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• Triggers a burst of intense cold from yourself and any allies within 10m, dealing 95,000 cold damage per ally.
• This item may not be used in a PvP zone.
• Cannot be modified except by direct means
• The casting time of Chain Reaction Chill is 2.0 seconds and the reuse time of the spell is 2 minutes
Adornment Slots:
White
INFUSABLE REFINED
Remains of the Dark Destroyer
FABLED
391 Primary Attributes
737 Stamina
30 Crit Bonus
4 Resolve
9.1 Casting Speed
43.8 Crit Chance
34.3 Potency
18.1 Haste
1,606 Ability Mod
Infused Stats:
Deity:
+8 sta
0.3% Potency
0.1% Crit Bonus
+49.7 Abil Mod
Slots
Charm
Level
100
Effects:
Spectral Annihilation
Applies Spectral Annihilation when Activated.
• Inflicts 2,649,200 mental damage on target.
• This effect can be cast while casting other abilities
• This item may not be used in a PvP zone.
• Cannot be modified except by direct means
• The reuse time of Spectral Annihilation is 15.0 seconds
Adornment Slots:
White
ATTUNEABLE INFUSED
Tranquil Deepstone Robe
MASTERCRAFTED LEGENDARY
572 Primary Attributes
2,039 Stamina
53.6 Crit Bonus
1 Resolve
53.6 Potency
18.5 Max Health
26.7 AE Auto
106 Multi Attack
Infused Stats:
Cloth Armor (Chest)
Mitigation
632
Level
100
All Mages
Adornment Slots:
White, Purple
INFUSABLE REFINED
Runic Penumbrous Cloak
FABLED
391 Primary Attributes
737 Stamina
437 Combat Skills
20.2 Crit Bonus
4 Resolve
0.8 Ability Doublecast
60.6 Crit Chance
34.3 Potency
15.4 Reuse Speed
Infused Stats:
Deity:
+2 sta
1.0% Potency
0.7% Crit Bonus
Slots
Cloak
Level
100
Adornment Slots:
White, Purple
ATTUNEABLE INFUSED
Swift Lumicite Earrings
MASTERCRAFTED LEGENDARY
364 Primary Attributes
700 Stamina
29,243 Resistances
71 Combat Skills
20.2 Crit Bonus
1 Resolve
8.5 Casting Speed
21.7 Potency
17.2 Haste
1,527 Ability Mod
Infused Stats:
Slots
Ear
Level
100
Effects:
Power of Malice
When Equipped:
• Increases the wearer's Potency by 72. If the wearer is the top of an enemy's hatelist, the value is increased to 96.
• Increases the wearer's health by 20,000. If the wearer is the top of an enemy's hatelist, the value is increased to 42,000.
Adornment Slots:
White
ATTUNEABLE INFUSABLE
Tranquil Lumicite Earrings
MASTERCRAFTED LEGENDARY
364 Primary Attributes
700 Stamina
29,243 Resistances
71 Combat Skills
20.2 Crit Bonus
1 Resolve
26.4 DPS
21.7 Potency
14.4 Reuse Speed
763 Ability Mod
Infused Stats:
Slots
Ear
Level
100
Effects:
Understanding the Weak Spots
When Equipped:
• Increases Potency of caster by 52.0.
• Allows mastery attacks to be used on any target and increases the base damage by 300%
Adornment Slots:
White
ATTUNEABLE INFUSABLE
Penumbrous Stitched Cloth Boots
LEGENDARY
499 Primary Attributes
1,631 Stamina
51.8 Crit Bonus
4 Resolve
53.6 Potency
15.5 Max Health
10.5 Mitigation Increase
3,406 Ability Mod
Infused Stats:
Deity:
+7 sta
0.9% Potency
0.3% Crit Bonus
+42.8 Abil Mod
Cloth Armor (Feet)
Mitigation
624
Level
100
All Mages
Adornment Slots:
White, Purple
ATTUNEABLE INFUSED
Penumbrous Stitched Cloth Cuffs
LEGENDARY
499 Primary Attributes
1,631 Stamina
51.8 Crit Bonus
4 Resolve
59.5 DPS
53.6 Potency
15.5 Max Health
10.5 Mitigation Increase
Infused Stats:
Deity:
+5 sta
0.5% Potency
0.6% Crit Bonus
Cloth Armor (Forearms)
Mitigation
624
Level
100
All Mages
Adornment Slots:
White, Purple
ATTUNEABLE INFUSED
Penumbrous Runic Cloth Gloves
LEGENDARY
499 Primary Attributes
1,631 Stamina
51.8 Crit Bonus
4 Resolve
53.6 Potency
85.3 Haste
43.2 Casting Speed
68.8 Reuse Speed
Infused Stats:
Deity:
+7 sta
0.9% Potency
1.0% Crit Bonus
Cloth Armor (Hands)
Mitigation
624
Level
100
All Mages
Adornment Slots:
White, Purple
ATTUNEABLE INFUSED
Penumbrous Runic Hood
LEGENDARY
499 Primary Attributes
1,631 Stamina
51.8 Crit Bonus
4 Resolve
53.6 Potency
85.3 Multi Attack
68.8 Reuse Speed
6,812 Ability Mod
Infused Stats:
Deity:
+5 sta
0.7% Potency
0.3% Crit Bonus
+2.3 Abil Mod
Cloth Armor (Head)
Mitigation
624
Level
100
All Mages
Adornment Slots:
White, Purple
ATTUNEABLE INFUSED
Hammered Arcannium Band
MASTERCRAFTED LEGENDARY
382 Primary Attributes
735 Stamina
29,243 Resistances
71 Combat Skills
20.2 Crit Bonus
1 Resolve
13.9 DPS
21.7 Potency
36.2 Haste
1,603 Ability Mod
Infused Stats:
Slots
Finger
Level
100
Effects:
Channeled Redirection
When Equipped:
• Reduces elemental, noxious and arcane damage done to caster by 6.5%.
• Damage reduction from this effect will not stack with itself.
• When any magical damage is received this spell will cast Channeled Redirection II on target. Lasts for 24.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Potency of caster by 134.0.
• Cannot be modified except by direct means
• Will trigger off of cold, disease, divine, heat, magic, mental or poison abilities.
• This effect can only trigger once every 30.0 seconds.
Adornment Slots:
White, Green
INFUSABLE REFINED
Coil of Vel'da'kar
FABLED
391 Primary Attributes
737 Stamina
30,369 Resistances
77 Combat Skills
20.2 Crit Bonus
4 Resolve
27.8 DPS
24.3 Potency
15.4 Reuse Speed
803 Ability Mod
Infused Stats:
Deity:
+8 sta
0.4% Potency
0.1% Crit Bonus
+8.1 Abil Mod
Slots
Wrist
Level
100
Effects:
Building Furor
When Equipped:
• When any damage is received this spell has a 30% chance to cast Building Furor on target. Lasts for 24.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases STA of caster by 95.0, multiplied by increment stacks.
• Increases Potency of caster by 8.0, multiplied by increment stacks.
• This effect increments up to 10 times.
• Cannot be modified except by direct means
• This effect can only trigger once every 1.0 second.
Adornment Slots:
White
ATTUNEABLE INFUSED
Fierce Deepstone Pantaloons
MASTERCRAFTED LEGENDARY
572 Primary Attributes
2,039 Stamina
53.6 Crit Bonus
1 Resolve
148.8 DPS
53.6 Potency
18.5 Max Health
13.3 AE Auto
Infused Stats:
Cloth Armor (Legs)
Mitigation
632
Level
100
All Mages
Adornment Slots:
White, Purple
INFUSABLE REFINED
Steeled Torque of the Dark Whisperer
FABLED
391 Primary Attributes
737 Stamina
20.2 Crit Bonus
4 Resolve
13.9 DPS
43.8 Crit Chance
24.3 Potency
36.3 Haste
1,606 Ability Mod
Infused Stats:
Deity:
+6 sta
0.4% Potency
0.4% Crit Bonus
+3.1 Abil Mod
Slots
Neck
Level
100
Effects:
Understanding the Weak Spots
When Equipped:
• Increases Potency of caster by 52.0.
• Allows mastery attacks to be used on any target and increases the base damage by 300%
Adornment Slots:
White, Green
ATTUNEABLE INFUSED
Dagger of Yothshaval
LEGENDARY
510 Primary Attributes
1,145 Stamina
29.3 Crit Bonus
4 Resolve
53.5 DPS
178 Crit Chance
34.7 Potency
26.9 Reuse Speed
1,912 Ability Mod
Infused Stats:
Deity:
+3 sta
0.8% Potency
0.3% Crit Bonus
+1.1 Abil Mod
Dagger
One-Handed Piercing
Damage
138 - 779
(229.23 Rating)
Delay
4.0 seconds
Level
100
All Fighters, All Mages, All Scouts, Channeler, Defiler, Mystic
Effects:
Molten Detonation
When Equipped:
• On any combat or spell hit this spell may cast Molten Detonation on target of attack. Triggers about 4.0 times per minute.
• Inflicts 4,649 heat damage on targets in Area of Effect.
• Cannot be modified except by direct means
• Cannot trigger when the caster has their AE Auto-Attack Chance disabled
Adornment Slots:
White, Purple, Cyan
ATTUNEABLE INFUSED
Fearmetal Wand of Yothshaval
LEGENDARY
510 Primary Attributes
1,145 Stamina
29.3 Crit Bonus
4 Resolve
53.5 DPS
178 Crit Chance
34.7 Potency
26.9 Reuse Speed
1,912 Ability Mod
Infused Stats:
Deity:
+4 sta
0.5% Potency
0.8% Crit Bonus
+28.7 Abil Mod
Spell Autoattack Weapon (Focus)
Ranged
Damage
365 - 2,067
(304.01 Rating)
Delay
8.0 seconds
Range
0 - 35 meters
Level
100
All Mages, All Priests
Effects:
Blackanvil Strike
When Equipped:
• On any combat or spell hit this spell may cast Blackanvil Strike on target of attack. Triggers about 4.0 times per minute.
• Inflicts 9,650 divine damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White, Purple, Cyan
ATTUNEABLE INFUSED
Darkened Steel Ring of the Torrid
FABLED
391 Primary Attributes
737 Stamina
30,369 Resistances
77 Combat Skills
20.2 Crit Bonus
4 Resolve
9.1 Casting Speed
24.3 Potency
18.1 Haste
1,606 Ability Mod
Infused Stats:
Deity:
+6 sta
0.9% Potency
0.3% Crit Bonus
+32.9 Abil Mod
Slots
Finger
Level
100
Effects:
Cannibalized Health
When Equipped:
• On any combat or spell hit this spell may cast Cannibalized Health on caster. Lasts for 16.0 seconds. Triggers about 1.8 times per minute.
• Increase ability modifier by .5% of the caster's maximum hitpoints.
• Cannot be modified except by direct means
Adornment Slots:
White, Green
ATTUNEABLE INFUSED
Treasureseeker's Band
FABLED
46 Stamina
46 Primary Attributes
351 Resistances
2.1 Casting Speed
2.4 Crit Chance
3.7 Potency
0.8 Crit Bonus
6.3 Multi Attack
Infused Stats:
Slots
Wrist
Level
78
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE
Darkmetal Talisman of Yothshaval
FABLED
540 Primary Attributes
1,178 Stamina
29.8 Crit Bonus
5 Resolve
55 DPS
183.3 Crit Chance
36.4 Potency
28.2 Reuse Speed
1,970 Ability Mod
Infused Stats:
Deity:
+5 sta
0.8% Potency
0.7% Crit Bonus
+46.7 Abil Mod
Type
Symbols
Slots
Secondary
Level
100
All Mages, All Priests
Effects:
Molten Detonation
When Equipped:
• On any combat or spell hit this spell may cast Molten Detonation on target of attack. Triggers about 4.0 times per minute.
• Inflicts 4,649 heat damage on targets in Area of Effect.
• Cannot be modified except by direct means
• Cannot trigger when the caster has their AE Auto-Attack Chance disabled
This character has 1,177,907 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 47,116 health per tick while out-of-combat.
This character has a Maximum Power pool of 93,848. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 3,754 power per tick while out-of-combat.
Strength provides no benefit to Mages.
Agility provides no benefit to Mages.
Mages put out increased Damage and have a larger Power pool based on their Intelligence.
Wisdom provides no benefit to Mages.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 154,247 whatsits.
This character resists Noxious damage in the amount of 153,210 whatsits.
This character resists Arcane damage in the amount of 153,210 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Mage's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 670.2% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 65,180, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 199.2 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
13.1 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
48 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 40% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
200%+ MA = 1.25 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 3.2% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.