November 14, 2024 -- EQ2U is ready to be updated for the Scars of Destruction expansion. This year, I am asking you to help me add Quests to EQ2U. See the Quest Journal pages for more information!
• This effect does not stack with itself when adorned on multiple items
• Increases the group's potency by 25%
• Cannot be modified except by direct means
NO-VALUE
Monsoon
MASTERCRAFTED
Infused Stats:
Slots
Drink
Level
100
Duration
45 minutes
Effects:
Increases AGI of target by 181.9. Increases INT of target by 181.9. Increases STR of target by 181.9. Increases WIS of target by 181.9. Increases STA of target by 234.7. Increases All Attributes of target by 0.5%. Increases Max Health of target by 3.4%. Increases Potency of target by 18.7. Increases Crit Chance of target by 67.5. Increases Power Regen of target by 404.0.
Highhold's Fall
FABLED
683 Stamina
336 Primary Attributes
26,832 Resistances
71 Combat Skills
7.8 Casting Speed
20.2 Potency
20.2 Crit Bonus
31.2 Haste
Infused Stats:
Slots
Ear
Level
100
Effects:
Magical Vulnerability
When Equipped:
• On any combat or spell hit this spell may cast Magical Vulnerability III on target of attack. Lasts for 30.0 seconds. Triggers about 3.0 times per minute.
• Increases elemental, noxious and arcane damage done to target encounter by 1.4%.
• This effect can stack from multiple casters
• Cannot be modified except by direct means
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE NO-VALUE
Hoop of the Primordial Ritualist
FABLED
683 Stamina
336 Primary Attributes
26,832 Resistances
71 Combat Skills
12.5 Casting Speed
20.2 Potency
20.2 Crit Bonus
1,250 Ability Mod
Infused Stats:
Slots
Ear
Level
100
Effects:
Uplifting Power IV
When Equipped:
• On any combat or spell hit this spell may cast Uplifting Power IV on target. Lasts for 20.1 seconds. Triggers about 0.4 times per minute.
• Increases Potency of caster by 4.8, multiplied by increment stacks.
• Cannot be modified except by direct means
• The trigger chance is multiplied by the number of players in the wearer's raid. Increments up to 20 times.
Adornment Slots:
White
HEIRLOOM LORE-EQUIP
Incandescent Adornment of Prismatic Resilience (Greater)
Increases AGI of target by 181.9. Increases INT of target by 181.9. Increases STR of target by 181.9. Increases WIS of target by 181.9. Increases STA of target by 234.7. Increases All Attributes of target by 0.5%. Increases Max Health of target by 3.6%. Increases Crit Bonus of target by 17.6. Increases Crit Chance of target by 76.3. Increases Health Regen of target by 404.0.
(8) +35% Damage Per Second +250 Combatskills +40% Potency +35% Ability Casting Speed
HEIRLOOM NO-VALUE
Fingers of Sacred Essence
FABLED
683 Stamina
336 Primary Attributes
26,832 Resistances
71 Combat Skills
21.8 DPS
20.2 Potency
20.2 Crit Bonus
31.2 Multi Attack
Infused Stats:
Slots
Finger
Level
100
Effects:
Essencelich III
When Equipped:
• On any combat or spell hit this spell may cast Essencelich III on target of attack. Lasts for 18.0 seconds. Triggers about 3.0 times per minute.
• Inflicts 686,400 disease damage on target.
• Increases Potency of caster by 21.0.
• Increases DPS of caster by 28.0.
• Increases Mitigation of caster vs noxious damage by 2,885.
• Cannot be modified except by direct means
Adornment Slots:
White, Green
HEIRLOOM LORE-EQUIP
Electrified Adornment of Prismatic Resilience
TREASURED
Adds the following to an item:
990 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
95
NO-VALUE NO-TRADE
Core of the Fanatic
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
150 Stamina
150 Primary Attributes
5 Crit Bonus
5 Potency
Type:
Green Adornment
Slots:
Finger, Neck
Level
98
Spirit Stone Stats:
+160 agi +154 sta
+5.1% Potency +5.1% Crit Bonus
Progress to Next Level:
5
2.2%
NO-VALUE
Wrist of Primal Practices
FABLED
683 Stamina
336 Primary Attributes
26,832 Resistances
71 Combat Skills
12.5 Casting Speed
20.2 Potency
20.2 Crit Bonus
1,250 Ability Mod
Infused Stats:
Slots
Wrist
Level
100
Effects:
Practiced Power III
When Equipped:
• On any combat or spell hit this spell may cast Practiced Power III on the group. Lasts for 10.0 seconds. Triggers about 3.0 times per minute.
• Increases the group's Potency by 0.9 times the number of times this effect has triggered. The counter resets when the wearer leaves combat. Cannot surpass 54 Potency.
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
150 Stamina
150 Primary Attributes
5 Crit Bonus
5 Potency
Type:
Green Adornment
Slots:
Finger, Neck
Level
98
Spirit Stone Stats:
+160 agi +154 sta
+5.1% Potency +5.1% Crit Bonus
Progress to Next Level:
5
2.2%
NO-VALUE
Primeval Maul
FABLED
746 Primary Attributes
1,592 Stamina
44.9 Crit Bonus
87 DPS
249.2 Crit Chance
44.9 Potency
124.5 Multi Attack
Infused Stats:
Great Hammer
Two-Handed Crushing
Damage
302 - 1,710
(335.28 Rating)
Delay
6.0 seconds
Level
100
All Mages, All Priests
Adornment Slots:
White, Purple, Purple, Cyan
HEIRLOOM
Electrified Adornment of Increased Criticals (2H)
TREASURED
Adds the following to an item:
8.8 Crit Bonus
Placement:
Two-Handed
Type:
White Adornment
Slots:
Primary
Level
95
NO-VALUE NO-TRADE
Truespirit's Legacy
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
96
Effects:
Truespirit's Legacy
When Equipped:
• This effect does not stack with itself when adorned on multiple items
• Increases the group's potency by 18%
• Cannot be modified except by direct means
NO-VALUE
Bolstered Attributes
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
96
Effects:
Bolstered Attributes
When Equipped:
• Increases AGI, STR, INT and WIS of caster by 150.0.
• Increases All Attributes of caster by 10.0%.
• This effect does not stack with itself when adorned on multiple items
• Cannot be modified except by direct means
NO-VALUE
Two Handed Rune: Lesser Weapon Damage
FABLED
Adds the following to an item:
4 Weapon Damage
Placement:
Two-Handed
Type:
Cyan Adornment
Slots:
Primary
Level
95
HEIRLOOM NO-VALUE
Force of Nature
FABLED
373 Primary Attributes
796 Stamina
22.5 Crit Bonus
124.6 Crit Chance
24 Potency
62.3 Haste
17 Casting Speed
Infused Stats:
Spell Autoattack Weapon (Focus)
Ranged
Damage
396 - 2,243
(329.81 Rating)
Delay
8.0 seconds
Range
0 - 35 meters
Level
100
All Mages, All Priests
Adornment Slots:
White, Purple, Cyan
HEIRLOOM
Electrified Adornment of Increased Criticals
TREASURED
Adds the following to an item:
4.4 Crit Bonus
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
95
NO-VALUE NO-TRADE
Ring of Death and Flames
FABLED
683 Stamina
336 Primary Attributes
26,832 Resistances
71 Combat Skills
21.8 DPS
20.2 Potency
20.2 Crit Bonus
31.2 Haste
Infused Stats:
Slots
Finger
Level
100
Effects:
Flames of Death III
When Equipped:
• On any combat or spell hit this spell may cast Flames of Death III on target of attack. Lasts for 18.0 seconds. Triggers about 3.0 times per minute.
• Inflicts 686,400 heat damage on target.
• Increases Crit Bonus of caster by 21.0.
• Increases Haste of caster by 40.0.
• Increases Mitigation of caster vs elemental damage by 2,885.
• Cannot be modified except by direct means
Adornment Slots:
White, Green
HEIRLOOM LORE-EQUIP
Incandescent Adornment of Prismatic Resilience (Lesser)
HANDCRAFTED
Adds the following to an item:
859 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
96
NO-VALUE
Core of the Fanatic
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
150 Stamina
150 Primary Attributes
5 Crit Bonus
5 Potency
Type:
Green Adornment
Slots:
Finger, Neck
Level
98
Spirit Stone Stats:
+160 agi +154 sta
+5.1% Potency +5.1% Crit Bonus
Progress to Next Level:
5
2.2%
NO-VALUE
Bangle of the Blundered Bandit
FABLED
594 Stamina
293 Primary Attributes
24,232 Resistances
62 Combat Skills
3.9 AE Auto
20.2 Potency
20.2 Crit Bonus
31.2 Haste
Infused Stats:
Slots
Wrist
Level
100
Effects:
Practiced Tactics III
When Equipped:
• On any combat or spell hit this spell may cast Practiced Tactics III on the group. Lasts for 10.0 seconds. Triggers about 3.0 times per minute.
• Increases the group's Crit Bonus and Potency by 0.5 times the number of times this effect has triggered. The counter resets when the wearer leaves combat. Cannot surpass 30 Crit Bonus and Potency.