EQ2U has been updated for Scars of Destruction, including Recipes, Achievements, Collections, and more. If YOU want to help us add Scars of Destruction Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
• When any damage is received this spell has a 10% chance to cast Titan's Mettle VIII on caster. Lasts for 12.0 seconds. This effect normalizes based off of a three second triggering event.
• Heals caster for 643 - 785.
• Increases Mitigation of caster vs physical damage by 792.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• This effect can only trigger once every 5.0 seconds.
Adornment Slots:
White, Turquoise
LORE-EQUIP ATTUNEABLE
Freakishly Large Gnoll Tooth
LEGENDARY
75 Primary Attributes
75 Stamina
4.3 Crit Bonus
4.6 Crit Chance
7.6 Potency
9.9 Max Health
10.7 Haste
Infused Stats:
Slots
Charm
Level
90
All Fighters, All Scouts
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP
Smoldering Adornment of Reuse (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
1.1 Reuse Speed
Type:
White Adornment
Slots:
Secondary, Feet, Ranged, Waist, Charm
Level
80
NO-VALUE
pristine strengthened leather quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
UNCOMMON
Infused Stats:
Slots
12
Russet Vest of the Far Seas Traders
This finely crafted armor may only be worn by members of the Far Seas Trading Company and their trusted associates.
TREASURED
10 Stamina
10 Crafting Skills
5 Tinkering
5 Adorning
Infused Stats:
Cloth Armor (Chest)
Mitigation
122
Level
60
All Crafters
Adornment Slots:
White, Turquoise
HEIRLOOM LORE ATTUNEABLE NO-VALUE
Outfitter's Cloak of the Far Seas
TREASURED
37 Primary Attributes
37 Stamina
14 Combat Skills
14 Crafting Skills
0.5 Crit Bonus
1.6 Crit Chance
2.4 Potency
4.3 Multi Attack
Infused Stats:
Slots
Cloak
Level
70
Armorer, Tailor, Weaponsmith
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE ATTUNEABLE NO-VALUE
Iced Pomegranate Ambrosia
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
85
Satiation
High
Duration
5 hours and 34 minutes
Effects:
Increases INT, STA, STR, AGI and WIS of target by 21.5. Increases Power Regen of target by 142.8.
Brellium Hoop
MASTERCRAFTED
62 Primary Attributes
62 Stamina
451 Resistances
22 Combat Skills
1.2 Crit Bonus
3.5 Crit Chance
6 Potency
8.1 Haste
3.5 Reuse Speed
Infused Stats:
Slots
Ear
Level
82
Adornment Slots:
White, Turquoise
Smoldering Adornment of Endurance (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
221 Health
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
80
NO-VALUE
Ear Clasp of the Empire
LEGENDARY
46 Primary Attributes
46 Stamina
360 Resistances
17 Combat Skills
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
2.4 Reuse Speed
Infused Stats:
Slots
Ear
Level
80
Adornment Slots:
White, Turquoise
NO-TRADE
Smoldering Adornment of Endurance (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
221 Health
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
80
NO-VALUE
Midnight Boots of the Far Seas Traders
This finely crafted armor may only be worn by members of the Far Seas Trading Company and their trusted associates.
TREASURED
10 Stamina
10 Crafting Skills
1 Tinkering
1 Adorning
Infused Stats:
Cloth Armor (Feet)
Mitigation
113
Level
60
All Crafters
Adornment Slots:
White, Turquoise
HEIRLOOM LORE ATTUNEABLE NO-VALUE
Luscious Cranberry Pie with Cream
HANDCRAFTED
Infused Stats:
Slots
Food
Level
80
Satiation
High
Duration
5 hours and 3 minutes
Effects:
Increases STR and STA of target by 13.2. Increases Health Regen of target by 190.0.
Midnight Bracers of the Far Seas Traders
This finely crafted armor may only be worn by members of the Far Seas Trading Company and their trusted associates.
TREASURED
10 Stamina
10 Crafting Skills
1 Tinkering
1 Adorning
Infused Stats:
Cloth Armor (Forearms)
Mitigation
113
Level
60
All Crafters
Adornment Slots:
White, Turquoise
HEIRLOOM LORE ATTUNEABLE NO-VALUE
Russet Gloves of the Far Seas Traders
This finely crafted armor may only be worn by members of the Far Seas Trading Company and their trusted associates.
TREASURED
10 Stamina
10 Crafting Skills
1 Tinkering
1 Adorning
Infused Stats:
Cloth Armor (Hands)
Mitigation
113
Level
60
All Crafters
Adornment Slots:
White, Turquoise
HEIRLOOM LORE ATTUNEABLE NO-VALUE
Midnight Helm of the Far Seas Traders
This finely crafted armor may only be worn by members of the Far Seas Trading Company and their trusted associates.
TREASURED
10 Stamina
10 Crafting Skills
1 Tinkering
1 Adorning
Infused Stats:
Cloth Armor (Head)
Mitigation
113
Level
60
All Crafters
Adornment Slots:
White, Turquoise
HEIRLOOM LORE ATTUNEABLE NO-VALUE
Tailor's Signet Ring
LEGENDARY
10 Stamina
423 Resistances
12 Crafting Skills
12 Harvesting Skills
Infused Stats:
Slots
Finger
Level
65
All Crafters
Adornment Slots:
White, Turquoise, Green
HEIRLOOM LORE ATTUNEABLE NO-VALUE
Inexorable Bangle
FABLED
45 Stamina
45 Primary Attributes
356 Resistances
17 Combat Skills
2.2 Crit Chance
3.6 Potency
0.7 Crit Bonus
5.8 Multi Attack
Infused Stats:
Slots
Wrist
Level
79
Effects:
Replenishing Heal
When Equipped:
• On a healing spell cast this spell may cast Replenishing Heal on target of spell cast. Lasts for 16.0 seconds. Triggers about 1.2 times per minute.
• Increases power of target by 52 instantly and every 4 seconds.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP
Smoldering Adornment of Endurance (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
171 Health
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
78
NO-VALUE
Russet Leggings of the Far Seas Traders
This finely crafted armor may only be worn by members of the Far Seas Trading Company and their trusted associates.
TREASURED
10 Stamina
10 Crafting Skills
1 Tinkering
1 Adorning
Infused Stats:
Cloth Armor (Legs)
Mitigation
122
Level
60
All Crafters
Adornment Slots:
White, Turquoise
HEIRLOOM LORE ATTUNEABLE NO-VALUE
Tailor's Torque
LEGENDARY
10 Stamina
12 Crafting Skills
12 Harvesting Skills
Infused Stats:
Slots
Neck
Level
65
All Crafters
Adornment Slots:
White, Turquoise, Green
HEIRLOOM LORE ATTUNEABLE NO-VALUE
Toxic Blade of Rapidity
MASTERCRAFTED FABLED
45 Primary Attributes
45 Stamina
17 Combat Skills
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
89 Ability Mod
Infused Stats:
Sword
One-Handed Slashing
Damage
85 - 480
(94.04 Rating)
Delay
6.0 seconds
Level
80
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Effects:
Vitality Consumption VIII
When Equipped:
• On a critical spell hit this spell may cast Vitality Consumption VIII on target of spell. Triggers about 2.0 times per minute.
• Inflicts 1,322 - 1,462 disease damage on target.
• Heals caster for 322 - 356.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical combat hit this spell may cast Vitality Consumption VIII on target of attack. Triggers about 2.0 times per minute.
• Inflicts 1,322 - 1,462 disease damage on target.
• Heals caster for 322 - 356.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
LORE-EQUIP ATTUNEABLE
Longarm
LEGENDARY
14 Stamina
14 Primary Attributes
6 Combat Skills
Infused Stats:
Bow
Ranged
Damage
54 - 305
(39.89 Rating)
Delay
9.0 seconds
Range
2 - 50 meters
Level
40
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Adornment Slots:
White
LORE ATTUNEABLE
Ring of Soul Consumption
FABLED
45 Stamina
45 Primary Attributes
356 Resistances
1 AE Auto
2.2 Crit Chance
3.6 Potency
0.7 Crit Bonus
Infused Stats:
Slots
Finger
Level
79
Effects:
Energy Drain
When Equipped:
• On a combat hit this spell may cast Energy Drain on target of attack. Triggers about 1.8 times per minute.
• Decreases power of target by 89.
• Increases power of caster by 157.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Green
LORE-EQUIP
Smoldering Adornment of Defense (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
17 Combat Skills
Type:
White Adornment
Slots:
Chest, Finger
Level
78
NO-VALUE
Tailor's Bangle
LEGENDARY
10 Stamina
423 Resistances
12 Crafting Skills
12 Harvesting Skills
Infused Stats:
Slots
Wrist
Level
65
All Crafters
Adornment Slots:
White, Turquoise
HEIRLOOM LORE ATTUNEABLE NO-VALUE
Tower Shield of the Brontotherium
LEGENDARY
75 Primary Attributes
75 Stamina
26 Combat Skills
4.3 Crit Bonus
4.6 Crit Chance
7.6 Potency
7.3 Mitigation Increase
4.6 Block Chance
Infused Stats:
Tower Shield
Slots
Secondary
Protection
1,854
Level
90
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM ATTUNEABLE
Smoldering Adornment of Mending (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
78
Effects:
Greater Rune of Mending
When Equipped:
• On any combat or spell hit this spell may cast Greater Rune of Mending on caster. Triggers about 2.0 times per minute.
• Heals caster for 720.
• Cannot be modified except by direct means
NO-VALUE
Midnight Shoulderpads of the Far Seas Traders
This finely crafted armor may only be worn by members of the Far Seas Trading Company and their trusted associates.
TREASURED
10 Stamina
10 Crafting Skills
1 Tinkering
1 Adorning
Infused Stats:
Cloth Armor (Shoulders)
Mitigation
113
Level
60
All Crafters
Adornment Slots:
White, Turquoise
HEIRLOOM LORE ATTUNEABLE NO-VALUE
Oiled Waistband of Brutality
MASTERCRAFTED LEGENDARY
31 Stamina
31 Primary Attributes
12 Combat Skills
1.2 Crit Chance
1.7 Potency
0.3 Crit Bonus
1.2 Reuse Speed
Infused Stats:
Slots
Waist
Level
70
Effects:
Blurred Strikes
Applies Blurred Strikes when Activated. Lasts for 15.0 seconds.
• Increases Haste of caster by 100.0.
• This item may not be used in a PvP zone.
• Cannot be modified except by direct means
• The reuse time of Blurred Strikes is 5 minutes
Umbral Lightning VII
When Equipped:
• On a critical combat hit this spell may cast Umbral Lightning VII on target of attack. Triggers about 1.8 times per minute.
• Inflicts 558 - 682 magic damage on target.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical spell hit this spell may cast Umbral Lightning VII on target of spell. Triggers about 1.8 times per minute.
This character has 16,271 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 953 health per tick while out-of-combat.
This character has a Maximum Power pool of 9,307. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 548 power per tick while out-of-combat.
This character runs 134% faster than normal (not including spell effects).
Fighters do increased Damage and have a larger Power pool based on their Strength.
Agility provides no benefit to Fighters.
Intelligence provides no benefit to Fighters.
Wisdom provides no benefit to Fighters.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 3,923 whatsits.
This character resists Noxious damage in the amount of 3,923 whatsits.
This character resists Arcane damage in the amount of 3,879 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This character has a 28% chance of critically striking the enemy with a Spell, Combat Art, Ability, or Autoattack.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 832, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 18.2% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 1% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 21% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 0% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.