EQ2U has been updated for Scars of Destruction, including Recipes, Achievements, Collections, and more. If YOU want to help us add Scars of Destruction Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
• \#00cc00Increases all bonuses by 20% for each of the Scars of Destruction Beta: Solo, Heroic I, or Heroic II account flags obtained by claiming those rewards on any character on the account.
• \#00cc00Increases all bonuses by 20% for each of the Scars of Destruction Beta: Solo, Heroic I, or Heroic II character flags obtained by claiming those rewards on each character individuallly.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE LORE
Coldforged Rune: Col Focus Defense
LEGENDARY
PRESTIGE
Adds the following to an item:
Type:
Purple Adornment
Slots:
Charm
Level
130
Focus Defense 1/1
Focus Defense
Effects:
Focus Defense
Applies Focus Defense when Activated. Lasts for 8.0 seconds.
• Reduces all damage done to caster by 50%.
• Suspends the passive effect for 7.6 seconds
• Cannot be modified except by direct means
• The casting time of Focus Defense is 0.60 seconds and the reuse time of the spell is 10 minutes
Item Set Details:
(1) Applies Focus Defense: Passive.
• Cannot be modified except by direct means
• Increases Crit Bonus of caster by 713.0.
HEIRLOOM NO-VALUE
Revealed Purpose Charm of Endless Rage
FABLED
3,313 Primary Attributes
5,552 Stamina
194,030 Power
308,752 Health
1326 Crit Bonus
515 Resolve
1.2 Flurry Multiplier
474.2 Crit Chance
42335.6 Potency
Infused Stats:
Slots
Charm
Level
130
Adornment Slots:
White, Purple, Purple
LORE-EQUIP NO-TRADE
Incandescent Adornment of Swift Casting (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
15 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
96
HEIRLOOM NO-VALUE
Coldforged Rune: Col Critical Thinking
LEGENDARY
PRESTIGE
Adds the following to an item:
Type:
Purple Adornment
Slots:
Charm
Level
130
Critical Thinking 1/1
Critical Thinking
Effects:
Critical Thinking
Applies Critical Thinking when Activated. Lasts for 22.0 seconds.
• Suspends the passive effect for 12.561 seconds
• Increases Crit Bonus Overcap of group members (AE) by 275.7.
• Increases Potency of group members (AE) by 8,509.5.
• Cannot be modified except by direct means
• The casting time of Critical Thinking is 0.75 seconds and the reuse time of the spell is 4 minutes
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
• Increases Crit Bonus Overcap of caster by 434.6.
• Cannot be modified except by direct means
Adornment Slots:
White, Purple
NO-TRADE
Tishan's Coldforged Adornment of Modified Power
Adds the following to an item:
1,115,767 Ability Mod
Type:
White Adornment
Slots:
Primary, Neck, Wrist, Ranged, Cloak, Charm
Level
130
NO-VALUE NO-TRADE
Constance the Balanced
TREASURED, Constance the Balanced
Adds the following to an item:
44 Overcap Fervor
Type:
Purple Adornment
Slots:
Cloak
Level
130
Coven Set 1/3
Item Set Details:
(2) Applies Toil of the Times.
• Increases Fervor of target by 93.1.
(3) Applies Trouble of the Ages.
• Increases Potency of target by 11,516.4.
LORE-EQUIP NO-TRADE
Crowberry Burbot Blend
MASTERCRAFTED LEGENDARY
Infused Stats:
Slots
Drink
Level
130
Duration
5 hours
Effects:
Increases All Attributes of target by 24.4%. Increases Max Health of target by 32.6%. Increases Potency of target by 7,654.0. Increases Power Regen of caster by 1,715.9. Increases Fervor Overcap of target by 99.7.
Dimensional Regalia of the Collector
LEGENDARY
PRESTIGE
3,281 Primary Attributes
5,531 Stamina
186,012 Power
295,994 Health
346,060 Resistances
589 Combat Skills
1312.6 Crit Bonus
510 Resolve
39962.1 Potency
31.4 Reuse Speed
Infused Stats:
Slots
Ear
Level
130
Adornment Slots:
White, Purple, Purple
LORE-EQUIP NO-TRADE
Tishan's Coldforged Adornment of Increased Criticals
Adds the following to an item:
212.1 Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
130
NO-VALUE NO-TRADE
Quickened Couplet
LEGENDARY, Quickened Couplet
PRESTIGE
Adds the following to an item:
Type:
Purple Adornment
Slots:
Ear
Level
130
Effects:
Quickened Couplet
When Equipped:
• On a hostile ability cast this spell has a 15% chance to cast Quickened Couplet on caster. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Reuse Speed of caster by 26.8%.
• Cannot be modified except by direct means
• This effect can only trigger once every 10.0 - 15.0 seconds.
• The value of this effect is increased by the number of characters in the group or raid wearing an Amplifying Plume effect to a maximum of double the base value.
• Increases all bonuses by 50% if you are at the top of an enemies hate list.
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Golden Sennegrass Charcuterie
MASTERCRAFTED LEGENDARY
Infused Stats:
Slots
Food
Level
130
Duration
5 hours
Effects:
Increases Melee Multiplier of target by 13.77. Increases All Attributes of target by 24.4%. Increases Max Health of target by 32.6%. Increases Potency of target by 765.4. Increases Crit Bonus of target by 2,196.2. Increases Health Regen of caster by 1,715.9. Increases Crit Bonus Overcap of target by 66.5.
An orator of great renown, Metis sought an equitable and peaceful solution in all matters of Hooluk statecraft. She lived to see her daughter fall from the sky when war came to the Aerie.
• Increases Crit Bonus Overcap of caster by 430.0.
• Increases Weapon Damage Overcap of caster by 100.9.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE
Challenger's Quarterstaff Third Rank
FABLED
7,912 Primary Attributes
13,144 Stamina
481,444 Power
766,102 Health
1132 Crit Chance
106722.6 Potency
99.1 Mitigation Increase
1090 Resolve
441.3 Max Health
3,166 Overcap Crit Bonus
Infused Stats:
Staff
Two-Handed Crushing
Damage
11740 - 17,610
(4891.74 Rating)
Delay
6.0 seconds
Level
130
All Fighters, All Mages, All Priests, Beastlord
Effects:
Wary Protection
When Equipped:
• Prevents a percentage of the damage you take based on the tier and type of shield or brawler weapon you have equipped.
• If fighter
• Brawlers may benefit from Wary Protection granted via a fist or a two handed weapon, Crusaders and Warriors will only benefit from Wary protection granted by tower shields.
• The Fervor granted by this effect is increased based on the tier of the user's Ballads of Zimara adventure class-specific Epic Spell, starting at 43.2
A warrior of great renown, Metis was a Hooluk who believed the claw was mightier than the quill. She died with the wind in her wings and a song on her beak.
Tishan's Coldforged Adornment of Increased Criticals
Adds the following to an item:
212.1 Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
130
NO-VALUE NO-TRADE
Coldforged Rune: Col Aura of Wisdom
LEGENDARY
PRESTIGE
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged
Level
130
Effects:
Aura of Wisdom
When Equipped:
• On a hostile ability cast this spell has a 8% chance to cast Gleam of Wisdom on caster. Lasts for 42.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases WIS of caster by 16,219.8.
• Increases power of caster by 67.
• Increases power of caster by 89 every 3 seconds.
• Cannot be modified except by direct means
• This effect can only trigger once every 48.0 - 60.0 seconds.
This character has 11,835,326,435 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 473,414,860 health per tick while out-of-combat.
This character has a Maximum Power pool of 114,910,016. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 4,598,374 power per tick while out-of-combat.
This character runs 225% faster than normal (not including spell effects).
Strength provides no benefit to Priests.
Agility provides no benefit to Priests.
Intelligence provides no benefit to Priests.
Priests put out increased Damage and have a larger Power pool based on their Wisdom.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 2,271,833 whatsits.
This character resists Noxious damage in the amount of 2,272,548 whatsits.
This character resists Arcane damage in the amount of 2,285,052 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Priest's Spells, Combat Arts, Heals, Wards, and Autoattacks always apply for the maximum amount, plus there's a 4484.1% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 154,435,040, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 73.2 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
0.7 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 0% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 100% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot triggger (proc) items, effects, or spells.
An extra 104.809% of Flurry should be reforged into something else.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.