EQ2U has been updated for Scars of Destruction, including Recipes, Achievements, Collections, and more. If YOU want to help us add Scars of Destruction Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
Applies Fates Entwined when Activated. Lasts for 10.0 seconds.
• Applies Fates Entwined. Lasts for 20.0 seconds.
• Increases all damage done to caster by 20%.
• Cannot be modified except by direct means
• Increases all damage done to target by 3.6%.
• Increases Threat to target by 1,054,889 instantly and every 2 seconds thereafter
• Cannot be modified except by direct means
• The casting time of Fates Entwined is 4.0 seconds and the reuse time of the spell is 10 minutes
Adornment Slots:
White, Red
LORE-EQUIP NO-TRADE INFUSABLE
Bronzed Eye of the Beholder
A beholder's telekinetic eye, bronzed and enchanted to ward against mental controls.
LEGENDARY
1,062 Primary Attributes
1,292 Stamina
47,835 Power
106,340 Health
276.4 Crit Bonus
155 Resolve
31.6 Casting Speed
211.6 Crit Chance
6482.6 Potency
78.8 Haste
45,945 Ability Mod
Infused Stats:
Slots
Charm
Level
116
Effects:
Rechanneled Fire
Applies Rechanneled Fire when Activated. Lasts for 12.0 seconds.
• Increases Potency of caster by 1,630.8.
• Dazes caster
• Cannot be modified except by direct means
• The casting time of Rechanneled Fire is 2.0 seconds and the reuse time of the spell is 5 minutes
Adornment Slots:
White, Red
LORE-EQUIP NO-TRADE INFUSABLE
bear hide quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
HANDCRAFTED
Infused Stats:
Slots
24
Valorous Sanctus Cuirass
LEGENDARY
1,507 Primary Attributes
3,350 Stamina
36,432 Power
243,184 Health
68.8 AE Auto
2041.1 Potency
27.1 Max Health
160 Resolve
442.2 Multi Attack
143 Overcap Crit Bonus
Infused Stats:
Chain Armor (Chest)
Mitigation
840
Level
118
All Scouts, Defiler, Mystic
Adornment Slots:
White, Red
NO-TRADE INFUSABLE
Querent of Ruin Cloak
LEGENDARY
1,062 Primary Attributes
1,292 Stamina
47,835 Power
106,340 Health
302 Combat Skills
276.4 Crit Bonus
155 Resolve
211.6 Crit Chance
6482.6 Potency
24.7 Block Chance
45,945 Ability Mod
Infused Stats:
Slots
Cloak
Level
116
Adornment Slots:
White, Red
NO-TRADE INFUSABLE
Chillblossom Wine
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
100
Satiation
High
Duration
5 hours and 3 minutes
Effects:
Increases AGI and STA of target by 17.6. Increases Power Regen of target by 150.0.
HEIRLOOM
Stud of the Midst Incantator
LEGENDARY
1,062 Primary Attributes
1,292 Stamina
47,835 Power
106,340 Health
149,330 Resistances
302 Combat Skills
276.4 Crit Bonus
155 Resolve
31.6 Casting Speed
6482.6 Potency
78.8 Haste
86.5 Multi Attack
Infused Stats:
Slots
Ear
Level
116
Adornment Slots:
White, Red
LORE-EQUIP NO-TRADE INFUSABLE
Annealed Shadelink Hoop
LEGENDARY
1,062 Primary Attributes
1,292 Stamina
47,835 Power
106,340 Health
149,330 Resistances
302 Combat Skills
276.4 Crit Bonus
155 Resolve
6482.6 Potency
78.8 Haste
50 Weapon Damage
Infused Stats:
Slots
Ear
Level
116
Adornment Slots:
White, Red
LORE-EQUIP NO-TRADE INFUSABLE
Righteous Sanctus Boots
LEGENDARY
1,274 Primary Attributes
2,635 Stamina
35,696 Power
238,271 Health
241.5 DPS
1736.2 Potency
155 Resolve
162.7 Reuse Speed
25 Weapon Damage
110 Overcap Crit Bonus
Infused Stats:
Physical:
+69 sta
Chain Armor (Feet)
Mitigation
770
Level
116
All Scouts, Defiler, Mystic
Adornment Slots:
White, Red
NO-TRADE INFUSED
Brontotherium Casserole
HANDCRAFTED
Infused Stats:
Slots
Food
Level
100
Satiation
High
Duration
5 hours and 3 minutes
Effects:
Increases AGI and STA of target by 17.6. Increases Health Regen of target by 252.5.
HEIRLOOM
Chainmail Righteous Sanctus Vambraces
LEGENDARY
1,274 Primary Attributes
2,635 Stamina
35,696 Power
238,271 Health
109.5 Casting Speed
1736.2 Potency
21.4 Max Health
155 Resolve
110 Overcap Crit Bonus
14,822 Ability Mod
Infused Stats:
Chain Armor (Forearms)
Mitigation
770
Level
116
All Scouts, Defiler, Mystic
Adornment Slots:
White, Red
NO-TRADE INFUSABLE
Devoted Sanctus Handguards
LEGENDARY
1,274 Primary Attributes
2,635 Stamina
35,696 Power
238,271 Health
1736.2 Potency
25 Mitigation Increase
155 Resolve
347 Haste
21.4 Max Health
110 Overcap Crit Bonus
Infused Stats:
Chain Armor (Hands)
Mitigation
770
Level
116
All Scouts, Defiler, Mystic
Adornment Slots:
White, Red
NO-TRADE INFUSABLE
Deathly Helm of Detachment
FABLED
1,321 Primary Attributes
5,150 Stamina
42,321 Power
260,379 Health
170 Resolve
118.7 Casting Speed
2730.5 Potency
376 Haste
30.3 Weapon Damage
121 Overcap Crit Bonus
Infused Stats:
Leather Armor (Head)
Mitigation
504
Level
120
All Priests, All Scouts
Adornment Slots:
White, Red
ATTUNEABLE
Dartain's Conjured Band
LEGENDARY
1,062 Primary Attributes
1,292 Stamina
47,835 Power
106,340 Health
149,330 Resistances
302 Combat Skills
276.4 Crit Bonus
155 Resolve
6482.6 Potency
78.8 Haste
41 Reuse Speed
25 Overcap Weapon Damage
Infused Stats:
Slots
Finger
Level
116
Adornment Slots:
White, Red, Green
LORE-EQUIP NO-TRADE INFUSABLE
Fear-Touched Umbra
This will grow in power as you defeat Ethernere creatures!
LEGENDARY
Adds the following to an item:
12 Primary Attributes
Type:
Green Adornment
Slots:
Finger, Neck
Level
90
Spirit Stone Stats:
+25 agi +25 sta
+0.4% Mitigation Increase +0.6% Crit Bonus +0.5% Max Health +0.9% Hate Gain
Progress to Next Level:
30
76.39%
NO-VALUE
Sublimated Yttrium Bracelet
LEGENDARY
1,062 Primary Attributes
1,292 Stamina
47,835 Power
106,340 Health
149,330 Resistances
302 Combat Skills
276.4 Crit Bonus
155 Resolve
6482.6 Potency
78.8 Haste
41 Reuse Speed
45,945 Ability Mod
Infused Stats:
Slots
Wrist
Level
116
Adornment Slots:
White, Red
LORE-EQUIP NO-TRADE INFUSABLE
Righteous Sanctus Chausses
LEGENDARY
1,476 Primary Attributes
3,283 Stamina
35,696 Power
238,271 Health
303.3 DPS
67.4 AE Auto
2000.2 Potency
26.5 Max Health
155 Resolve
140 Overcap Crit Bonus
Infused Stats:
Chain Armor (Legs)
Mitigation
825
Level
116
All Scouts, Defiler, Mystic
Adornment Slots:
White, Red
NO-TRADE INFUSABLE
Traploc's Bandana
LEGENDARY
1,086 Primary Attributes
1,322 Stamina
49,315 Power
109,629 Health
312 Combat Skills
287.9 Crit Bonus
165 Resolve
217.1 Crit Chance
6890.6 Potency
26.1 Mitigation Increase
23.1 Max Health
48,333 Ability Mod
Infused Stats:
Deity:
+189 sta
41.9% Potency
6.8% Crit Bonus
+2,148.2 Abil Mod
Slots
Neck
Level
120
Adornment Slots:
White, Red, Green
HEIRLOOM ATTUNEABLE INFUSED
Deathly Head Severer
FABLED
2,525 Primary Attributes
3,748 Stamina
42,321 Power
86,719 Health
20.3 AE Auto
794.9 Crit Chance
3695.1 Potency
170 Resolve
136.9 Haste
97 Overcap Crit Bonus
25,790 Ability Mod
Infused Stats:
Sword
One-Handed Slashing
Damage
208 - 1,178
(231.04 Rating)
Delay
6.0 seconds
Level
120
All Scouts, Berserker, Guardian, Paladin, Shadowknight
Effects:
Noxious Rending
When Equipped:
• On any combat or spell hit this spell may cast Noxious Rending on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases noxious damage done to target by 3%.
• Inflicts 1,077 disease damage on target encounter instantly and every second.
• Inflicts an additional 47 disease damage on target encounter every tick.
• Cannot be modified except by direct means
Adornment Slots:
White, Red, Blue, Cyan
LORE-EQUIP ATTUNEABLE
Ancient Ka Vethan Longbow
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
LEGENDARY
1,353 Primary Attributes
1,918 Stamina
35,696 Power
79,356 Health
18.8 AE Auto
401.9 Crit Chance
1362.8 Potency
155 Resolve
126.4 Haste
88 Overcap Crit Bonus
8,648 Ability Mod
Infused Stats:
Bow
Ranged
Damage
1712 - 2,568
(535.1 Rating)
Delay
8.0 seconds
Range
2 - 35 meters
Level
116
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Effects:
Anguish
When Equipped:
• On any combat or spell hit this spell may cast Anguish on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases all damage done to target encounter by 0.9%.
• Inflicts 1,271 mental damage on target encounter instantly and every second.
• Cannot be modified except by direct means
Adornment Slots:
White, Red, Blue, Cyan
NO-TRADE INFUSABLE
Overlord's Plated Silver Ring
LEGENDARY
1,086 Primary Attributes
1,322 Stamina
49,315 Power
109,629 Health
151,238 Resistances
312 Combat Skills
287.9 Crit Bonus
165 Resolve
33.4 Casting Speed
6890.6 Potency
26.1 Block Chance
26.4 Weapon Damage
Infused Stats:
Deity:
+141 sta
40.6% Potency
4.7% Crit Bonus
Slots
Finger
Level
118
Adornment Slots:
White, Red, Green
HEIRLOOM LORE-EQUIP INFUSED
Nebulous Reality Anchor
This will grow in power as you defeat Ethernere creatures!
LEGENDARY
Adds the following to an item:
12 Primary Attributes
Type:
Green Adornment
Slots:
Finger, Neck
Level
90
Spirit Stone Stats:
+25 agi +25 sta
+10% Damage Per Second +2.2% Potency +2.2% Crit Bonus +9% Multi Attack Chance
Progress to Next Level:
30
76.39%
NO-VALUE
Ph'utha's Luclizite Cuff
LEGENDARY
1,062 Primary Attributes
1,292 Stamina
47,835 Power
106,340 Health
149,330 Resistances
302 Combat Skills
276.4 Crit Bonus
155 Resolve
31.6 Casting Speed
6482.6 Potency
78.8 Haste
45,945 Ability Mod
Infused Stats:
Slots
Wrist
Level
116
Adornment Slots:
White, Red
LORE-EQUIP NO-TRADE INFUSABLE
Shadespear
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
LEGENDARY
1,325 Primary Attributes
1,879 Stamina
35,328 Power
78,538 Health
109.6 DPS
393.8 Crit Chance
1335.5 Potency
155 Resolve
123.8 Haste
123.8 Multi Attack
86 Overcap Crit Bonus
Infused Stats:
Deity:
+289 sta
23.3% Potency
2.6% Crit Bonus
Dagger
One-Handed Piercing
Damage
678 - 1,017
(423.94 Rating)
Delay
4.0 seconds
Level
115
All Fighters, All Mages, All Scouts, Channeler, Defiler, Mystic
Effects:
Anguish
When Equipped:
• On any combat or spell hit this spell may cast Anguish on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases all damage done to target encounter by 0.9%.
• Inflicts 1,259 mental damage on target encounter instantly and every second.
• Cannot be modified except by direct means
Adornment Slots:
White, Red, Blue, Cyan
HEIRLOOM ATTUNEABLE INFUSED
Valorous Sanctus Mantle
LEGENDARY
1,274 Primary Attributes
2,635 Stamina
35,696 Power
238,271 Health
109.5 Casting Speed
1736.2 Potency
155 Resolve
162.7 Reuse Speed
110 Overcap Crit Bonus
14,822 Ability Mod
Infused Stats:
Chain Armor (Shoulders)
Mitigation
770
Level
116
All Scouts, Defiler, Mystic
Adornment Slots:
White, Red
NO-TRADE INFUSABLE
Horseman's Hallow
FABLED
2,582 Stamina
1,162 Primary Attributes
83,835 Power
140,325 Health
315 Combat Skills
4.5 Ability Doublecast
38 Casting Speed
441.1 Crit Chance
9584.7 Potency
700.1 Crit Bonus
200 Resolve
Infused Stats:
Slots
Waist
Level
120
Effects:
Off With His Head!
Applies Off With His Head! when Equipped.
• Increases Ability Doublecast of caster by 7.5.
• Increases Fervor of caster by 15.0.
• Increases Fervor Overcap of caster by 15.0.
• On a hostile ability cast this spell will cast Behead on caster.
• Inflicts 15% of max health in focus damage on caster.
• This effect can only trigger once every 1.0 - 3.0 seconds.
This character has 165,258,908 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 6,610,382 health per tick while out-of-combat.
This character has a Maximum Power pool of 1,489,173. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 59,695 power per tick while out-of-combat.
This character runs 178% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 903,228 whatsits.
This character resists Noxious damage in the amount of 903,528 whatsits.
This character resists Arcane damage in the amount of 903,048 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Scout's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 2783.6% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 3,196,704, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 307.4 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
407.15 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
1,462 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 100% chance to strike up to four additional targets (not their current target) they are facing with their weapon.
The 1-4 attacks generated from AE Autoattack can trigger (proc) items, effects, and spells.
Hard Cap: 100%
An unused 102.4 points of AE Autoattack should be reforged into something else.
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
700%+ MA = 1.55 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 21.2% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.