Doomseer Boots
FABLED
34 Primary Attributes
34 Stamina
14 Combat Skills
0.4 Crit Bonus
1.4 Casting Speed
1.5 Crit Chance
2 Potency
48 Ability Mod
Chain Armor (Feet)
Mitigation
328
Level
70
All Scouts, Defiler, Inquisitor, Mystic, Templar
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Onyx Adamantine Gauntlets
FABLED
34 Primary Attributes
34 Stamina
14 Combat Skills
0.4 Crit Bonus
1.5 Crit Chance
2 Potency
1.5 Reuse Speed
48 Ability Mod
Chain Armor (Hands)
Mitigation
328
Level
70
Defiler, Inquisitor, Mystic, Templar
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Acrid Sanguine Chestguard
FABLED
32 Primary Attributes
32 Stamina
13 Combat Skills
0.4 Crit Bonus
1.2 Crit Chance
1.8 Potency
40 Ability Mod
Chain Armor (Chest)
Mitigation
351
Level
70
Defiler
Adornment Slots:
White, Turquoise
HEIRLOOM ATTUNEABLE
Doomseer Bracers
LEGENDARY
33 Primary Attributes
33 Stamina
13 Combat Skills
0.4 Crit Bonus
1.3 Casting Speed
1.4 Crit Chance
1.9 Potency
46 Ability Mod
Chain Armor (Forearms)
Mitigation
293
Level
70
All Scouts, Defiler, Inquisitor, Mystic, Templar
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Blue Scaled Coat of Rebellion
LEGENDARY
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.2 Crit Chance
1.7 Potency
38 Ability Mod
Plate Armor (Chest)
Mitigation
418
Level
66
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
Fleshripper
LEGENDARY
62 Primary Attributes
62 Stamina
24 Combat Skills
0.6 Crit Bonus
1 AE Auto
2.2 Crit Chance
3.4 Potency
Great Axe
Two-Handed Slashing
Damage
72 - 410
(80.44 Rating)
Delay
6.0 seconds
Level
60
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Turquoise, White
LORE ATTUNEABLE
Broken Slashing Claw
Sword
One-Handed Slashing
Damage
39 - 117
(39.12 Rating)
Delay
4.0 seconds
Level
60
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Adornment Slots:
White
Hoo'Loh's Defiled Hat
LEGENDARY
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.2 Crit Chance
1.7 Potency
38 Ability Mod
Chain Armor (Head)
Mitigation
297
Level
60
Defiler
Effects:
Hooluk in a Hat
Applies Hooluk in a Hat when Activated.
• Summons a pet Hooluk
• The casting time of Hooluk in a Hat is 4.0 seconds and the reuse time of the spell is 2.0 seconds
Adornment Slots:
White, Turquoise
NO-TRADE
Crimson Draconist Hat
LEGENDARY
32 Primary Attributes
32 Stamina
13 Combat Skills
0.4 Crit Bonus
1.2 Crit Chance
1.8 Potency
40 Ability Mod
Cloth Armor (Head)
Mitigation
147
Level
68
Adornment Slots:
White, Turquoise
HEIRLOOM ATTUNEABLE
Adamantine Orate Gauntlets
LEGENDARY
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
3.2 Multi Attack
Plate Armor (Hands)
Mitigation
408
Level
67
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
Wand of Oblivion
LEGENDARY
32 Primary Attributes
32 Stamina
13 Combat Skills
0.4 Crit Bonus
1.2 Casting Speed
1.2 Crit Chance
1.8 Potency
Type
Symbols
Slots
Secondary, Ranged
Level
68
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Drakeborn Bludgeoner
LEGENDARY
32 Primary Attributes
32 Stamina
13 Combat Skills
0.4 Crit Bonus
1.2 Crit Chance
1.8 Potency
40 Ability Mod
Hammer
One-Handed Crushing
Damage
36 - 205
(60.2 Rating)
Delay
4.0 seconds
Level
68
All Fighters, All Mages, All Priests, Beastlord
Adornment Slots:
White, Turquoise
LORE-EQUIP ATTUNEABLE
Devouring Mist II (Adept)
Siphons armor mitigation on the target and surrounding encounter members within the area of effect. For each affected target, the shadowknight's armor mitigation is increased.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
142
Casting
2 seconds
Recovery
0.5 seconds
Recast
120 seconds
Duration
72 seconds
Resistability
25.2% Easier
Level
70
Shadowknight
Effects:
• Applies Devouring Mist. Lasts for 1 minute 12 seconds.
• Increases Mitigation of caster vs physical damage by 252.
• Decreases Combat Mitigation of target encounter by 2.5.
• Decreases Mitigation of target encounter vs physical damage by 1,260.
Devour Vitae IV (Adept)
Drains life from the target, and returns a portion as health replenishment to the shadowknight.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
85
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
25.2% Easier
Level
70
Shadowknight
Effects:
• Inflicts 387 - 473 disease damage on target.
• Heals caster for 5.4 - 6.6% of caster's max health.
• This effect cannot be critically applied.
Harm Touch IV (Master)
Deals a great amount of disease damage to the target that is difficult for the target to resist against. This ability does not have a casting time, nor does it cost power, but it has a significant reuse timer.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Recovery
0.5 seconds
Recast
300 seconds
Level
62
Shadowknight
Effects:
• Inflicts 3,255 - 5,426 disease damage on target.
Storm of Arrows II (Adept)
A ranged area attack centered at the target that deals great damage to the target and nearby encounter members.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
142
Casting
2 seconds
Recovery
0.5 seconds
Recast
180 seconds
Resistability
12.0% Easier
Level
70
Ranger
Effects:
• Inflicts 1,208 - 2,014 ranged damage on target encounter
• Requires bow or aim
Berserker Onslaught IV (Master)
A powerful melee attack that strikes all enemies in an arc in front of the berserker.
FABLED
Target
Caster
Power
166
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Resistability
21.0% Easier
Level
70
Berserker
Effects:
• Inflicts 716 - 1,331 melee damage on targets in Area of Effect
Villainy V (Adept)
Increases agility, base avoidance, resistances, and Multi-Attack Chance of the assassin.
TREASURED
Target
Caster
Power
93
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
69
Assassin
Effects:
• Increases AGI of caster by 65.0.
• Adds 18.7% to base avoidance.
• Increases Multi Attack of caster by 52.3.
• Increases Mitigation of caster vs physical damage by 331.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,292.
Focus Aim IV (Adept)
Greatly improves the ranger's ranged skill and accuracy with increased attack speed and Multi-Attack Chance for a short duration at the cost of all melee skills. This ability does not cost power and can be used while stifled.
TREASURED
Target
Caster
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
10 seconds
Level
64
Ranger
Effects:
• Applies Nature's Focus. Lasts for 10.0 seconds.
• Increases Accuracy of group members (AE) by 18.0%.
• Increases Slashing, Piercing and Crushing of group members (AE) by 103.7.
• Increases Accuracy of caster by 6.0%.
• Increases Haste of caster by 64.5.
• Increases Multi Attack of caster by 74.9.
• Decreases Piercing and Slashing of caster by 192.0.
• Increases Ranged of caster by 92.2.
Gem of V
This is an odd glass gem. There is a foreign numerical symbol cut into the stone.
NO-VALUE NO-TRADE LORE
![](/images/class_medium/20.png) |
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Item Discoveries |
Nimsul was first to discover 46 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).