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Tranquil Iodocus Tablet
HANDCRAFTED
430 Stamina
212 Primary Attributes
38 Crit Chance
25.5 Potency
25.5 Crit Bonus
12.5 Reuse Speed
1,250 Ability Mod
Infused Stats:
Slots
Charm
Level
96
Effects:
Spikes II
Applies Spikes II when Activated. Lasts for 24.0 seconds.
• Slows target by 55.0%.
• Inflicts 125, 000 piercing damage to the target. Provided the target moves between ticks, they will take an additional 125, 000 piercing damage every 2 seconds.
• This item may not be used in a PvP zone.
• Cannot be modified except by direct means
• The reuse time of Spikes II is 1 minute 30 seconds
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
Tranquil Iodocus Symbol
HANDCRAFTED
430 Stamina
212 Primary Attributes
3.9 AE Auto
38 Crit Chance
25.5 Potency
25.5 Crit Bonus
31.2 Multi Attack
Infused Stats:
Slots
Charm
Level
96
Effects:
Stunning Blast II
Applies Stunning Blast II when Activated. Lasts for 6.0 seconds.
• Stuns targets in Area of Effect
• This item may not be used in a PvP zone.
• Does not affect Epic targets
• Cannot be modified except by direct means
• The reuse time of Stunning Blast II is 2 minutes 40 seconds
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
pristine etched leather quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
• When damaged with a melee weapon this spell will cast Divine Spikes on target's attacker. Lasts for 6.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 24,840 cold damage on target.
• Decreases Potency of target by 8.0.
• Cannot be modified except by direct means
• This effect can only trigger once every 1.0 second.
Adornment Slots:
White, Green
LORE-EQUIP ATTUNEABLE
Tranquil Tourmaline Bracelet
HANDCRAFTED
430 Stamina
212 Primary Attributes
15,750 Resistances
45 Combat Skills
7.8 Casting Speed
18.7 Potency
18.7 Crit Bonus
12.5 Reuse Speed
Infused Stats:
Slots
Wrist
Level
96
Effects:
Empowering Kills II
When Equipped:
• On a death blow this spell will cast Empowering Kills II on caster. This effect normalizes based off of a three second triggering event.
• Suspends for 30 seconds when the caster takes damage greater than 30% of their maximum health
• Increases the caster's effectiveness of worn armor vs physical damage by 12%.
Adornment Slots:
White, Green
ATTUNEABLE
Tranquil Longsword of the Windjammer
HANDCRAFTED
270 Primary Attributes
438 Stamina
16.2 Crit Bonus
31.5 DPS
90.1 Crit Chance
16.2 Potency
45 Multi Attack
Infused Stats:
Sword
One-Handed Slashing
Damage
89 - 503
(147.94 Rating)
Delay
4.0 seconds
Level
95
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Purple, Cyan
ATTUNEABLE
Tranquil Keshian Longbow
HANDCRAFTED
270 Primary Attributes
438 Stamina
16.2 Crit Bonus
5.6 AE Auto
90.1 Crit Chance
16.2 Potency
45 Haste
Infused Stats:
Bow
Ranged
Damage
194 - 1,100
(184.92 Rating)
Delay
7.0 seconds
Range
2 - 35 meters
Level
95
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Purple, Cyan
ATTUNEABLE
Tranquil Cadmium Band
HANDCRAFTED
430 Stamina
212 Primary Attributes
15,750 Resistances
45 Combat Skills
3.9 AE Auto
18.7 Potency
18.7 Crit Bonus
31.2 Multi Attack
Infused Stats:
Slots
Finger
Level
96
Effects:
Bloodspattered Glory
When Equipped:
• On a death blow this spell will cast Bloodspattered Glory on caster. Lasts for 30.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Potency by 6 per increment
• Increments up to 5 times
• Cannot be modified except by direct means
Adornment Slots:
White, Green
LORE-EQUIP ATTUNEABLE
Tranquil Cadmium Bangle
HANDCRAFTED
430 Stamina
212 Primary Attributes
15,750 Resistances
45 Combat Skills
21.8 DPS
18.7 Potency
18.7 Crit Bonus
31.2 Multi Attack
Infused Stats:
Slots
Wrist
Level
96
Effects:
Psychotic Bloodbath
When Equipped:
• On a death blow this spell will cast Pyschotic Bloodbath on caster. Lasts for 30.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases attack speed and damage per second by 15 per increment