Crude Fashioned Steel Idol
MASTERCRAFTED
7 Stamina
7 Primary Attributes
3 Combat Skills
Type
Symbols
Slots
Secondary, Ranged
Level
22
All Mages, All Priests, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE
Scintillating Restorative Clasp
LEGENDARY
Adds the following to an item:
Type:
White Adornment
Slots:
Neck
Level
60
NO-VALUE
Deadly Focus II (Expert)
Increases the Multi-Attack Chance and melee offensive skills of the assassin.
MASTERCRAFTED LEGENDARY
Target
Caster
Power
111
Casting
1 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
36 seconds
Level
54
Assassin
Effects:
• Increases Crit Bonus of caster by 65.5.
• Increases Accuracy of caster by 7.7%.
• Increases Multi Attack of caster by 57.9.
• Increases Piercing, Slashing and Crushing of caster by 24.9.
Snaring Shot II (Apprentice)
A ranged attack that slows target's movement on a successful hit. A bow is required.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
79
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
58
Ranger
Effects:
• Inflicts 155 - 259 ranged damage on target
• Slows target by 40.3%.
• 10% chance to dispel when target receives hostile action
• Requires bow or aim
Rejuvenating Celebration III (Apprentice)
Increases in-combat health regeneration and stamina of the troubador's group.
HANDCRAFTED
Target
Group (AE)
Power
79
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
6 seconds
Level
58
Troubador
Effects:
• Increases STA of group members (AE) by 40.2.
• Increases Combat Health Regen of group members (AE) by 75.0.
Searing Shot V (Apprentice)
Two precise arrow attacks that deal heat damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
79
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
58
Ranger
Effects:
• Inflicts 139 - 232 heat damage on target
• Inflicts 139 - 232 heat damage on target
• Requires bow or aim
Jael's Dreadful Deprivation IV (Apprentice)
Two ranged attacks that deal disease damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target is rooted for a short duration. This requires a ranged weapon.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
79
Casting
1 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
58
Dirge
Effects:
• Inflicts 120 - 201 disease damage on target
• Inflicts 120 - 201 disease damage on target
• Roots target
• If weapon equipped in Ranged
• Epic targets gain an immunity to Root effects of 18.0 seconds and duration is reduced to 2.0 seconds.
• Resistibility increases against targets higher than level 77.
Singing Shot IV (Apprentice)
Two ranged attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target becomes stifled for a short time. This requires a ranged weapon.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
79
Casting
1 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
58
Troubador
Effects:
• Inflicts 120 - 201 mental damage on target
• Inflicts 120 - 201 mental damage on target
• Stifles target
• If weapon equipped in Ranged
• Requires bow or aim
• Epic targets gain an immunity to Stifle effects of 18.0 seconds and duration is reduced to 2.0 seconds.
• Resistibility increases against targets higher than level 77.
Flamboyant Strike II (Apprentice)
An offensive attack that cripples the target's intelligence.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
79
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Resistability
12.0% Easier
Level
58
Swashbuckler
Effects:
• Inflicts 160 - 268 melee damage on target
• Decreases INT of target by 90.0.
Double Blast IV (Apprentice)
Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target becomes knocked down. This requires a ranged weapon.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
79
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
58
Brigand
Effects:
• Applies Knockdown on termination. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 155 - 259 ranged damage on target
• Inflicts 155 - 259 ranged damage on target
• If weapon equipped in Ranged
Elemental Concerto II (Apprentice)
Increases elemental resistance of all the troubador's allies.
HANDCRAFTED
Range
Up to 10.0 meters
Power
79
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
600 seconds
Level
58
Troubador
Effects:
• Applies Orchestrated Symphony.
• Increases Mitigation of group members (AE) vs elemental damage by 812.
• Increases Mitigation of raid and group members (AE) vs elemental damage by 812.
Devious Blade III (Apprentice)
An attack that enrages the target, causing the next person it attacks to generate much more hate for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
79
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
10 seconds
Level
58
Swashbuckler
Effects:
• Inflicts 312 - 381 melee damage on target
• On a melee hit this spell will cast Blamed on target of attack. Lasts for 10.0 seconds.
• Increases Hate Gain of target by 30.0.
• Grants a total of 1 trigger of the spell.
Desperate Thrust II (Apprentice)
A desperate attack, that causes both the brigand and the target to lower their defenses for a short time.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
79
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Resistability
12.0% Easier
Level
58
Brigand
Effects:
• Inflicts 285 - 476 melee damage on target
• Decreases Combat Mitigation of target by 0.3.
• Decreases Defense of target by 17.4.
• Decreases Defense of caster by 17.4.
Stunning Blow III (Apprentice)
An attack that stuns the target for a short time.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
79
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
4 seconds
Resistability
12.0% Easier
Level
58
Brigand
Effects:
• Inflicts 285 - 476 melee damage on target
• Stuns target
• Epic targets gain an immunity to Stun effects of 12.0 seconds and duration is reduced to 1.3 seconds.
• Resistibility increases against targets higher than level 77.
Daro's Sorrowful Dirge III (Apprentice)
Decreases target encounter's movement speed and attack rate. This song requires a recurrent power cost to maintain.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
31
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Resistability
25.2% Easier
Level
58
Dirge
Effects:
• Decreases Haste of target encounter by 15.8.
• Slows target encounter by 20.2%.
Crippling Strike II (Apprentice)
An attack that severely lowers target's defense on a successful hit from flanking or behind.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
119
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
58
Assassin
Effects:
• Inflicts 429 - 715 melee damage on target
• Decreases Defense of target by 26.1.
• Must be flanking or behind
Improvised Weapon III (Apprentice)
A ranged piercing attack that does not require using an equipped ranged weapon.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
53
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
58
Assassin
Effects:
• Inflicts 241 - 402 piercing damage on target
Deadly Shot V (Apprentice)
Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. This requires a ranged weapon.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
79
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
58
Assassin
Effects:
• Inflicts 117 - 196 ranged damage on target
• Inflicts 117 - 196 ranged damage on target
• If weapon equipped in Ranged
Arrow Rip III (Apprentice)
An attack that deals damage as the ranger attempts to rip an arrow from the target.
HANDCRAFTED
Target
Enemy
Range
Up to 10.0 meters
Power
79
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
58
Ranger
Effects:
• Inflicts 235 - 393 melee damage on target
• Returns the last arrow used to the ranger.
Arctic Blast IV (Apprentice)
Two precise ranged attacks that deal cold damage. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target becomes snared. This requires a ranged weapon.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
79
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
58
Swashbuckler
Effects:
• Applies Snare on termination. Lasts for 24.0 seconds.
• Slows target by 40.3%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Inflicts 155 - 259 cold damage on target
• Inflicts 155 - 259 cold damage on target
• If weapon equipped in Ranged
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Item Discoveries |
Yuki was first to discover 74 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).