Constructed Mantle of the Journey
0/1 purple malice gem slots filled.
FABLED
359 Primary Attributes
854 Stamina
30.8 Crit Bonus
30.8 Potency
10.4 Max Health
112.6 Haste
Cloth Armor (Shoulders)
Mitigation
680
Level
100
All Mages
Adornment Slots:
White, Purple
NO-TRADE
Abuse VII (Ancient)
Interrupts and increases the hate of all enemies in an encounter towards the bruiser.
MYTHICAL
Target
Enemy
Range
Up to 15.0 meters
Power
107
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
45.2% Easier
Level
86
Bruiser
Effects:
• Interrupts target encounter
• Increases Threat to target encounter by 8,202 - 9,883
Nightmare IV (Grandmaster)
Deals mental damage over time to the target and decreases their arcane resistance.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
62
Casting
1 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
56
Illusionist
Effects:
• Inflicts 104 - 127 mental damage on target instantly and every 6 seconds.
• Decreases Mitigation of target vs arcane damage by 941.
Paranoia VI (Grandmaster)
Temporarily stuns the illusionist's target and deals mental damage.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
190
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
3 seconds
Resistability
8.8% Easier
Level
69
Illusionist
Effects:
• Inflicts 473 - 710 mental damage on target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 88.
Phantasmal Awe IV (Grandmaster)
Mesmerizes target opponent and nearby encounter members, and removes them from being affected by any area effects.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
239
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
24 seconds
Resistability
1.2% Easier
Level
65
Illusionist
Effects:
• Mesmerizes target encounter
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 1 minute 12 seconds and duration is reduced to 8.0 seconds.
• Resistibility increases against targets higher than level 84.
Extract Mana V (Grandmaster)
Slowly converts the illusionist's health into power over time.
FABLED
Target
Caster
Health
98
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Level
69
Illusionist
Effects:
• Increases power of caster by 74 instantly and every 4 seconds.
Regalia II (Grandmaster)
An additional mesmerization spell for the illusionist that costs less but lasts for a shorter duration. Mesmerization breaks if the target receives any damage. This spell cannot be interrupted or fizzled.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
100
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
17.5 seconds
Resistability
24.0% Easier
Level
54
Illusionist
Effects:
• Mesmerizes target
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 52.5 seconds and duration is reduced to 5.8 seconds.
• Resistibility increases against targets higher than level 73.
Paranoia V (Grandmaster)
Temporarily stuns the illusionist's target and deals mental damage.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
153
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
3 seconds
Resistability
8.8% Easier
Level
55
Illusionist
Effects:
• Inflicts 360 - 540 mental damage on target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 74.
Bewilderment III (Grandmaster)
Stuns the target and nearby encounter members for a short duration.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
145
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
1 seconds
Resistability
1.2% Easier
Level
44
Illusionist
Effects:
• Stuns target encounter
• Epic targets gain an immunity to Stun effects of 3.0 seconds and duration is reduced to 0.3 seconds.
• Resistibility increases against targets higher than level 63.
Dismay III (Grandmaster)
An impairment that decreases the enemies offensive abilities.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
93
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
72 seconds
Resistability
35.4% Easier
Level
50
Illusionist
Effects:
• Decreases Fervor of target by 0.2.
• Decreases Crushing, Piercing, Slashing and Ranged of target by 37.8.
Theorems III (Grandmaster)
An impairment on the target that deals mental damage whenever they are struck by a damaging spell.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
222
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
40 seconds
Resistability
24.0% Easier
Level
60
Illusionist
Effects:
• When damaged with a spell this spell will cast Theorems on target. This effect normalizes based off of a three second triggering event.
• Inflicts 580 - 709 mental damage on target.
• Grants a total of 3 triggers of the spell.
Regalia III (Grandmaster)
An additional mesmerization spell for the illusionist that costs less but lasts for a shorter duration. Mesmerization breaks if the target receives any damage. This spell cannot be interrupted or fizzled.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
125
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
24.0% Easier
Level
68
Illusionist
Effects:
• Mesmerizes target
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 1 minute and duration is reduced to 6.7 seconds.
• Resistibility increases against targets higher than level 87.
Aneurysm V (Grandmaster)
Dazes the target and deals instant mental damage. Daze prevents the target from making normal auto attacks.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
184
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
10.5 seconds
Resistability
24.0% Easier
Level
67
Illusionist
Effects:
• Inflicts 514 - 628 mental damage on target.
• Dazes target
• Epic targets gain an immunity to Daze effects of 31.5 seconds and duration is reduced to 3.5 seconds.
• Resistibility increases against targets higher than level 86.
Entrance VI (Grandmaster)
Mesmerizes the target and removes them from being affected by area of effect spells for a short duration. Mesmerization breaks if the target receives any damage. This spell cannot be interrupted.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
182
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
40 seconds
Resistability
24.0% Easier
Level
66
Illusionist
Effects:
• Mesmerizes target
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 2 minutes and duration is reduced to 13.3 seconds.
• Resistibility increases against targets higher than level 85.
Prismatic Chaos III (Grandmaster)
An augmentation placed on the illusionist's ally that deals additional mental damage every time they hit for up to 3 hits.
FABLED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
156
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
15 seconds
Level
56
Illusionist
Effects:
• On a combat hit this spell will cast Prismatic Shock on target of attack.
• Inflicts 440 - 538 mental damage on target.
• Grants a total of 3 triggers of the spell.
Bewilderment IV (Grandmaster)
Stuns the target and nearby encounter members for a short duration.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
188
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
1 seconds
Resistability
1.2% Easier
Level
58
Illusionist
Effects:
• Stuns target encounter
• Epic targets gain an immunity to Stun effects of 3.0 seconds and duration is reduced to 0.3 seconds.
• Resistibility increases against targets higher than level 77.
Flash of Brilliance III (Grandmaster)
A group augmentation that significantly increases intelligence, focus, and casting techniques of the illusionist's group for a short duration. Increases to casting technique makes it more difficult for enemies to outright resist your group's spells.
FABLED
Target
Group (AE)
Power
148
Casting
1 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
53
Illusionist
Effects:
• Increases INT of group members (AE) by 139.1.
• Increases Focus, Disruption, Subjugation, Ministration and Ordination of group members (AE) by 53.4.
Club of Eternal Damnation
FABLED
435 Primary Attributes
985 Stamina
26.1 Crit Bonus
19.2 Casting Speed
143.9 Crit Chance
26.1 Potency
73.1 Haste
Staff
One-Handed Crushing
Damage
140 - 796
(233.99 Rating)
Delay
4.0 seconds
Level
100
Adornment Slots:
White, Purple, Cyan
HEIRLOOM ATTUNEABLE
Resilient Malevolent Symbol
With an effort of will you can reshape this item to suit your needs.
FABLED
When unpacked, grants these items:
Club of Eternal Damnation
Warrior's Rest
Shield of Fate's Theft
HEIRLOOM NO-VALUE LORE
Ornamental Dagger of Reforging
FABLED
361 Primary Attributes
714 Stamina
21.7 Crit Bonus
24 Casting Speed
120.4 Crit Chance
21.7 Potency
2,412 Ability Mod
Dagger
One-Handed Piercing
Damage
131 - 740
(217.51 Rating)
Delay
4.0 seconds
Level
100
All Mages, All Scouts, Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Adornment Slots:
White, Purple, Cyan
LORE ATTUNEABLE NO-VALUE
|
|
Item Discoveries |
Vaehina was first to discover 2,058 items* on their server**.
|
*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).