EQ2U has been updated for Scars of Destruction, including Recipes, Achievements, Collections, and more. If YOU want to help us add Scars of Destruction Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
Applies Elemental Focus III when Activated. Lasts for 8.0 seconds.
• Grants 480 potency to all elemental abilities.
• Removes 200 potency from arcane and noxious damage abilities.
• Cannot be modified except by direct means
• The reuse time of Elemental Focus III is 2 minutes
Adornment Slots:
White
NO-TRADE INFUSABLE
Umbrite Medal of Valor
LEGENDARY
368 Primary Attributes
708 Stamina
30 Crit Bonus
1 Resolve
23.1 DPS
41.3 Crit Chance
31.6 Potency
34.4 Haste
18.7 Multi Attack
Infused Stats:
Slots
Charm
Level
100
Effects:
Better Part of Valor
Applies Better Part of Valor when Activated. Lasts for 10.0 seconds.
• Applies Mire of Valor. Lasts for 24.0 seconds.
• Slows targets in Area of Effect by 70.0%.
• Cannot be modified except by direct means
• Dispels 151 levels of hostile Root effects on group members (AE)
• Reduces slow effects on group members (AE) by 60.0%.
• Increases All Attributes of group members (AE) by 10.0%.
• Increases in-combat movement speed of group members (AE) by 23.0%.
• This item may not be used in a PvP zone.
• Cannot be modified except by direct means
• The reuse time of Better Part of Valor is 1 minute 30 seconds
Adornment Slots:
White
NO-TRADE INFUSABLE
Intrusive Stitched Shirt
LEGENDARY
550 Primary Attributes
1,962 Stamina
54.6 Crit Bonus
1 Resolve
55.3 Potency
18.5 Max Health
202.1 Haste
101 Multi Attack
Infused Stats:
Deity:
+9 sta
2.1% Crit Bonus
1.9% Potency
Cloth Armor (Chest)
Mitigation
669
Level
100
All Mages
Adornment Slots:
White, Purple
NO-TRADE INFUSED
Cape of Ill-Seen Glory
LEGENDARY
372 Primary Attributes
715 Stamina
424 Combat Skills
20.2 Crit Bonus
2 Resolve
0.8 Ability Doublecast
58.3 Crit Chance
32.3 Potency
14.7 Reuse Speed
Infused Stats:
Deity:
+4 sta
0.3% Potency
1.0% Crit Bonus
Slots
Cloak
Level
100
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE INFUSED
Sanguine Blanc
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
100
Satiation
High
Duration
30 minutes
Effects:
Increases INT of target by 492.8. Increases STA of target by 633.6. Increases Max Health of target by 3.0%. Increases Potency of target by 16.0. Increases Power Regen of target by 363.6.
Stud of Thulian Clay
LEGENDARY
380 Primary Attributes
730 Stamina
29,521 Resistances
75 Combat Skills
20.2 Crit Bonus
3 Resolve
4.4 Casting Speed
232.7 Potency
11.4 Block Chance
36 Haste
72.3 Recovery Speed
14,2106962 Ability Mod
Infused Stats:
Slots
Ear
Level
100
Adornment Slots:
White
HEIRLOOM INFUSABLE REFORGED
Ancient Hoop of Greenhood Honor
FABLED
PRESTIGE
395 Primary Attributes
744 Stamina
30,687 Resistances
78 Combat Skills
20.2 Crit Bonus
4 Resolve
28.1 DPS
239.8 Potency
36.7 Haste
20.5 Multi Attack
39.8 Weapon Damage
7,247 Ability Mod
Infused Stats:
Slots
Ear
Level
100
Adornment Slots:
White
HEIRLOOM ATTUNEABLE INFUSABLE
Lucent Interceptor's Boots
LEGENDARY
475 Primary Attributes
1,582 Stamina
44.4 Crit Bonus
2 Resolve
49 Potency
15.1 Max Health
10 Mitigation Increase
3,305 Ability Mod
Infused Stats:
Deity:
+3 sta
0.9% Potency
0.5% Crit Bonus
+9.1 Abil Mod
Cloth Armor (Feet)
Mitigation
584
Level
100
All Mages
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE INFUSED
Sporangium Sponge Cake
HANDCRAFTED
Infused Stats:
Slots
Food
Level
100
Satiation
High
Duration
30 minutes
Effects:
Increases INT of target by 519.2. Increases STA of target by 695.2. Increases Potency of target by 20.0. Increases Crit Chance of target by 228.8. Increases Health Regen of target by 363.6.
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
292 Stamina
435 Primary Attributes
60 DPS
12.6 Potency
12.6 Crit Bonus
18 Weapon Damage
Type:
Green Adornment
Slots:
Finger, Neck
Level
100
Spirit Stone Stats:
+435 agi +292 sta
+62% Damage Per Second +12.7% Potency +12.7% Crit Bonus +18.1% Weapon Damage Bonus
Progress to Next Level:
4
54.86%
NO-VALUE
Reinforced Wrist of Tallonite Station
LEGENDARY
364 Primary Attributes
700 Stamina
28,613 Resistances
71 Combat Skills
67.4 Crit Bonus
1 Resolve
26.4 DPS
298.4 Potency
12.4 Mitigation Increase
7.2 Reuse Speed
Infused Stats:
Slots
Wrist
Level
100
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSABLE
Aphotic Stitched Pantaloons
LEGENDARY
550 Primary Attributes
1,962 Stamina
54.6 Crit Bonus
1 Resolve
55.3 Potency
18.5 Max Health
50.5 Casting Speed
4,053 Ability Mod
Infused Stats:
Cloth Armor (Legs)
Mitigation
669
Level
100
All Mages
Adornment Slots:
White, Purple
NO-TRADE INFUSABLE
Electrified Adornment of Swift Casting
TREASURED
Adds the following to an item:
10 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
95
NO-VALUE NO-TRADE
Torturer's Bloodstained Torque
LEGENDARY
380 Primary Attributes
730 Stamina
20.2 Crit Bonus
3 Resolve
23.1 DPS
0.3 Ability Doublecast
42.2 Crit Chance
303.1 Potency
11.4 Flurry
36 Haste
19.8 Multi Attack
Infused Stats:
Slots
Neck
Level
100
Adornment Slots:
White, Green
HEIRLOOM INFUSABLE
Shard of Uzulu Spirit Stone
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
292 Stamina
435 Primary Attributes
60 DPS
12.6 Potency
12.6 Crit Bonus
18 Weapon Damage
Type:
Green Adornment
Slots:
Finger, Neck
Level
100
Spirit Stone Stats:
+435 agi +292 sta
+62% Damage Per Second +12.7% Potency +12.7% Crit Bonus +18.1% Weapon Damage Bonus
Progress to Next Level:
4
54.86%
NO-VALUE
Ancient Mace of the Greenhoods
FABLED
PRESTIGE
510 Primary Attributes
1,145 Stamina
29.3 Crit Bonus
4 Resolve
18.7 Casting Speed
178 Crit Chance
34.7 Potency
30.1 Haste
3,825 Ability Mod
Infused Stats:
Deity:
+29 sta
1.6% Potency
0.8% Crit Bonus
+208.5 Abil Mod
Physical:
+4 sta
0.5% Crit Bonus
+265.3 Abil Mod
Mace
One-Handed Crushing
Damage
145 - 823
(241.97 Rating)
Delay
4.0 seconds
Level
100
Effects:
Elemental Rending
When Equipped:
• On any combat or spell hit this spell may cast Elemental Rending on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases elemental damage done to target by 3.2%.
• Inflicts 3,367 heat damage on target.
• Inflicts 3,367 cold damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White, Purple, Cyan
HEIRLOOM ATTUNEABLE INFUSED
Bolstered Endurance
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
96
Effects:
Bolstered Endurance
When Equipped:
• Increases STA of caster by 150.0.
• Increases Max Health of caster by 20.0%.
• Increases Max Power of caster by 20.0%.
• This effect does not stack with itself when adorned on multiple items
• Cannot be modified except by direct means
NO-VALUE
Wand of Contest
LEGENDARY
471 Primary Attributes
1,078 Stamina
27.8 Crit Bonus
1 Resolve
167.6 Crit Chance
32 Potency
28.4 Haste
15 Casting Speed
2,285 Ability Mod
Infused Stats:
Spell Autoattack Weapon (Focus)
Ranged
Damage
345 - 1,952
(287.12 Rating)
Delay
8.0 seconds
Range
0 - 35 meters
Level
100
All Mages, All Priests
Effects:
Devastation Strike
When Equipped:
• On any combat or spell hit this spell may cast Devastation Strike on target of attack. Triggers about 4.0 times per minute.
• Inflicts 5,166 heat damage on targets in Area of Effect.
• Cannot be modified except by direct means
• Cannot trigger when the caster has their AE Auto-Attack Chance disabled
Adornment Slots:
White, Purple, Cyan
NO-TRADE INFUSABLE
Charnel Ring
LEGENDARY
372 Primary Attributes
715 Stamina
28,613 Resistances
73 Combat Skills
20.2 Crit Bonus
2 Resolve
27 DPS
22.9 Potency
35.2 Haste
19.4 Multi Attack
Infused Stats:
Deity:
+6 sta
0.3% Potency
0.9% Crit Bonus
Slots
Finger
Level
100
Effects:
Countermoves
When Equipped:
• On any combat or spell hit this spell may cast Countermoves on the raid. Lasts for 5.0 seconds. Triggers about 0.6 times per minute.
• Increases Potency of raid and group members (AE) by 16.0.
• Cannot be modified except by direct means
• When any damage is received this spell will cast Countermoves on the raid. Lasts for 5.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Potency of raid and group members (AE) by 16.0.
• Cannot be modified except by direct means
• This effect can only trigger once every 1.0 second.
Adornment Slots:
White, Green
HEIRLOOM INFUSED
Shard of Uzulu Spirit Stone
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
292 Stamina
435 Primary Attributes
60 DPS
12.6 Potency
12.6 Crit Bonus
18 Weapon Damage
Type:
Green Adornment
Slots:
Finger, Neck
Level
100
Spirit Stone Stats:
+435 agi +292 sta
+62% Damage Per Second +12.7% Potency +12.7% Crit Bonus +18.1% Weapon Damage Bonus
Progress to Next Level:
4
54.86%
NO-VALUE
Preserved Ivy Wristband
LEGENDARY
368 Primary Attributes
708 Stamina
28,885 Resistances
71 Combat Skills
20.2 Crit Bonus
1 Resolve
23.1 DPS
22.4 Potency
34.4 Haste
18.7 Multi Attack
Infused Stats:
Slots
Wrist
Level
100
Effects:
Uplifting Soul
When Equipped:
• Increases Crit Bonus of caster by 37.5.
• Increases Potency of caster by 37.5.
Adornment Slots:
White
NO-TRADE INFUSABLE
Scourge Tainted Symbol
LEGENDARY
471 Primary Attributes
1,078 Stamina
27.8 Crit Bonus
1 Resolve
43.4 DPS
167.6 Crit Chance
32 Potency
24.1 Reuse Speed
1,142 Ability Mod
Infused Stats:
Type
Symbols
Slots
Secondary
Level
100
All Mages, All Priests
Effects:
Decisive Strike
When Equipped:
• On any combat or spell hit this spell may cast Decisive Strike on target of attack. Lasts for 10.0 seconds. Triggers about 3.0 times per minute.
• Inflicts 8,970,000 crushing damage on target
• Increases Crit Bonus of caster by 31.0.
• Increases Potency of caster by 48.7.
• Cannot be modified except by direct means
Adornment Slots:
White, Purple, Cyan
NO-TRADE INFUSABLE
Bolstered Attributes
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
96
Effects:
Bolstered Attributes
When Equipped:
• Increases AGI, STR, INT and WIS of caster by 150.0.
• Increases All Attributes of caster by 10.0%.
• This effect does not stack with itself when adorned on multiple items
This character has 2,020,052 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 81,188 health per tick while out-of-combat.
This character has a Maximum Power pool of 188,496. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 8,016 power per tick while out-of-combat.
This character runs 150% faster than normal (not including spell effects).
Strength provides no benefit to Mages.
Agility provides no benefit to Mages.
Mages put out increased Damage and have a larger Power pool based on their Intelligence.
Wisdom provides no benefit to Mages.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 188,292 whatsits.
This character resists Noxious damage in the amount of 187,255 whatsits.
This character resists Arcane damage in the amount of 187,155 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Mage's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 1205.1% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 113,344, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 8%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 41.7 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
205 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to .25 seconds, a 100% improvement.
Hard Cap: 100%
An unused 2.3 points of recovery speed should be reforged into something else.
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
547 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 10% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
150%+ MA = 1.15 additional attack
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 29.6% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.