Rogue's Poison
Charges
5/5
Casting
4 seconds
Duration
5 days
Recast
2 seconds
Level
1
Assassin, Brigand, Ranger, Swashbuckler
Effects:
Rogue's Poison
Applies Rogue's Poison when Activated. Lasts for 12 hours.
• On a combat hit this spell may cast Waning Poison on target of attack. Lasts for 24.0 seconds. Triggers about 5.0 times per minute.
• Inflicts 2 poison damage on target instantly and every 6 seconds.
• Inflicts 9 poison damage on target.
• Cannot be modified except by direct means
• Grants a total of 100 triggers of the spell.
NO-VALUE
a torch
Level
1
ORNATE NO-VALUE
tin throwing dagger
Damage
+2 Piercing
Hit Bonus
0%
NO-TRADE NO-VALUE
tin chainmail coat
Chain Armor (Chest)
Mitigation
15
Level
1
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
flask of water
A flask of water from the nearest river.
Slots
Drink
Level
10
Duration
30 minutes
Effects:
Increases Power Regen of target by 6.0.
NO-VALUE
lead hoop
1 Stamina
1 Primary Attributes
Slots
Ear
Level
1
Adornment Slots:
White
lead hoop
1 Stamina
1 Primary Attributes
Slots
Ear
Level
1
Adornment Slots:
White
tin chainmail boots
Chain Armor (Feet)
Mitigation
14
Level
1
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ration
A set of dry bread, enough to satisfy hunger but not taste.
Slots
Food
Level
10
Duration
30 minutes
Effects:
Increases Health Regen of target by 4.0.
This effect suspends during combat
NO-VALUE
tin chainmail bracers
Chain Armor (Forearms)
Mitigation
14
Level
1
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
tin chainmail gloves
Chain Armor (Hands)
Mitigation
14
Level
1
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
tin chainmail coif
Chain Armor (Head)
Mitigation
14
Level
1
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
lead band
1 Stamina
1 Primary Attributes
Slots
Finger
Level
1
Adornment Slots:
White , Green
lead bangle
1 Stamina
1 Primary Attributes
Slots
Wrist
Level
1
Adornment Slots:
White
tin chainmail leggings
Chain Armor (Legs)
Mitigation
15
Level
1
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
Kaladim Path Stone
LEGENDARY
2 Stamina
2 Primary Attributes
Slots
Neck
Level
1
Effects:
Memory of Kaladim
Applies Memory of Kaladim when Activated. Lasts for 30.0 seconds.
• Heals caster for 6 instantly and every 5 seconds.
• The casting time of Memory of Kaladim is 1.0 second and the reuse time of the spell is 10 minutes
Adornment Slots:
White , Green
LORE NO-TRADE
Notched Blade of Misfortune
UNCOMMON
1 Stamina
1 Primary Attributes
Sword
One-Handed Slashing
Damage
1 - 1
(1.83 Rating)
Delay
1.2 seconds
Level
1
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Adornment Slots:
White
ATTUNEABLE
Worn Leather Bandolier
Used for easy access to thrown ammo when used in ranged combat.
Thrown Weapon
Ranged
Damage
2 - 4
(2.4 Rating)
Delay
2.8 seconds
Range
2 - 25 meters
Level
1
All Scouts, Berserker, Bruiser, Guardian, Monk
Adornment Slots:
White
NO-TRADE NO-VALUE
lead band
1 Stamina
1 Primary Attributes
Slots
Finger
Level
1
Adornment Slots:
White , Green
lead bangle
1 Stamina
1 Primary Attributes
Slots
Wrist
Level
1
Adornment Slots:
White
Bronze Dirk
MASTERCRAFTED
2 Stamina
2 Primary Attributes
Dagger
One-Handed Piercing
Damage
1 - 5
(1.48 Rating)
Delay
4.0 seconds
Level
2
All Mages, All Scouts, Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE
tin chainmail mantle
Chain Armor (Shoulders)
Mitigation
14
Level
1
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
lead girdle
1 Stamina
1 Primary Attributes
Slots
Waist
Level
1
Adornment Slots:
White