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A pouch of white lotus seeds found on Belkreiz upon his death, used for various alchemical potions.
FABLED
106 Stamina
106 Primary Attributes
27.9 DPS
7.4 Crit Chance
10.8 Potency
6.5 Crit Bonus
17.3 Haste
18.1 Multi Attack
Infused Stats:
Slots
Charm
Level
92
Effects:
Stout III
When Equipped:
• Increases Health Regen of caster by 10.0.
• Increases Max Health of caster by 1,444.4.
•This effect will not stack with any other Stout effect.
• You may only benefit from one effect of this type.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow, Yellow, White
HEIRLOOM LORE-EQUIP
Ethereal Adornment of Heightened Power (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
51 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
90
NO-VALUE
Ethereal Adornment of Heightened Power (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
51 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
90
NO-VALUE
Azure Storm Dragon Scale
FABLED
104 Primary Attributes
104 Stamina
6.3 Crit Bonus
27.1 DPS
7.1 Crit Chance
10.6 Potency
15.3 Max Health
17.5 Multi Attack
Infused Stats:
Slots
Charm
Level
92
Effects:
Renewing Bulwark IV
When Equipped:
• Applies Renewing Bulwark: Immunity on termination. Lasts for 30.0 seconds.
• While active Renewing Bulwark is disabled.
• Cannot be modified except by direct means
• Wards caster against 2,420 points of all damage
•This effect will not stack with any rank or tier of itself.
• Regenerates 242 points of shielding every 2 seconds
• If above level 90
• You may only benefit from one effect of this type.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow, Yellow, White
HEIRLOOM LORE-EQUIP
Ethereal Adornment of Heightened Power (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
51 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
90
NO-VALUE
Ethereal Adornment of Heightened Power (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
51 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
90
NO-VALUE
metallic reptile hide quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
•If adorned on the same item, this effect will not stack with itself.
• On any combat or spell hit this spell may cast Phantasmal Siphon III on target of attack. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 2,369 - 2,618 poison damage on target
• Heals caster for 1,185 - 1,309
• Decreases Mitigation of target vs physical damage by 1,339.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow, Yellow, White, Green
HEIRLOOM REFORGED
Ethereal Adornment of Heightened Power (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
51 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
90
NO-VALUE
Ethereal Adornment of Heightened Power (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
51 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
90
NO-VALUE
Balor's Deconstructed Cuffs
A circular fragment disengaged from Balor during battle, it fits perfectly around one's wrist, granting power beyond most magical pieces of jewelry.
FABLED
179 Stamina
171 Primary Attributes
7,440 Resistances
17.510.3% DPS
10.2 Potency
10.2 Crit Bonus
5 Block Chance
7.5 Reuse Speed
4 Multi Attack Chance
202 Ability Mod
Infused Stats:
Slots
Wrist
Level
92
All Fighters, All Mages, All Priests
Effects:
Serrated Skin IV
When Equipped:
• This effect will not stack with any rank or tier of itself.
• On a healing spell cast this spell may cast Serrated Skin IV on caster. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Gives caster an extra 2.0% mitigation to their worn armor.
• When any damage is received this spell will cast Serrated Skin IV on target's attacker.
• Inflicts 201 - 222 piercing damage on target.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On any combat or spell hit this spell may cast Serrated Skin IV on caster. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Gives caster an extra 2.0% mitigation to their worn armor.
• When any damage is received this spell will cast Serrated Skin IV on target's attacker.
An eye harvested from the legendary wyvern, its glimpse upon you brings back memories of Theldek and his defeat.
FABLED
104 Stamina
104 Primary Attributes
27.1 DPS
7.1 Crit Chance
10.6 Potency
6.3 Crit Bonus
16.8 Haste
17.5 Multi Attack
Infused Stats:
Slots
Neck
Level
92
Effects:
Tactical Will IV
When Equipped:
•This effect will not stack with any rank or tier of itself.
• On a healing spell cast this spell may cast Tactical Will IV on caster. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases AGI, INT, STR and WIS of caster by 110.0.
• Increases Potency of caster by 3.0.
• Increases Crit Bonus of caster by 4.5.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On any combat or spell hit this spell may cast Tactical Will IV on caster. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases AGI, INT, STR and WIS of caster by 110.0.
• Increases Potency of caster by 3.0.
• Increases Crit Bonus of caster by 4.5.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow, Yellow, Green, White
HEIRLOOM
Smoldering Adornment of Avoidance (Superior)
FABLED
Adds the following to an item:
3 Extra Riposte
Type:
White Adornment
Slots:
Neck
Level
70
NO-VALUE
Smoldering Adornment of Avoidance (Superior)
FABLED
Adds the following to an item:
3 Extra Riposte
Type:
White Adornment
Slots:
Neck
Level
70
NO-VALUE
Hammer of Concussive Omens
MASTERCRAFTED FABLED
106 Primary Attributes
106 Stamina
6.5 Crit Bonus
17.5 Strikethrough
7.4 Crit Chance
10.8 Potency
18.1 Multi Attack
405 Ability Mod
Infused Stats:
Hammer
One-Handed Crushing
Damage
89 - 502
(147.53 Rating)
Delay
4.0 seconds
Level
92
Effects:
Heavenly Fist
When Equipped:
• On any combat or spell hit this spell may cast Heavenly Fist on target of attack. Lasts for 6.0 seconds. Triggers about 2.0 times per minute.
• Applies Knockdown on termination. Lasts for 2.3 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 1,415 - 1,564 divine damage on targets in Area of Effect instantly and every second.
• Increases Hate Gain of caster by 12.0.
• Increases DPS of group members (AE) by 30.0.
• 1% of all damage received by the caster is prevented.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow, Yellow, White
LORE-EQUIP
Ethereal Adornment of Increased Criticals (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
2 Crit Bonus
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
90
NO-VALUE
Ethereal Adornment of Increased Criticals (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
2 Crit Bonus
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
90
NO-VALUE
Azure Bow of the Dracurion Generals
FABLED
104 Stamina
104 Primary Attributes
17 Strikethrough
7.1 Crit Chance
10.6 Potency
6.3 Crit Bonus
17.5 Multi Attack
393 Ability Mod
Infused Stats:
Bow
Ranged
Damage
249 - 1,411
(184.41 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
92
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Effects:
Zealous Aura IV
When Equipped:
• Increases Strikethrough of caster by 1.0%.
• Increases Haste of caster by 4.5.
• Increases DPS of caster by 11.0.
• This effect will not stack with any rank or tier of itself.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow, Yellow, White
HEIRLOOM
Ethereal Adornment of Increased Criticals (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
2 Crit Bonus
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
90
NO-VALUE
Ethereal Adornment of Increased Criticals (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
2 Crit Bonus
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
90
NO-VALUE
Skull-Crowned Ring of Dagarn
Said to be a representation of a would-be champion slain by Dagarn, the ring's skull reflects the power of heroism.
FABLED
104 Stamina
104 Primary Attributes
1,776 Resistances
7.1 Crit Chance
10.6 Potency
11.2 Mitigation Increase
6.3 Crit Bonus
16.834.8% Haste
34.3 Multi Attack Chance
393 Ability Mod
Infused Stats:
Slots
Finger
Level
92
Adornment Slots:
White, Turquoise, Yellow, Yellow, White, Green
HEIRLOOM LORE-EQUIP REFORGED
Ethereal Adornment of Heightened Power (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
51 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
90
NO-VALUE
Ethereal Adornment of Heightened Power (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
51 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
90
NO-VALUE
Forceful Bangle of Iron Striking
FABLED
86 Primary Attributes
86 Stamina
1,551 Resistances
5.1 Crit Bonus
5.7 Crit Chance
8.6 Potency
12.2 Max Health
8.9 Mitigation Increase
Infused Stats:
Slots
Wrist
Level
90
All Fighters
Effects:
Wild Swings III
When Equipped:
•This effect will not stack with any rank or tier of itself.
• On any combat or spell hit this spell may cast Wild Swings III on caster. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases DPS of caster by 9.0.
• Increases AE Autoattack of Caster by 33.0%.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• You may only benefit from one effect of this type.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow, Yellow, White
LORE-EQUIP
Ethereal Adornment of Endurance (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
295 Health
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
90
NO-VALUE
Ethereal Adornment of Endurance (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
295 Health
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
90
NO-VALUE
Unbreakable Dragonbone Guard
MASTERCRAFTED FABLED
106 Primary Attributes
106 Stamina
6.5 Crit Bonus
7.4 Crit Chance
10.8 Potency
17.3 Haste
18.1 Multi Attack
Infused Stats:
Tower Shield
Slots
Secondary
Protection
2,116
Level
92
Berserker, Guardian, Paladin, Shadowknight
Effects:
Insurmountable
When Equipped:
• On a block this spell has a 10% chance to cast Insurmountable on target's victim. Lasts for 6.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 1,415 - 1,564 crushing damage on target.
• Increases Hate Gain of caster by 12.0.
• Increases Block Chance of caster by 20.0%.
• Enlarges caster by 20.0%.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Rending Reflection
When Equipped:
• When damaged with a melee weapon this spell will cast Rending Reflection on target's attacker. This effect normalizes based off of a three second triggering event.
• Inflicts 64 - 71 crushing damage on target.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow, Yellow, White
Ethereal Adornment of Increased Criticals (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
2 Crit Bonus
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
90
NO-VALUE
Ethereal Adornment of Increased Criticals (Superior)
This character has 62,770 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 2,782 health per tick while out-of-combat.
This character has a Maximum Power pool of 50,500. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 2,040 power per tick while out-of-combat.
This character runs 75% faster than normal (not including spell effects).
Fighters do increased Damage and have a larger Power pool based on their Strength.
Agility provides no benefit to Fighters.
Intelligence provides no benefit to Fighters.
Wisdom provides no benefit to Fighters.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 52,068 whatsits.
This character resists Noxious damage in the amount of 48,816 whatsits.
This character resists Arcane damage in the amount of 49,092 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 220.42696629213
This Fighter's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 305% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 3,820, then some of this stat can be reforged.
This character increases the amount of hate generated by their actions by 29%.
Hard Cap: +100% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 52.7% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 0% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.425 seconds, a 30% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
110 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 40% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
500%+ MA = 1.45 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 21.6% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.