• Inflicts 77,000 heat damage to up to eight targets who are fighting the wearer every 3 seconds. Increases the wearer's potency by 25.3%-48.4% and heals the wearer's allies for 2% to 10.75% of the caster's maximum health based on how many targets are hit. The wearer's Auto-Attack must be active for this effect to trigger. Suspends if the wearer's AE Auto Attack is disabled.
• Cannot be modified except by direct means
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Corked Studs
LEGENDARY
567 Stamina
279 Primary Attributes
21,632 Resistances
59 Combat Skills
3.9 AE Auto
20.2 Potency
20.2 Crit Bonus
31.2 Haste
Infused Stats:
Slots
Ear
Level
100
Effects:
Static Criticals III
When Equipped:
• Increases Crit Bonus of caster by 48.3.
• This effect will not stack with "Uplifting" effects of the same type.
• Modifies the wearer's Crit Bonus and Potency based on the number of increments of Grasp of Souls. 0: -8 Crit Bonus/Potency. 1: -5 Crit Bonus/Potency. 2: -3 Crit Bonus/Potency. 3: 0 Crit Bonus/Potency. 4: 20 Crit Bonus/Potency. 5: 31 Crit Bonus/Potency
• On a healing spell cast this spell may cast Grasp of Souls III on caster. Lasts for 2 minutes. Triggers about 1.0 times per minute.
• Increments up to 5 times. Loses an increment every 30 seconds.
• Cannot be modified except by direct means
• This effect can only trigger once every 1.0 second.
Adornment Slots:
White, Green
HEIRLOOM LORE-EQUIP ATTUNEABLE
Astute Chain of the Core
LEGENDARY
500 Stamina
246 Primary Attributes
19,032 Resistances
52 Combat Skills
7.8 Casting Speed
20.2 Potency
20.2 Crit Bonus
31.2 Haste
Infused Stats:
Slots
Wrist
Level
98
All Priests
Effects:
Nexus Core II
When Equipped:
• On a healing spell cast this spell may cast Nexus Core II on target of spell cast. Lasts for 20.0 seconds. Triggers about 5.0 times per minute.
• Heals target for 166,540.
• Increases Potency of target by 20.0.
• Once healed by this effect, the wearer cannot trigger it again on the same target for 20 seconds
• Increases the wearer's Crit Bonus and Potency by 40 if they have 2 or more grouped allies within 5 meters of them.
Adornment Slots:
White, Green
HEIRLOOM ATTUNEABLE
Dream Shatterer
LEGENDARY
314 Primary Attributes
567 Stamina
18.9 Crit Bonus
13.1 Casting Speed
104.8 Crit Chance
18.9 Potency
52.4 Haste
Infused Stats:
Hammer
One-Handed Crushing
Damage
127 - 717
(210.9 Rating)
Delay
4.0 seconds
Level
98
Adornment Slots:
White, Purple, Cyan
HEIRLOOM ATTUNEABLE
Core Watcher's Crystal
LEGENDARY
273 Primary Attributes
378 Stamina
16.4 Crit Bonus
91.1 Crit Chance
16.4 Potency
45.5 Haste
11.4 Casting Speed
Infused Stats:
Type
Symbols
Slots
Secondary, Ranged
Level
95
All Mages, All Priests
Adornment Slots:
White, White, Purple
HEIRLOOM LORE-EQUIP ATTUNEABLE
Resolute Band of Covered Tribes
LEGENDARY
500 Stamina
246 Primary Attributes
19,032 Resistances
52 Combat Skills
3.9 AE Auto
20.2 Potency
6 Mitigation Increase
20.2 Crit Bonus
Infused Stats:
Slots
Finger
Level
98
Effects:
Bloodsoaked II
When Equipped:
• Modifies the wearer's Crit Bonus and Potency based on the number of increments of Paindrinker. 0: -8 Crit Bonus/Potency. 1: -5 Crit Bonus/Potency. 2: -3 Crit Bonus/Potency. 3: 0 Crit Bonus/Potency. 4: 18 Crit Bonus/Potency. 5: 29 Crit Bonus/Potency
• When any damage is received this spell has a 30% chance to cast Bloodsoaked II on caster. Lasts for 2 minutes. This effect normalizes based off of a three second triggering event.
• Increments up to 5 times. Loses an increment every 30 seconds.
• Cannot be modified except by direct means
• This effect can only trigger once every 1.0 second.
Adornment Slots:
White, Green
HEIRLOOM LORE-EQUIP ATTUNEABLE
Phantom Cadmium Bangle
HANDCRAFTED
437 Stamina
215 Primary Attributes
16,380 Resistances
46 Combat Skills
21.8 DPS
20.2 Potency
20.2 Crit Bonus
31.2 Multi Attack
Infused Stats:
Slots
Wrist
Level
98
Effects:
Psychotic Bloodbath II
When Equipped:
• On a death blow this spell will cast Pyschotic Bloodbath II on caster. Lasts for 30.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases attack speed and damage per second by 20 per increment