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Applies Hex of Chaos when Activated. Lasts for 1 minute 48 seconds.
• Decreases Mitigation of target vs elemental, noxious and arcane damage by 1,390.
• The casting time of Hex of Chaos is 1.0 second and the reuse time of the spell is 5 minutes
Adornment Slots:
White, Turquoise
REFINED
Astral Adornment of Swift Casting (Lesser)
HANDCRAFTED
Adds the following to an item:
4 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
90
NO-VALUE
Majestic Iceweave Robe
LEGENDARY
280 Primary Attributes
422 Stamina
28.6 Crit Bonus
28.6 Potency
41.8 Reuse Speed
4,184 Ability Mod
Infused Stats:
Cloth Armor (Chest)
Mitigation
346
Level
100
All Mages
Adornment Slots:
White, Turquoise, White, Purple
NO-TRADE NO-VALUE
Moondancer's Penumbra
LEGENDARY
160 Stamina
160 Primary Attributes
6.6 Casting Speed
26 Crit Chance
9.6 Potency
9.6 Crit Bonus
55.3 Haste
5.2 Spell Reuse Speed
Infused Stats:
Slots
Cloak
Level
92
Adornment Slots:
White, White, Yellow
HEIRLOOM ATTUNEABLE
Inexorable Momentum I
LEGENDARY
Adds the following to an item:
Type:
Yellow Adornment
Slots:
Waist, Cloak, Charm
Level
90
Effects:
Inexorable Momentum I
When Equipped:
• Increases Haste of caster by 6.5.
• This effect will not stack with any rank or tier of itself.
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Dragon's Teardrop Earring
LEGENDARY
291 Stamina
187 Primary Attributes
10,148 Resistances
40 Combat Skills
7.8 Casting Speed
17.2 Potency
17.2 Crit Bonus
31.2 Haste
Infused Stats:
Slots
Ear
Level
95
Effects:
Killing Spree
When Equipped:
• On a death blow this spell will cast Killing Spree on caster. Lasts for 30.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Crit Bonus by 5.0 per increment
• Increments up to 5 times
• Cannot be modified except by direct means
Adornment Slots:
White, White
LORE-EQUIP NO-TRADE NO-VALUE
Astral Adornment of Heightened Power (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
55 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
90
NO-VALUE
Astral Adornment of Heightened Power (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
55 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
90
NO-VALUE
Rhenium Earring of Intelligence
HANDCRAFTED
132 Primary Attributes
132 Stamina
5,940 Resistances
7.9 Crit Bonus
7.9 Potency
10.8 Casting Speed
25 Multi Attack
Infused Stats:
Slots
Ear
Level
90
Adornment Slots:
White
Astral Adornment of Heightened Power (Lesser)
HANDCRAFTED
Adds the following to an item:
42 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
90
NO-VALUE
Majestic Iceweave Boots
LEGENDARY
200 Primary Attributes
252 Stamina
17.1 Crit Bonus
17.1 Potency
25 Reuse Speed
2,505 Ability Mod
Infused Stats:
Cloth Armor (Feet)
Mitigation
323
Level
100
All Mages
Adornment Slots:
White, Turquoise, White, Purple
NO-TRADE NO-VALUE
Majestic Iceweave Cuffs
LEGENDARY
168 Stamina
160 Primary Attributes
11.4 Crit Bonus
11.4 Potency
1,669 Ability Mod
Infused Stats:
Cloth Armor (Forearms)
Mitigation
323
Level
100
All Mages
Adornment Slots:
White, Turquoise, White, Purple
NO-TRADE NO-VALUE
Majestic Iceweave Gloves
LEGENDARY
200 Primary Attributes
252 Stamina
17.1 Crit Bonus
43.8 DPS
7.8 AE Auto
5.4 Weapon Damage
Infused Stats:
Cloth Armor (Hands)
Mitigation
323
Level
100
All Mages
Adornment Slots:
White, Turquoise, White, Purple
NO-TRADE NO-VALUE
Majestic Iceweave Hood
LEGENDARY
240 Primary Attributes
337 Stamina
22.8 Crit Bonus
22.8 Potency
33.3 Reuse Speed
3,341 Ability Mod
Infused Stats:
Cloth Armor (Head)
Mitigation
323
Level
100
All Mages
Adornment Slots:
White, Turquoise, White, Purple
NO-TRADE NO-VALUE
Unblinking Eyering
LEGENDARY
160 Stamina
160 Primary Attributes
7,008 Resistances
9.6 Potency
9.6 Crit Bonus
53 Multi Attack
5.2 Spell Reuse Speed
Infused Stats:
Slots
Finger
Level
92
Adornment Slots:
White, Green, White
HEIRLOOM LORE-EQUIP
Seal of the Silver Reaper
This will grow in power as you heal others!
LEGENDARY
Adds the following to an item:
1 Primary Attributes
Type:
Green Adornment
Slots:
Finger, Neck
Level
90
Spirit Stone Stats:
+1 agi
Progress to Next Level:
1
0%
NO-VALUE
Earthbender Wristlets
LEGENDARY
160 Stamina
160 Primary Attributes
7,008 Resistances
9.6 Potency
9.6 Crit Bonus
10.9 Casting Speed
5.2 Spell Reuse Speed
320 Ability Mod
Infused Stats:
Slots
Wrist
Level
92
Adornment Slots:
White, White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Majestic Iceweave Pants
LEGENDARY
240 Primary Attributes
377 Stamina
22.8 Crit Bonus
58.3 DPS
83.4 Multi Attack
7.4 Weapon Damage
Infused Stats:
Cloth Armor (Legs)
Mitigation
346
Level
100
All Mages
Adornment Slots:
White, Turquoise, White, Purple
NO-TRADE NO-VALUE
Soulclencher's Chain
LEGENDARY
291 Stamina
187 Primary Attributes
3.9 AE Auto
38 Crit Chance
17.2 Potency
17.2 Crit Bonus
31.2 Haste
Infused Stats:
Slots
Neck
Level
95
Effects:
Armor of the Ulthork
When Equipped:
• When the wearer dies, they will take only half armor damage.
• Cannot be modified except by direct means
Adornment Slots:
White, White, Green
NO-TRADE NO-VALUE
Astral Adornment of Magical Skill (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
27 Combat Skills
Type:
White Adornment
Slots:
Chest, Hands, Feet, Neck, Wrist
Level
90
NO-VALUE
Astral Adornment of Magical Skill (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
27 Combat Skills
Type:
White Adornment
Slots:
Chest, Hands, Feet, Neck, Wrist
Level
90
NO-VALUE
Loyalist's Vesspyrian Warstaff
LEGENDARY
519 Primary Attributes
733 Stamina
33.3 Crit Bonus
173.2 Crit Chance
33.3 Potency
10.8 AE Auto
86.5 Multi Attack
Infused Stats:
Staff
Two-Handed Crushing
Damage
176 - 999
(195.92 Rating)
Delay
6.0 seconds
Level
95
All Mages, All Priests, Bruiser, Monk
Adornment Slots:
White, White, Purple, White, Purple
HEIRLOOM NO-VALUE
Astral Adornment of Blasting (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
90
Effects:
Greater Rune of Blasting
When Equipped:
• On a combat hit this spell may cast Greater Rune of Blasting on target of attack. Triggers about 2.0 times per minute.
• Inflicts 1,439 magic damage on target.
• Cannot be modified except by direct means
• On a hostile spell cast this spell may cast Greater Rune of Blasting on target of spell. Triggers about 2.0 times per minute.
• Inflicts 1,439 magic damage on target.
• Cannot be modified except by direct means
NO-VALUE
Astral Adornment of Raw Power (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
2 Potency
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
90
NO-VALUE
Astral Adornment of Raw Power (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
2 Potency
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
90
NO-VALUE
Wand of Heroism
LEGENDARY
163 Stamina
163 Primary Attributes
15 DPS
53 Crit Chance
9.7 Potency
9.7 Crit Bonus
17.9 Haste
12.2 Multi Attack
4.4 Reuse Speed
Infused Stats:
Spell Autoattack Weapon (Focus)
Ranged
Damage
207 - 1,170
(172.12 Rating)
Delay
8.0 seconds
Range
0 - 35 meters
Level
93
All Mages, All Priests
Adornment Slots:
White, Yellow, White
HEIRLOOM NO-VALUE
Astral Adornment of Blasting (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
90
Effects:
Greater Rune of Blasting
When Equipped:
• On a combat hit this spell may cast Greater Rune of Blasting on target of attack. Triggers about 2.0 times per minute.
• Inflicts 1,439 magic damage on target.
• Cannot be modified except by direct means
• On a hostile spell cast this spell may cast Greater Rune of Blasting on target of spell. Triggers about 2.0 times per minute.
• Inflicts 1,439 magic damage on target.
• Cannot be modified except by direct means
NO-VALUE
Bastion II
LEGENDARY
Adds the following to an item:
Type:
Yellow Adornment
Slots:
Primary, Secondary, Ranged
Level
90
Effects:
Bastion II
When Equipped:
•This effect will not stack with any rank or tier of itself.
• On a healing spell cast this spell may cast Bastion II on caster. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases Health Regen of caster by 55.0.
• Increases Max Health of caster by 3,132.3.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On any combat or spell hit this spell may cast Bastion II on caster. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases Health Regen of caster by 55.0.
• Increases Max Health of caster by 3,132.3.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Astral Adornment of Raw Power (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
2 Potency
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
90
NO-VALUE
Insightful Ring of Conscription
LEGENDARY
160 Primary Attributes
160 Stamina
7,008 Resistances
9.6 Crit Bonus
10.9 DPS
9.6 Potency
21.9 Haste
8 Reuse Speed
335 Ability Mod
Infused Stats:
Slots
Finger
Level
92
Adornment Slots:
White, Green, White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Wristlets of Creeping Horror
LEGENDARY
160 Stamina
160 Primary Attributes
7,008 Resistances
9.6 Potency
9.6 Crit Bonus
40.7 Haste
10.9 Casting Speed
5.2 Spell Reuse Speed
Infused Stats:
Slots
Wrist
Level
92
Adornment Slots:
White, White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Majestic Iceweave Shawl
LEGENDARY
200 Primary Attributes
252 Stamina
17.1 Crit Bonus
43.8 DPS
62.6 Haste
5.5 Weapon Damage
Infused Stats:
Cloth Armor (Shoulders)
Mitigation
323
Level
100
All Mages
Adornment Slots:
White, Turquoise, White, Purple
NO-TRADE NO-VALUE
Windseller's Sash
LEGENDARY
160 Stamina
160 Primary Attributes
52 Crit Chance
9.6 Potency
9.6 Crit Bonus
50.3 Haste
11 Reuse Speed
Infused Stats:
Slots
Waist
Level
92
Adornment Slots:
White, Black, White, Yellow
HEIRLOOM ATTUNEABLE
Precise Blame I
LEGENDARY
Adds the following to an item:
Type:
Yellow Adornment
Slots:
Waist, Cloak, Charm
Level
90
Effects:
Precise Blame
When Equipped:
• Reduces resistibility of all spells by 6%.
•This effect will not stack with any other Oracle effect.
This character has 202,497 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 8,322 health per tick while out-of-combat.
This character has a Maximum Power pool of 52,084. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 2,316 power per tick while out-of-combat.
This character runs 13% faster than normal (not including spell effects).
Strength provides no benefit to Mages.
Agility provides no benefit to Mages.
Mages put out increased Damage and have a larger Power pool based on their Intelligence.
Wisdom provides no benefit to Mages.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 49,592 whatsits.
This character resists Noxious damage in the amount of 49,000 whatsits.
This character resists Arcane damage in the amount of 48,810 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Mage's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 319.8% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 25,638, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 35.6 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 62.64% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
147 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 22.5% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
300%+ MA = 1.35 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 8.3% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.