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Applies Undercover Assault when Activated. Lasts for 18.0 seconds.
• Automatically reduces the caster's threat by 80% of all damage inflicted
• Increases Weapon Damage of caster by 100.0.
• Increases the crit bonus of attacks by 100%.
• On any combat or spell hit this spell will cast Undercover Assault on target of attack.
• Decreases threat priority of target by 1 position
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• This effect can only trigger once every 18.0 - 27.0 seconds.
• Cannot be modified except by direct means
• The reuse time of Undercover Assault is 2 minutes
Adornment Slots:
White, White
HEIRLOOM LORE-EQUIP
Astral Adornment of Heightened Power (Lesser)
HANDCRAFTED
Adds the following to an item:
42 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
90
NO-VALUE
Astral Adornment of Heightened Power (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
68 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
90
NO-VALUE
bear hide quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
HANDCRAFTED
Infused Stats:
Slots
24
Ravener's Chain Hauberk of Superior Stamina
0/4 blue malice gem slots filled.
LEGENDARY
368 Primary Attributes
814 Stamina
37.6 Crit Bonus
34.3 Casting Speed
37.6 Potency
12.6 Max Health
Infused Stats:
Chain Armor (Chest)
Mitigation
760
Level
98
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE NO-VALUE
Cloak of Unspoken Evil
FABLED
293 Primary Attributes
642 Stamina
373 Combat Skills
11.7 Crit Bonus
51.8 Crit Chance
11.7 Potency
15.5 Flurry
Infused Stats:
Slots
Cloak
Level
100
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE
Sulfur Cider
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
100
Satiation
High
Duration
5 hours
Effects:
Increases STR of target by 246.4. Increases STA of target by 316.8. Gives target an extra 1.5% mitigation to their worn armor. Increases Max Health of target by 1.5%. Increases Power Regen of target by 363.6.
Drakeen Earring of Hollowed Bone
FABLED
124 Primary Attributes
124 Stamina
2,079 Resistances
7.7 Crit Bonus
8.8 Crit Chance
12.8 Potency
18.9 Max Health
8.8 Block Chance
568 Ability Mod
Infused Stats:
Slots
Ear
Level
95
Adornment Slots:
White, Turquoise, Yellow, Yellow, White
HEIRLOOM LORE-EQUIP
Astral Adornment of Energy (Lesser)
HANDCRAFTED
Adds the following to an item:
230 Power
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
90
NO-VALUE
Astral Adornment of Endurance (Lesser)
HANDCRAFTED
Adds the following to an item:
23 Stamina
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
90
NO-VALUE
Nexite Tol Bangles
LEGENDARY
291 Stamina
187 Primary Attributes
10,148 Resistances
40 Combat Skills
31.2 DPS
17.2 Potency
17.2 Crit Bonus
21.8 Multi Attack
Infused Stats:
Slots
Ear
Level
95
Effects:
Spines
When Equipped:
• When damaged with a melee weapon this spell will cast Spines on target's attacker. This effect normalizes based off of a three second triggering event.
• Inflicts 22,158 - 24,490 piercing damage on target.
• Cannot be modified except by direct means
• This effect can only trigger once every 1.0 second.
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Effects:
Rebreather
Applies Rebreather when Equipped.
• Allows caster to breathe underwater
Adornment Slots:
White
NO-TRADE
Ring of Vivacious Villains
LEGENDARY
500 Stamina
246 Primary Attributes
19,032 Resistances
52 Combat Skills
3.9 AE Auto
20.2 Potency
20.2 Crit Bonus
31.2 Haste
Infused Stats:
Slots
Finger
Level
98
Effects:
Power from Pain II
When Equipped:
• Modifies the wearer's Potency based on the number of increments of Power from Pain. 0: -15 Potency. 1: -10 Potency. 2: -5 Potency. 3: 0 Potency. 4: 33 Potency. 5: 55 Potency
• When any damage is received this spell has a 30% chance to cast Power from Pain II on caster. Lasts for 2 minutes. This effect normalizes based off of a three second triggering event.
• Increments up to 5 times. Loses an increment every 30 seconds.
• Cannot be modified except by direct means
• This effect can only trigger once every 1.0 second.
Adornment Slots:
White, Green
HEIRLOOM LORE-EQUIP ATTUNEABLE
Deflector of the Wretched
FABLED
187 Stamina
187 Primary Attributes
8,415 Resistances
15.3 DPS
11.1 Potency
11.1 Crit Bonus
0.6 Flurry
30.5 Haste
35.6 Multi Attack
Infused Stats:
Slots
Wrist
Level
95
Effects:
Wretched Heart
When Equipped:
• Increases Max Health of caster by 1,371.0.
•This effect will not stack with any other Stout effect.
• Cannot be modified except by direct means
Adornment Slots:
White, White
HEIRLOOM LORE-EQUIP NO-VALUE
Astral Adornment of Weaponry (Lesser)
HANDCRAFTED
Adds the following to an item:
22 Combat Skills
Type:
White Adornment
Slots:
Chest, Hands, Feet, Neck, Wrist
Level
90
NO-VALUE
Astral Adornment of Energy (Lesser)
HANDCRAFTED
Adds the following to an item:
230 Power
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
90
NO-VALUE
Ravener's Chain Greaves of Many Foes
0/4 blue malice gem slots filled.
LEGENDARY
315 Primary Attributes
727 Stamina
30 Crit Bonus
76.7 DPS
13.7 AE Auto
9.7 Weapon Damage
Infused Stats:
Chain Armor (Legs)
Mitigation
760
Level
98
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE NO-VALUE
Malvonicus' Haste
LEGENDARY
430 Stamina
212 Primary Attributes
38 Crit Chance
18.7 Potency
18.7 Crit Bonus
12.5 Reuse Speed
1,250 Ability Mod
Infused Stats:
Slots
Neck
Level
95
Effects:
Tranquil Traverse
When Equipped:
• Increases Air Speed of caster by 50.0%.
• If any of the following are true:
• Must be in Phantom Sea.
• Must be in Tranquil Sea.
• Cannot be modified except by direct means
Adornment Slots:
White, Green
NO-TRADE NO-VALUE
Dagger of the Aerakyn Soldier
FABLED
309 Primary Attributes
469 Stamina
18.6 Crit Bonus
36.1 DPS
103.2 Crit Chance
18.6 Potency
51.6 Haste
Infused Stats:
Dagger
One-Handed Piercing
Damage
100 - 567
(166.84 Rating)
Delay
4.0 seconds
Level
95
All Scouts
Adornment Slots:
White, White, Purple
HEIRLOOM LORE-EQUIP
Astral Adornment of Raw Power (Lesser)
HANDCRAFTED
Adds the following to an item:
1.5 Potency
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
90
NO-VALUE
Astral Adornment of Mending (Lesser)
HANDCRAFTED
Adds the following to an item:
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
90
Effects:
Lesser Rune of Mending
When Equipped:
• On any combat or spell hit this spell may cast Lesser Rune of Mending on caster. Triggers about 2.0 times per minute.
• Heals caster for 1,006.
• Cannot be modified except by direct means
NO-VALUE
Screams of Battle
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
92
Effects:
Screams of Battle
When Equipped:
• Increases Flurry of Caster by 5.0.
• Increases DPS of caster by 15.0.
• Increases AE Autoattack of Caster by 20.0%.
• This effect does not stack with itself when adorned on multiple items
• Suspends when Battle Cry or Arms of Imagination is active
• Suspends when Battle Cry or Arms of Imagination is active
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Augur's Bone Bow of Divine Guidance
LEGENDARY
314 Primary Attributes
567 Stamina
18.9 Crit Bonus
13.1 Casting Speed
104.8 Crit Chance
18.9 Potency
20.9 Reuse Speed
Infused Stats:
Bow
Ranged
Damage
415 - 2,354
(307.76 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
98
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Purple, Cyan
HEIRLOOM ATTUNEABLE
Mark of the Far Seas
FABLED
100 Stamina
10 Harvesting Skills
10 Bountiful Harvest
Infused Stats:
Slots
Finger
Level
95
All Crafters
Effects:
Mark of the Far Seas
Applies Mark of the Far Seas when Equipped.
• Increases Tradeskill XP of target by 20.0%.
Adornment Slots:
White, Green
LORE NO-TRADE NO-VALUE
Links of the Weeping Widow
FABLED
187 Stamina
187 Primary Attributes
8,415 Resistances
15.3 DPS
11.1 Potency
11.1 Crit Bonus
0.6 Flurry
30.5 Haste
35.6 Multi Attack
Infused Stats:
Slots
Wrist
Level
95
Effects:
Intense Emotion
When Equipped:
• Increases Haste of caster by 14.0.
• This effect will not stack with any rank or tier of itself.
• Cannot be modified except by direct means
Adornment Slots:
White, White
HEIRLOOM LORE-EQUIP NO-VALUE
Astral Adornment of Endurance (Lesser)
HANDCRAFTED
Adds the following to an item:
23 Stamina
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
90
NO-VALUE
Astral Adornment of Energy (Lesser)
HANDCRAFTED
Adds the following to an item:
230 Power
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
90
NO-VALUE
Fabled Cruel Boneslicer
LEGENDARY
314 Primary Attributes
514 Stamina
18.9 Crit Bonus
36.7 DPS
105 Crit Chance
18.9 Potency
52.4 Multi Attack
Infused Stats:
Sword
One-Handed Slashing
Damage
95 - 537
(158.05 Rating)
Delay
4.0 seconds
Level
95
All Scouts
Adornment Slots:
White, White, Purple
HEIRLOOM LORE-EQUIP
Astral Adornment of Blocking (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
30 Health
2 Block Chance
Type:
White Adornment
Slots:
Primary, Secondary, Chest
Level
90
NO-VALUE
Deceptive Discretion
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
92
Effects:
Deceptive Discretion
When Equipped:
• Increases in-combat movement speed of caster by 22.0%.
• Increases Crit Chance of caster by 22.0.
• This effect does not stack with itself when adorned on multiple items
This character has 434,855 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 17,752 health per tick while out-of-combat.
This character has a Maximum Power pool of 70,326. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 3,197 power per tick while out-of-combat.
This character runs 35% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 58,228 whatsits.
This character resists Noxious damage in the amount of 58,228 whatsits.
This character resists Arcane damage in the amount of 58,228 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Scout's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 557% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 10,332, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 79.1% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 93.7% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.46875 seconds, a 12.5% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
55 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 69.5% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
300%+ MA = 1.35 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 61.9% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.