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Orb of Energy
FABLED
11 Stamina
11 Primary Attributes
5 Combat Skills
Infused Stats:
Slots
Charm
Level
30
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE NO-VALUE
Scratched Pale Bead
LEGENDARY
8 Stamina
8 Primary Attributes
3 Combat Skills
Infused Stats:
Slots
Charm
Level
20
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE NO-VALUE
mottled leather quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
• When any damage is received this spell has a 5% chance to cast Sanguine Feedback on target's attacker.
• Inflicts 66 heat damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE
Fashioned Cloth Scarf
MASTERCRAFTED
10 Stamina
10 Primary Attributes
4 Combat Skills
Infused Stats:
Slots
Neck
Level
32
Adornment Slots:
White, Green
ATTUNEABLE
Axe of the Architect
FABLED
11 Stamina
11 Primary Attributes
5 Combat Skills
Infused Stats:
One-Handed Slashing
Damage
23 - 132
(25.94 Rating)
Delay
6.0 seconds
Level
30
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE NO-VALUE
Imbued Oak Longbow
MASTERCRAFTED
10 Stamina
10 Primary Attributes
4 Combat Skills
Infused Stats:
Bow
Ranged
Damage
42 - 239
(31.19 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
32
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Effects:
Gleaming Strike
When Equipped:
• On any combat or spell hit this spell may cast Gleaming Strike on target of attack. Triggers about 1.6 times per minute.
• Decreases Threat to target by 1,268
• Must be flanking or behind
• Increases Threat to target by 1,908
• Must be in front of
• Inflicts 92 - 171 magic damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE
Oiled Ring of the Umbral
MASTERCRAFTED FABLED
8 Stamina
8 Primary Attributes
3 Combat Skills
Infused Stats:
Slots
Finger
Level
20
Effects:
Martial Vulnerability II
When Equipped:
• On a critical spell hit this spell may cast Martial Vulnerability II on target of spell. Lasts for 12.0 seconds. Triggers about 2.0 times per minute.
• Decreases Mitigation of target vs physical damage by 220.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical combat hit this spell may cast Martial Vulnerability II on target of attack. Lasts for 12.0 seconds. Triggers about 2.0 times per minute.
• Decreases Mitigation of target vs physical damage by 220.