Involuntary Gift II (Master)
An impairment that causes the enemy to sometimes replenish the health of the target and nearby allies that they are attacking. When this effect triggers, it also cures trauma impairments of the target they are attacking.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
67
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
21.0% Easier
Level
49
Templar
Effects:
• On any combat or spell hit this spell may cast Involuntary Cure on target of attack. Triggers about 4.0 times per minute.
• Dispels 88 levels of physical hostile effects on target
• Heals targets in Area of Effect for 166 - 202.
• You cannot cast this spell while under the effects of something that suppresses the use of group cures!
reinforced brigandine shoulder pads
FABLED
13 Stamina
13 Primary Attributes
5 Combat Skills
Chain Armor (Shoulders)
Mitigation
187
Level
40
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
reinforced leather gloves
FABLED
13 Stamina
13 Primary Attributes
5 Combat Skills
Leather Armor (Hands)
Mitigation
153
Level
40
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
thulzite woven skullcap
TREASURED
13 Stamina
13 Primary Attributes
5 Combat Skills
Leather Armor (Head)
Mitigation
136
Level
40
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
a small humanoid skull
A small skull of a humanoid creature. A merchant might pay a few coin for this item.
Synergism II (Master)
An augmentation placed on the illusionist's ally that grants them a chance at dealing additional mental damage. If the recipient of this spell is not a fighter class and not a pet, their target's hate towards them after every hostile spell they cast has a chance of being reduced.
FABLED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
49
Illusionist
Effects:
• On a hostile spell hit this spell has a 33% chance to cast Dynamism on target of spell.
• Decreases Threat to target by 441 - 539
• If profession other than Fighter
• Inflicts 188 - 230 mental damage on target.
Ancient Silvered Tunic
TREASURED
20 Primary Attributes
20 Stamina
8 Combat Skills
0.3 Crit Chance
0.6 Potency
15 Ability Mod
Chain Armor (Chest)
Mitigation
223
Level
50
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Sinister Countenance III (Master)
The defiler takes on a wraith form, increasing wisdom, spell resistance, and stamina. While in this form, the defiler also gains the ability to see invisible creatures.
"His purpose unknown, his form befouled; By the dark rituals of days past" - Serina Melosine, from her poem "Keep of Immortality"
FABLED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
48
Defiler
Effects:
• Shapechanges caster into a chaos essence
• Increases STA of caster by 52.5.
• Increases WIS of caster by 119.7.
• Grants See Invisibility to caster.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,824.
"History of the Runnyeye Goblins, Vol. I"
This item may be placed on the floor of all house types.
This completed book can be placed in your house and read.
Flowing Everliving Tunic
TREASURED
19 Primary Attributes
19 Stamina
8 Combat Skills
0.2 Crit Chance
0.5 Potency
0.1 Haste
Chain Armor (Chest)
Mitigation
223
Level
50
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Favor of the Wild III (Master)
A group augmentation that increases the agility, base avoidance, wisdom, and spell resistance of the warden's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
46
Warden
Effects:
• Increases AGI and WIS of group members (AE) by 57.3.
• Adds 2.4% to base avoidance.
• Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 162.
Gift of Bertoxxulous II (Master)
For a short time, the warlock is granted a chance at additional poison damage in an area where an enemy was struck by a poison spell cast by the warlock.
FABLED
Target
Caster
Power
85
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
46
Warlock
Effects:
• On a hostile spell cast this spell will cast Abhorrence on target of spell.
• Inflicts 32 - 60 poison damage on target encounter.
• Will trigger off of poison abilities.
Fiery Annihilation V (Master)
Deals unresistable instant heat damage and additional heat damage over time to an enemy.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
63
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Level
45
Conjuror
Effects:
• Inflicts 249 heat damage on target.
• Inflicts 56 heat damage on target every 4 seconds.
"The Growing"
This item may be placed on the floor of all house types.
This completed book can be placed in your house and read.
Nagafen Lord of Flame
This item may be placed on the wall of all house types.
A personalized and very beautifully done portrait by the renowned C.M. Brushwuttle
TREASURED
Rent Status Reduction
98
NO-TRADE
Blood Ore Bracers
LEGENDARY
10 Stamina
10 Primary Attributes
4 Combat Skills
Plate Armor (Forearms)
Mitigation
183
Level
30
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
"The Growing"
This book appears incomplete. Reading it may give clues to finding the missing text.
NO-VALUE NO-TRADE LORE
"Horguz"
This item may be placed on the floor of all house types.
This completed book can be placed in your house and read.
worthless bracers
This item appears to be broken. You may wish to hold on to this item until it is repaired.
NO-VALUE NO-TRADE LORE
a small ornate table
This item may be placed on the floor of all house types.
Rent Status Reduction
40
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Item Discoveries |
Idoo was first to discover 24 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).