
TREASURED
30 Primary Attributes
284 Resistances
Cloth Armor (Forearms)
Mitigation
134
Level
71
All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White
ATTUNEABLE
Arcane Leggings of the Knight
TREASURED
30 Primary Attributes
213 Resistances
Chain Armor (Legs)
Mitigation
316
Level
71
Assassin, Berserker, Brigand, Defiler, Dirge, Guardian, Inquisitor, Mystic, Paladin, Ranger, Shadowknight, Swashbuckler, Templar, Troubador
Adornment Slots:
White
ATTUNEABLE
Arcane Band of Light
TREASURED
Slots
Wrist
Level
71
All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White
ATTUNEABLE
Opulent Skullcap of Battle
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
5.3 DPS
1 Crit Chance
1.6 Potency
1.9 Combat Power Regen
Leather Armor (Head)
Mitigation
225
Level
66
All Fighters, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE
Emperor's Skullcap of Beasts
TREASURED
30 Primary Attributes
213 Resistances
Leather Armor (Head)
Mitigation
243
Level
71
All Fighters, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White
ATTUNEABLE
Berserk Rage VII (Master)
Builds rage within the berserker, granting a chance at becoming berserk while in combat. While berserk, attack speed and Damage Per Second is increased.
FABLED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
180 seconds
Level
74
Berserker
Effects:
• On any combat or spell hit this spell may cast Berserk on target. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases Fervor of target by 1.2.
• Increases Haste of target by 31.3.
• Increases DPS of target by 31.3.
• When damaged this spell has a 30% chance to cast Berserk on target. Lasts for 10.0 seconds.
• Increases Fervor of target by 1.2.
• Increases Haste of target by 31.3.
• Increases DPS of target by 31.3.
• On a kill this spell will cast Berserk on target. Lasts for 10.0 seconds.
• Increases Fervor of target by 1.2.
• Increases Haste of target by 31.3.
• Increases DPS of target by 31.3.
Arctic Blast V (Master)
Two precise ranged attacks that deal cold damage. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target becomes snared. This requires a ranged weapon.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
96
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
21.0% Easier
Level
71
Swashbuckler
Effects:
• Applies Snare on termination. Lasts for 24.0 seconds.
• Slows target by 65.3%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Inflicts 318 - 530 cold damage on target
• Inflicts 318 - 530 cold damage on target
• If weapon equipped in Ranged
Mana Cloak III (Journeyman)
Augmentation, placed upon you and your group, which provides the chance to gain power back when receiving any damage.
HANDCRAFTED
Target
Group (AE)
Casting
2 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
30 seconds
Level
71
Coercer, Illusionist
Effects:
• When any damage is received this spell will cast Mana Breeze on target.
• Increases power of caster by 304.
• Grants a total of 3 triggers of the spell.
Soulrot VIII (Journeyman)
Quickly deals disease damage over time to an enemy.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
97
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Duration
4 seconds
Resistability
25.2% Easier
Level
71
Necromancer
Effects:
• Inflicts 72 - 97 disease damage on target instantly and every second.
Vampire Bats IV (Journeyman)
Deals piercing damage over time to target enemy and decreases their defense.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
195
Casting
2 seconds
Recovery
0.5 seconds
Recast
12 seconds
Duration
24 seconds
Resistability
25.2% Easier
Level
71
Conjuror, Necromancer
Effects:
• Inflicts 89 - 133 piercing damage on target instantly and every 4 seconds.
• Decreases Defense of target by 23.5.
Hemorrhage VIII (Journeyman)
Deals instant mental damage and interrupts an opponent. This spell has a fast casting time.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
91
Casting
1 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
71
Coercer
Effects:
• Interrupts target
• Inflicts 274 - 370 mental damage on target.
Flames of Velious III (Journeyman)
Deals instant cold and heat damage and greatly slows movement speed for a short time.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
260
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
4 seconds
Resistability
25.2% Easier
Level
71
Warlock, Wizard
Effects:
• Inflicts 553 heat damage on target.
• Inflicts 553 cold damage on target.
• Slows target by 44.9%.
Earthquake V (Journeyman)
Violently shakes the earth around the conjuror, dealing magic damage and knocking down all nearby enemies.
HANDCRAFTED
Target
Caster
Power
293
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
71
Conjuror
Effects:
• Applies Knockdown on termination. Lasts for 1.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 4.5 seconds and duration is reduced to 0.5 seconds.
• Interrupts targets in Area of Effect
• Inflicts 352 - 1,056 magic damage on targets in Area of Effect.
Stupefy V (Journeyman)
Stuns the target and nearby encounter members.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
9087
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
6.4 seconds
Resistability
14.4% Harder
Level
71
Coercer
Effects:
• Stuns target encounter
• Epic targets gain an immunity to Stun effects of 19.1 seconds and duration is reduced to 2.1 seconds.
• Resistibility increases against targets higher than level 149.
Dissolve VIII (Journeyman)
Deals instant poison damage to the targeted enemy.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
130
Casting
2 seconds
Recovery
0.5 seconds
Recast
4 seconds
Resistability
25.2% Easier
Level
71
Warlock
Effects:
• Inflicts 444 - 824 poison damage on target.
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Item Discoveries |
Snorkle was first to discover 31 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).