Fear (Apprentice)
Forces target to flee in fear. The fear effect has a chance to break each time the target is attacked or cast upon.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
72
Casting
1 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
10 seconds
Resistability
12.0% Easier
Level
24
Necromancer
Effects:
• Decreases Combat Mitigation of target by 0.2.
• Makes target afraid
• 30% chance to dispel when target takes damage
• Resistibility increases against targets higher than level 43.
Hunker Down II (Adept)
Increases the physical mitigation of the guardian in exchange for decreased attack speed. Also grants a chance to root any opponent the guardian strikes in melee. In PVP combat, this will also increase the heals that you receive.
TREASURED
Target
Caster
Power
19
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
27
Guardian
Effects:
• Decreases Haste of caster by 12.7.
• Increases Mitigation of caster vs physical damage by 324.
• On a melee hit this spell may cast Pin on target of attack. Lasts for 10.0 seconds. Triggers about 5.0 times per minute.
• Roots target
• 5% chance to dispel when target takes damage
• 5% chance to dispel when target receives hostile action
• Epic targets gain an immunity to Root effects of 30.0 seconds and duration is reduced to 3.3 seconds.
Spirit of the Bat (Apprentice)
Grants an ally increased power regeneration, increased power pool, agility, and base avoidance. This spell does not require any concentration, but can only be maintained on a single ally.
Target
Group Friend
Range
Up to 35.0 meters
Power
35
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
6 seconds
Level
35
Fury, Warden
Effects:
• Increases AGI of target by 12.8.
• Adds 0.6% to base avoidance.
• Increases Combat Power Regen of target by 6.4.
• Increases Max Power of target by 78.4.
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Item Discoveries |
Baahlzz was first to discover 3 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).