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Applies Perfect Warrior when Activated. Lasts for 15.0 seconds.
• Increases Fervor of caster by 8.7.
• Dazes caster
• Cannot be modified except by direct means
• The casting time of Perfect Warrior is 5.0 seconds and the reuse time of the spell is 8 minutes
Adornment Slots:
White, Orange
INFUSED
Planar Adornment of Aggressiveness
MASTERCRAFTED FABLED
Adds the following to an item:
15 Hate Gain
Type:
White Adornment
Slots:
Hands, Wrist, Charm
Level
100
NO-VALUE
Essence of the Dark Destroyer
FABLED
391 Primary Attributes
737 Stamina
30 Crit Bonus
4 Resolve
4.5 Casting Speed
43.8 Crit Chance
34.3 Potency
7.3 Mitigation Increase
36.3 Haste
Infused Stats:
Deity:
+248 sta
11.9% Potency
10.4% Crit Bonus
Slots
Charm
Level
100
Effects:
Better Part of Valor
Applies Better Part of Valor when Activated. Lasts for 10.0 seconds.
• Applies Mire of Valor. Lasts for 24.0 seconds.
• Slows targets in Area of Effect by 70.0%.
• Cannot be modified except by direct means
• Dispels 151 levels of hostile Root effects on group members (AE)
• Reduces slow effects on group members (AE) by 60.0%.
• Increases All Attributes of group members (AE) by 10.0%.
• Increases in-combat movement speed of group members (AE) by 23.0%.
• This item may not be used in a PvP zone.
• Cannot be modified except by direct means
• The reuse time of Better Part of Valor is 1 minute 30 seconds
Adornment Slots:
White
INFUSED
Planar Adornment of Aggressiveness
MASTERCRAFTED FABLED
Adds the following to an item:
15 Hate Gain
Type:
White Adornment
Slots:
Hands, Wrist, Charm
Level
100
NO-VALUE
Dimensional Pouch
Sack that can be placed in your ammo slot that holds shurikens, throwing axes, throwing daggers, and throwing hammers to be used while using a ranged weapon. These are the only items that can be held in this container.
• Obsidian Mind will reduce all damage types and reflect a portion of all damage reduced back onto the attacker.
NO-VALUE NO-TRADE LORE
Bloody Tooth Outrider's Cloak
MASTERCRAFTED LEGENDARY
446 Primary Attributes
817 Stamina
2,880 Power
22,659 Health
447 Combat Skills
40.9 Crit Bonus
9 Resolve
64 Crit Chance
315.1 Potency
19.2 Flurry
36.7 Haste
15,078 Ability Mod
Infused Stats:
Deity:
+539 sta
+8,747.8 Abil Mod
162.8% Potency
13.5% Crit Bonus
Physical:
10.1% Crit Bonus
Slots
Cloak
Level
100
Adornment Slots:
White, Purple
ATTUNEABLE INFUSED
Ethernean Will
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
92
Effects:
Ethernean Will
When Equipped:
• Increases power of caster by 289 every 3 seconds.
• Increases Max Power of caster by 12.0%.
• This effect does not stack with itself when adorned on multiple items
• Cannot be modified except by direct means
NO-VALUE
Mushroom Tea
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
100
Satiation
High
Duration
30 minutes
Effects:
Increases STR of target by 519.2. Increases STA of target by 695.2. Gives target an extra 3.2% mitigation to their worn armor. Increases Max Health of target by 20.0%. Increases Power Regen of target by 363.6.
Ember Earrings of Ruin
HANDCRAFTED
606 Primary Attributes
900 Stamina
4,176 Power
13,932 Health
54,230 Resistances
144 Combat Skills
190.9 Crit Bonus
15 Resolve
17.9 Casting Speed
1592.3 Potency
14.1 Mitigation Increase
14.1 Block Chance
Infused Stats:
Deity:
+297 sta
72.9% Crit Bonus
544.2% Potency
Slots
Ear
Level
100
Adornment Slots:
White, Orange
ATTUNEABLE INFUSED
Fishbone Earring
LEGENDARY, Fishbone Earring
551 Primary Attributes
939 Stamina
6,646 Power
22,158 Health
47,952 Resistances
59.9 Crit Bonus
20 Resolve
977 Potency
10.8 Mitigation Increase
22.9 Flurry
16.3 Weapon Damage
Infused Stats:
Deity:
+620 sta
495.1% Potency
29.5% Crit Bonus
Physical:
+518 sta
Slots
Ear
Level
100
Effects:
Water Breathing
Applies Water Breathing when Activated. Lasts for 12 hours.
• Allows caster to breathe under water
Adornment Slots:
White
LORE NO-TRADE NO-VALUE INFUSED
Plumewit Boots of Force
HANDCRAFTED
1,828 Stamina
724 Primary Attributes
4,176 Power
41,805 Health
15 Resolve
314.2 Potency
7.6 Weapon Damage
268.1 Haste
14 Overcap Crit Bonus
7,675 Ability Mod
Infused Stats:
Deity:
+1,206 sta
+3,948.1 Abil Mod
103.7% Potency
Physical:
+2,532.8 Abil Mod
Leather Armor (Feet)
Mitigation
646
Level
100
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Orange
ATTUNEABLE INFUSED
Foundation of Tol'Ren
LEGENDARY, Foundation of Tol'Ren
Adds the following to an item:
Type:
White Adornment
Slots:
Chest, Shoulders, Forearms, Feet
Level
100
Aspect of Tol'Ren 1/4
Aspect of Tol'Ren
Item Set Details:
(1) +54% Crit Bonus
(2) +150,000 All
(3) +366.3% Potency
(4) +2% Fervor
NO-VALUE NO-TRADE LORE
Demonicus Steaks
MASTERCRAFTED
Infused Stats:
Slots
Food
Level
80
Duration
5 hours and 3 minutes
Effects:
Target will Dodge 2.7% of incoming attacks. Increases Health Regen of target by 190.0.
NO-VALUE
Plumewit Bracers of Evasion
HANDCRAFTED
1,828 Stamina
724 Primary Attributes
4,176 Power
41,805 Health
15 Resolve
93.4 DPS
314.2 Potency
16.5 Max Health
17.4 Block Chance
14 Overcap Crit Bonus
Infused Stats:
Deity:
+1,206 sta
103.7% Potency
Leather Armor (Forearms)
Mitigation
646
Level
100
Bruiser, Monk
Adornment Slots:
White, Orange
ATTUNEABLE INFUSED
Firmament of Tol'Ren
LEGENDARY, Firmament of Tol'Ren
Adds the following to an item:
Type:
White Adornment
Slots:
Chest, Shoulders, Forearms, Feet
Level
100
Aspect of Tol'Ren 1/4
Aspect of Tol'Ren
Item Set Details:
(1) +54% Crit Bonus
(2) +150,000 All
(3) +366.3% Potency
(4) +2% Fervor
NO-VALUE NO-TRADE LORE
Plumewit Gauntlets of Evasion
HANDCRAFTED
1,828 Stamina
724 Primary Attributes
4,176 Power
41,805 Health
15 Resolve
314.2 Potency
16.5 Max Health
17.4 Block Chance
134 Haste
14 Overcap Crit Bonus
Infused Stats:
Deity:
+1,206 sta
107.7% Potency
Leather Armor (Hands)
Mitigation
646
Level
100
Bruiser, Monk
Adornment Slots:
White, Orange
INFUSED
Planar Adornment of Aggressiveness
MASTERCRAFTED FABLED
Adds the following to an item:
15 Hate Gain
Type:
White Adornment
Slots:
Hands, Wrist, Charm
Level
100
NO-VALUE
Plumewit Helm of Evasion
HANDCRAFTED
1,828 Stamina
724 Primary Attributes
4,176 Power
41,805 Health
15 Resolve
18.4 AE Auto
314.2 Potency
16.5 Max Health
17.4 Block Chance
14 Overcap Crit Bonus
Infused Stats:
Deity:
+1,206 sta
103.7% Potency
Physical:
+150 sta
58.7% Potency
Leather Armor (Head)
Mitigation
646
Level
100
Bruiser, Monk
Adornment Slots:
White, Orange
ATTUNEABLE INFUSED
Ember Ring of Intensity
HANDCRAFTED
606 Primary Attributes
900 Stamina
4,176 Power
13,932 Health
54,230 Resistances
144 Combat Skills
190.9 Crit Bonus
15 Resolve
42.8 DPS
1592.3 Potency
56.3 Haste
14.1 Block Chance
Infused Stats:
Deity:
+297 sta
76.6% Crit Bonus
529.4% Potency
Physical:
225.0% Potency
Slots
Finger
Level
100
Adornment Slots:
White, Orange, Green
INFUSED
Spirit Stone of Et'Kalysh
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
552 Primary Attributes
361 Stamina
1.6 Ability Doublecast
72 Potency
3 Mitigation Increase
4.5 Flurry
0.2 Fervor
14 Max Health
22,300 Ability Mod
Type:
Green Adornment
Slots:
Finger
Level
100
Spirit Stone Stats:
+556 agi +365 sta
+1.8% Ability Doublecast +3% Mitigation Increase +72.8% Potency +14.2% Max Health +4.6% Flurry Chance +0.2% Fervor +24,400 Ability Modifier
Progress to Next Level:
22
88.13%
NO-VALUE
Ember Bracelet of Tension
HANDCRAFTED
606 Primary Attributes
900 Stamina
4,176 Power
13,932 Health
54,230 Resistances
144 Combat Skills
190.9 Crit Bonus
15 Resolve
17.9 Casting Speed
1592.3 Potency
14.1 Block Chance
23,782 Ability Mod
Infused Stats:
Deity:
+297 sta
+12,423.0 Abil Mod
67.0% Crit Bonus
629.7% Potency
Slots
Wrist
Level
100
Adornment Slots:
White, Orange
INFUSED
Planar Adornment of Aggressiveness
MASTERCRAFTED FABLED
Adds the following to an item:
15 Hate Gain
Type:
White Adornment
Slots:
Hands, Wrist, Charm
Level
100
NO-VALUE
Plumewit Greaves of Force
HANDCRAFTED
2,280 Stamina
839 Primary Attributes
4,176 Power
41,805 Health
15 Resolve
93.1 Casting Speed
362.2 Potency
20.9 Max Health
18 Overcap Crit Bonus
4,803 Ability Mod
Infused Stats:
Deity:
+752 sta
+3,170.0 Abil Mod
238.9% Potency
Physical:
+3,170.0 Abil Mod
Leather Armor (Legs)
Mitigation
692
Level
100
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Orange
ATTUNEABLE INFUSED
Steeled Torque of the Dark Whisperer
FABLED
391 Primary Attributes
737 Stamina
20.2 Crit Bonus
4 Resolve
13.9 DPS
43.8 Crit Chance
24.3 Potency
36.3 Haste
1,606 Ability Mod
Infused Stats:
Deity:
+253 sta
8.8% Potency
11.0% Crit Bonus
+561.0 Abil Mod
Physical:
+530.0 Abil Mod
Slots
Neck
Level
100
Effects:
Understanding the Weak Spots
When Equipped:
• Increases Potency of caster by 52.0.
• Allows mastery attacks to be used on any target and increases the base damage by 300%
Adornment Slots:
White, Green
INFUSED
Spirit Stone of Warslik
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
473 Primary Attributes
332 Stamina
0.6 Ability Doublecast
7.5 Strikethrough
37.2 Potency
12 Max Health
3 Mitigation Increase
5,875 Ability Mod
Type:
Green Adornment
Slots:
Finger, Neck
Level
100
Spirit Stone Stats:
+479 agi +338 sta
+0.8% Ability Doublecast +3% Mitigation Increase +38.4% Potency +12.3% Max Health +7.5% Strikethrough +6,175 Ability Modifier
Progress to Next Level:
31
17.73%
NO-VALUE
Ingenious Etherium Knuckles of Ruin
HANDCRAFTED
808 Primary Attributes (1 boost)
1,854 Stamina (1 boost)
4,176 Power
13,932 Health
147.7 Crit Bonus
15 Resolve
6.2 AE Auto
283 Crit Chance
287.4 Potency (2 boosts)
93.1 Haste
23.4 Block Chance
Infused Stats:
Deity:
+418 sta
66.3% Potency
51.9% Crit Bonus
Physical:
7.0% Crit Bonus
Hammer
One-Handed Crushing
Damage
216 - 647
(215.66 Rating)
Delay
4.0 seconds
Level
100
Beastlord, Bruiser, Monk
Effects:
Devastation Strike
When Equipped:
• On any combat or spell hit this spell may cast Devastation Strike on target of attack. Triggers about 4.0 times per minute.
• Inflicts 5,803 heat damage on targets in Area of Effect.
• Cannot be modified except by direct means
• Cannot trigger when the caster has their AE Auto-Attack Chance disabled
Adornment Slots:
White, Orange, Cyan
INFUSED EXPERIMENTED
One Handed Rune: Lesser Weapon Damage
FABLED
Adds the following to an item:
2 Weapon Damage
Placement:
One-Handed
Type:
Cyan Adornment
Slots:
Primary, Secondary
Level
95
HEIRLOOM NO-VALUE
Spiritual Crystalline Throwing Spikes
LEGENDARY
561 Primary Attributes
1,200 Stamina
3,000 Power
5,000 Health
48.2 Crit Bonus
9 Resolve
4.2 AE Auto
186.9 Crit Chance
55.6 Potency
15.3 Mitigation Increase
63.3 Haste
Infused Stats:
Deity:
+792 sta
18.3% Potency
30.8% Crit Bonus
Thrown Weapon
Ranged
Damage
598 - 1,794
(299 Rating)
Delay
8.0 seconds
Range
2 - 35 meters
Level
100
All Scouts, Berserker, Bruiser, Guardian, Monk
Effects:
Anguish
When Equipped:
• On any combat or spell hit this spell may cast Anguish on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases all damage done to target encounter by 0.9%.
• Inflicts 1,225 mental damage on target encounter instantly and every second.
• Cannot be modified except by direct means
Adornment Slots:
White, Purple, Cyan
ATTUNEABLE INFUSED
Bolstered Attributes
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
92
Effects:
Bolstered Attributes
When Equipped:
• Increases All Attributes of caster by 10.0%.
• This effect does not stack with itself when adorned on multiple items
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Secondary Rune: Greater Heal Focus
FABLED
Adds the following to an item:
Type:
Cyan Adornment
Slots:
Secondary, Ranged
Level
98
Effects:
Secondary Healing Focus: Greater
When Equipped:
• Improves heals and wards by 10%.
• This effect will stack with other effects of the same name.
HEIRLOOM NO-VALUE
Ember Ring of Dexterity
HANDCRAFTED
606 Primary Attributes
900 Stamina
4,176 Power
13,932 Health
54,230 Resistances
144 Combat Skills
190.9 Crit Bonus
15 Resolve
42.8 DPS
17.9 Casting Speed
1592.3 Potency
14.1 Block Chance
Infused Stats:
Deity:
+297 sta
541.8% Potency
76.2% Crit Bonus
Slots
Finger
Level
100
Adornment Slots:
White, Orange, Green
INFUSED
Spirit Stone of Warslik
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
473 Primary Attributes
332 Stamina
0.6 Ability Doublecast
7.5 Strikethrough
37.2 Potency
12 Max Health
3 Mitigation Increase
5,875 Ability Mod
Type:
Green Adornment
Slots:
Finger, Neck
Level
100
Spirit Stone Stats:
+492 agi +352 sta
+1.6% Ability Doublecast +3% Mitigation Increase +41.2% Potency +13% Max Health +7.5% Strikethrough +0.1% Fervor +6,865 Ability Modifier
100
0%
NO-VALUE
Armlet of Ethernere
TREASURED
15 Stamina
15 Crafting Skills
5 Tinkering
5 Adorning
Infused Stats:
Slots
Wrist
Level
90
All Crafters
Effects:
Ethernere aura
Applies Ethernere aura when Activated.
• Gives the wearer a superficial appearance of belonging in the Ethernere. This will not fool anyone looking closely.
• The casting time of Ethernere aura is 0.5 seconds and the reuse time of the spell is 2.0 seconds
Adornment Slots:
White
LORE ATTUNEABLE NO-VALUE
Visionary Etherium Knuckles of Fortitude
HANDCRAFTED
845 Primary Attributes (2 boosts)
1,854 Stamina (1 boost)
4,176 Power
13,932 Health
147.7 Crit Bonus
15 Resolve
82.5 DPS
283 Crit Chance
287.4 Potency (2 boosts)
23.4 Mitigation Increase
21.5 Reuse Speed
Infused Stats:
Deity:
+418 sta
66.3% Potency
51.3% Crit Bonus
Fists
One-Handed Crushing
Damage
216 - 647
(215.66 Rating)
Delay
4.0 seconds
Level
100
Beastlord, Bruiser, Monk
Effects:
Noxious Rending
When Equipped:
• On any combat or spell hit this spell may cast Noxious Rending on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases noxious damage done to target by 2.6%.
• Inflicts 1,023 disease damage on target encounter instantly and every second.
• Inflicts an additional 46 disease damage on target encounter every tick.
This character has 16,820,916 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 673,049 health per tick while out-of-combat.
This character has a Maximum Power pool of 343,281. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 14,268 power per tick while out-of-combat.
This character runs 108% faster than normal (not including spell effects).
Fighters do increased Damage and have a larger Power pool based on their Strength.
Agility provides no benefit to Fighters.
Intelligence provides no benefit to Fighters.
Wisdom provides no benefit to Fighters.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 270,404 whatsits.
This character resists Noxious damage in the amount of 270,854 whatsits.
This character resists Arcane damage in the amount of 274,142 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 194.8
This Fighter's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 1010.3% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 565,552, then some of this stat can be reforged.
This character increases the amount of hate generated by their actions by 60%.
Hard Cap: +100% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 87.9% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
126.941 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
655 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 51.8% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 79.3% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.
SWDB is of limited usefulness in Kunark Ascending content.
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).