EQ2U has successfully been updated to PHP 8. Please let us know if you find any problems by submitting a report through the Contact Us feature!
Burning Orb of Wind
LEGENDARY
38 Primary Attributes
38 Stamina
14 Combat Skills
0.5 Crit Bonus
7.6 DPS
1.7 Crit Chance
2.5 Potency
Infused Stats:
Slots
Charm
Level
57
Adornment Slots:
White, Turquoise
NO-TRADE
Guise of the Deceiver
LEGENDARY
12 Stamina
12 Primary Attributes
4 Combat Skills
Infused Stats:
Slots
Charm
Level
30
Effects:
Guise of the Deceiver
Applies Guise of the Deceiver when Activated. Lasts for 2 hours.
• Shapechanges caster into a dark elf
• The casting time of Guise of the Deceiver is 1.0 second and the reuse time of the spell is 2.0 seconds
Adornment Slots:
White
LORE NO-TRADE NO-VALUE
Small Ammo Pouch
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
MASTERCRAFTED LEGENDARY
Infused Stats:
Slots
3
NO-VALUE NO-TRADE
Instructor's Bronzespun Gi of the Serpent
LEGENDARY
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
1 Crit Chance
1.6 Potency
2.4 Max Health
Infused Stats:
Leather Armor (Chest)
Mitigation
202
Level
60
Beastlord, Bruiser, Monk
Adornment Slots:
White, Turquoise
ATTUNEABLE
Defender's Cape of Enchanted Energy
LEGENDARY
14 Stamina
14 Primary Attributes
6 Combat Skills
Infused Stats:
Slots
Cloak
Level
40
Adornment Slots:
White
NO-TRADE
Fishbone Earring
LEGENDARY, Fishbone Earring
13 Stamina
13 Primary Attributes
45 Resistances
5 Combat Skills
Infused Stats:
Slots
Ear
Level
30
Effects:
Water Breathing
Applies Water Breathing when Activated. Lasts for 12 hours.
• Allows caster to breathe under water
Adornment Slots:
White
LORE NO-TRADE NO-VALUE
Earstud of Growing Vines
LEGENDARY
19 Primary Attributes
19 Stamina
225 Resistances
7 Combat Skills
0.2 Crit Chance
0.5 Potency
0.3 Block Chance
Infused Stats:
Slots
Ear
Level
50
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
Legendary Journeyman's Boots
LEGENDARY, Journeyman's Boots
21 Primary Attributes
21 Stamina
9 Combat Skills
0.5 Casting Speed
0.4 Crit Chance
0.7 Potency
Infused Stats:
Leather Armor (Feet)
Mitigation
145
Level
50
All Fighters, All Priests, All Scouts
Effects:
Journeyman's Boots
Applies Journeyman's Boots when Equipped.
• Increases speed of caster by 10.0%.
• This effect suspends during combat
Adornment Slots:
White
LORE NO-TRADE NO-VALUE
reinforced leather wristguards
FABLED
13 Stamina
13 Primary Attributes
5 Combat Skills
Infused Stats:
Leather Armor (Forearms)
Mitigation
153
Level
40
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
Sensei's Silverspun Hand Wraps
LEGENDARY
38 Primary Attributes
38 Stamina
14 Combat Skills
0.5 Crit Bonus
1.7 Crit Chance
2.5 Potency
3.8 Max Health
Infused Stats:
Leather Armor (Hands)
Mitigation
185
Level
54
All Fighters, All Priests, All Scouts
Adornment Slots:
White, Turquoise
NO-TRADE
Tobrin's Mystical Eyepatch
LEGENDARY, Tobrin's Mystical Eyepatch
20 Primary Attributes
20 Stamina
8 Combat Skills
0.3 Crit Chance
0.6 Potency
15 Ability Mod
Infused Stats:
Cloth Armor (Head)
Mitigation
100
Level
45
Effects:
See Invisible
When Equipped:
• Grants See Invisibility to caster.
Adornment Slots:
White
LORE NO-TRADE NO-VALUE
Signet of Mechanical Precision
LEGENDARY
14 Primary Attributes
14 Stamina
140 Resistances
6 Combat Skills
0.8 DPS
0.2 Potency
Infused Stats:
Slots
Finger
Level
40
Adornment Slots:
White, Green
LORE-EQUIP ATTUNEABLE
Rujarkian Gladiator's Manacle
LEGENDARY
38 Primary Attributes
38 Stamina
440 Resistances
14 Combat Skills
0.5 Crit Bonus
7.6 DPS
1.7 Crit Chance
2.5 Potency
Infused Stats:
Slots
Wrist
Level
55
Adornment Slots:
White, Turquoise
NO-TRADE
Klak'Anon Ironguard Leggings
LEGENDARY
25 Primary Attributes
25 Stamina
10 Combat Skills
0.2 Crit Bonus
0.7 Casting Speed
0.7 Crit Chance
1 Potency
Infused Stats:
Leather Armor (Legs)
Mitigation
195
Level
53
All Fighters, All Priests, All Scouts
Adornment Slots:
White, Turquoise
ATTUNEABLE
Gemmed Chain of the Desert Sword
LEGENDARY
38 Primary Attributes
38 Stamina
14 Combat Skills
0.5 Crit Bonus
1.7 Crit Chance
2.5 Potency
3.8 Max Health
Infused Stats:
Slots
Neck
Level
55
Adornment Slots:
White, Turquoise, Green
NO-TRADE
Cestus of the Pendulum
LEGENDARY
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
1 Crit Chance
1.6 Potency
2.9 Multi Attack
Infused Stats:
Fists
One-Handed Crushing
Damage
46 - 263
(51.5 Rating)
Delay
6.0 seconds
Level
60
Beastlord, Bruiser, Monk
Adornment Slots:
White, Turquoise
LORE-EQUIP ATTUNEABLE
Shiny Brass Bauble
LEGENDARY, Shiny Brass Shield
16 Stamina
16 Primary Attributes
7 Combat Skills
1.4 DPS
0.2 Potency
Infused Stats:
Type
Symbols
Slots
Secondary, Ranged
Level
40
All Mages, Bruiser, Monk
Effects:
Brass Flash
When Equipped:
• When any damage is received this spell has a 10% chance to cast Brass Flash on target's attacker. Lasts for 1.5 seconds.
• Stuns target
• Epic targets gain an immunity to Stun effects of 4.5 seconds and duration is reduced to 0.5 seconds.
• Resistibility increases against targets higher than level 59.
• Cannot be modified except by direct means
• This effect can only trigger once every 5.0 seconds.
Adornment Slots:
White
LORE NO-TRADE NO-VALUE
Solumite Vein Ring
LEGENDARY
15 Stamina
15 Primary Attributes
80 Resistances
6 Combat Skills
8 Ability Mod
Infused Stats:
Slots
Finger
Level
40
Adornment Slots:
White, Green
LORE-EQUIP ATTUNEABLE
Wind-Scoured Stalker's Bracelet
LEGENDARY
19 Primary Attributes
19 Stamina
225 Resistances
7 Combat Skills
2.2 DPS
0.2 Crit Chance
0.5 Potency
Infused Stats:
Slots
Wrist
Level
50
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
Screaming Mace
LEGENDARY, Screaming Mace
21 Primary Attributes
21 Stamina
9 Combat Skills
1.3 Casting Speed
0.4 Crit Chance
0.7 Potency
Infused Stats:
Great Hammer
One-Handed Crushing
Damage
34 - 101
(33.79 Rating)
Delay
4.0 seconds
Level
50
Effects:
Terror Yaulp
When Equipped:
• On any combat or spell hit this spell may cast Terror Yaulp on target of attack. Lasts for 36.0 seconds. Triggers about 1.8 times per minute.
• Decreases Threat to caster by 824
• Must be flanking or behind
• Increases Threat to caster by 1,442
• Must be in front of
• Increases power of caster by 110.
• Increases STR, AGI, INT and WIS of caster by 10.3.