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Sacred Armor II (Adept)
A group augmentation which increases max health of the fighters in the inquisitor's group and physical mitigation of the non-fighters in the inquisitor's group.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
15 seconds
Level
19

Inquisitor
Effects:
  Increases Max Health of group members (AE) by 5.3%.
  Increases Mitigation of group members (AE) vs physical damage by 134.
  If not fighter

Spine Shot (Apprentice)
A ranged attack that deals very high damage from flanking or behind. It requires a ranged weapon.
Target
Enemy
Range
2.0 - 25.0 meters
Power
34
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
15

Assassin
Effects:
  Inflicts 112 - 187 ranged damage on target
  If weapon equipped in Ranged
  Must be flanking or behind

Cunning Defense (Apprentice)
Increases defense, parry, agility, and base avoidance of the assassin, while reducing the offensive melee skills and combat attack damage of the assassin. This is the assassin's primary defensive stance.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
18

Assassin
Effects:
  Increases AGI of caster by 13.9.
  Adds 1.5% to base avoidance.
  Decreases Slashing and Piercing of caster by 13.8.
  Increases Parry of caster by 7.7.
  Increases Defense of caster by 10.3.

Whirling Blades (Apprentice)
Grants the assassin a chance to strike for an additional attack with each successful melee hit and increases offensive combat skills, at the cost of decreased defense. This is the assassin's primary offensive stance.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
17

Assassin
Effects:
  Increases Fervor of caster by 0.7.
  Decreases Defense of caster by 5.1.
  Increases Slashing, Piercing, Ranged and Crushing of caster by 7.3.
  On a melee hit this spell may cast Swipe on target of attack. Triggers about 2.0 times per minute.
  Inflicts 37 - 62 melee damage on target

Masked Strike II (Apprentice)
An attack made from the side that deals moderate damage and stealths the assassin.
Target
Enemy
Range
Up to 5.0 meters
Power
19
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
0.1 seconds
Resistability
12.0% Easier
Level
19

Assassin
Effects:
  Applies Shroud on termination. Lasts for 36.0 seconds.
  Grants stealth to caster
  Suspends caster's movement speed enhancements
  Inflicts 55 - 92 melee damage on target
  Must be flanking or behind

Impale (Apprentice)
Deals medium damage and causes the target to bleed, dealing additional piercing damage over time.
Target
Enemy
Range
Up to 5.0 meters
Power
20
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
13

Assassin
Effects:
  Inflicts 21 - 35 piercing damage on target
  Inflicts 6 - 10 piercing damage on target instantly and every 4 seconds.
Endoriae
35 Assassin
Item Discoveries
Endoriae was first to discover 6 items* on their server**.
Item Discovery Date
Sacred Armor II (Adept)2006-02-05 08:35:41 PM
Spine Shot (Apprentice)2006-02-06 12:27:32 AM
Cunning Defense (Apprentice)2006-02-06 12:24:28 AM
Whirling Blades (Apprentice)2006-02-06 12:27:21 AM
Masked Strike II (Apprentice)2006-02-06 12:25:50 AM
Impale (Apprentice)2006-02-06 12:25:16 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).